Player Matchup

Geb
Geb
DarkArchaos
Geb
Level 106
God Stats
3W - 1L
1,639 SR
Queue Stats
115W - 124L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
JMLB
Ao Kuang
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 49L
1,331 Elo+
Solo
Horus
Horus
WaZe_Baloo
Horus
Level 40
God Stats
7W - 9L
1,222 SR
Queue Stats
32W - 42L
1,408 Elo+
Solo
Apollo
Apollo
xCrimsonWidowx
Apollo
Level 112
God Stats
3W - 2L
1,681 SR
Queue Stats
113W - 121L
1,393 Elo+
Party 1
Anubis
Anubis
zakan_021
Anubis
Level 36
God Stats
1W - 2L
1,182 SR
Queue Stats
75W - 108L
1,399 Elo+
Solo
Team Averages
Level 79
1,445 SR
1,386 Elo+

VS

Team Averages
Level 94
1,404 SR
1,469 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BJORNTOBEWILDYT
Surtr
Level 140
God Stats
21W - 16L
1,466 SR
Queue Stats
79W - 80L
1,484 Elo+
Solo
Ares
Ares
Carlosph17
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 165L
1,494 Elo+
Solo
Vulcan
Vulcan
ChizaronAlc
Vulcan
Level 86
God Stats
12W - 13L
1,144 SR
Queue Stats
150W - 141L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
PrOz AsHLeY
Zhong Kui
Level 68
God Stats
28W - 16L
1,411 SR
Queue Stats
209W - 195L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,563
506
2,749
9,562
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
JMLB
Ao Kuang
12
5 / 0 / 1
6,702
609
7,226
9,556
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
2 / 0 / 1
6,625
602
3,994
5,911
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 2
5,721
520
4,473
5,175
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
zakan_021
Anubis
10
0 / 3 / 0
5,606
510
707
7,070
2,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 3 / 0
5,016
456
2,273
6,227
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 1 / 0
5,290
481
2,125
6,419
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,921
447
2,329
8,612
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
11
2 / 2 / 1
6,353
578
8,191
4,829
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
PrOz AsHLeY
Zhong Kui
9
0 / 3 / 0
5,360
487
6,767
5,739
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
1
1
0
1
L
0
3
0
0
L
Vulcan
2
2
1
1.25
W
1
0
4
3
W
Ao Kuang
JMLB
Ao Kuang
5
0
1
5.5
L
Zhong Kui
PrOz AsHLeY
Zhong Kui
0
3
0
0
W
Horus
2
0
1
2.5
W
4
0
2
5
W
Anubis
zakan_021
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
21,685
37,274
Taken
31,826
19,446
Mitigated
19,517
14,057
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,273
223
0
1,640
6,227
3,397
0
750
4,972
0
21,747
L
2,125
831
0
2,886
6,419
2,901
0
1,572
4,847
632
31,213
L
2,329
200
41
865
8,612
6,978
324
3,137
5,475
12,274
0
L
Vulcan
8,191
2,310
0
500
4,829
1,497
0
2,995
1,834
45,213
0
W
2,749
594
0
2,049
9,562
7,129
0
5,007
4,555
10,285
0
W
Ao Kuang
JMLB
Ao Kuang
7,226
2,031
0
5,716
9,556
3,963
16
2,430
7,126
45,990
962
L
Zhong Kui
PrOz AsHLeY
Zhong Kui
6,767
2,693
0
1,416
5,739
4,744
315
1,955
3,784
32,487
9,370
W
Horus
3,994
1,716
52
2,131
5,911
3,262
0
0
5,911
0
39,396
W
4,473
3,002
0
1,574
5,175
2,166
0
3,480
1,695
0
33,560
W
Anubis
zakan_021
Anubis
707
0
0
2,535
7,070
2,926
0
5,601
1,469
40,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
26,940
310
Minions Killed
237
0
Camps Cleared
0
1,090,995
Distance Traveled
886,801
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,016
456
30
3
0
135,364
1
L
Surtr
5,290
481
55
5
0
123,028
2
L
Ares
4,921
447
12
1
0
211,330
0
L
Vulcan
6,353
578
79
7
0
225,525
1
W
Geb
5,563
506
9
1
0
234,335
1
W
Ao Kuang
6,702
609
81
7
0
250,644
0
L
Zhong Kui
5,360
487
61
6
0
191,554
2
W
Horus
6,625
602
68
6
0
224,448
0
W
Apollo
5,721
520
65
6
0
190,418
2
W
Anubis
5,606
510
87
8
0
191,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role