Player Matchup

Cthulhu
Cthulhu
MineCraftFordge
Cthulhu
Level 132
God Stats
17W - 16L
1,509 SR
Queue Stats
249W - 224L
1,493 Elo+
Solo
Pele
Pele
OzDragon
Pele
Level 148
God Stats
9W - 8L
1,518 SR
Queue Stats
602W - 571L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Tehutle master
Cernunnos
Level 158
God Stats
11W - 7L
1,531 SR
Queue Stats
133W - 133L
1,558 Elo+
Solo
Anubis
Anubis
Wdiff
Anubis
Level 28
God Stats
7W - 4L
1,583 SR
Queue Stats
90W - 67L
1,587 Elo+
Party 1
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 127
God Stats
67W - 54L
1,541 SR
Queue Stats
103W - 85L
1,565 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,542 Elo+

VS

Team Averages
Level 124
1,532 SR
1,508 Elo+
Thanatos
Thanatos
DieHardSurUnDab
Thanatos
Level 108
God Stats
6W - 7L
1,466 SR
Queue Stats
114W - 98L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DownStatic
Morgan Le Fay
Level 162
God Stats
47W - 48L
1,513 SR
Queue Stats
481W - 466L
1,521 Elo+
Solo
Nox
Nox
DustG23
Nox
Level 148
God Stats
3W - 5L
1,490 SR
Queue Stats
270W - 243L
1,547 Elo+
Solo
King Arthur
King Arthur
IndirectFive990
King Arthur
Level 141
God Stats
0W - 1L
1,690 SR
Queue Stats
187W - 187L
1,490 Elo+
Solo
Chernobog
Chernobog
TeamMatesAreBad
Chernobog
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 188L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
6,771
521
6,832
14,970
7,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
12
0 / 2 / 2
7,127
548
5,445
12,095
8,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Tehutle master
Cernunnos
14
5 / 1 / 0
8,080
622
5,932
8,910
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Wdiff
Anubis
14
10 / 1 / 1
8,420
648
9,223
6,524
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Yukariiiii
Chang'e
12
1 / 2 / 3
6,996
538
3,851
7,718
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 4 / 4
6,399
492
7,008
11,134
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DownStatic
Morgan Le Fay
11
2 / 4 / 2
6,720
517
5,504
9,146
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
10
1 / 5 / 3
6,568
505
4,219
9,620
7,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
IndirectFive990
King Arthur
12
2 / 1 / 1
7,309
562
9,057
11,849
10,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
TeamMatesAreBad
Chernobog
10
1 / 3 / 0
6,190
476
3,233
5,472
1,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
7
7
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
4
0.75
L
Morgan Le Fay
DownStatic
Morgan Le Fay
2
4
2
0.75
L
Nox
1
5
3
0.5
L
King Arthur
IndirectFive990
King Arthur
2
1
1
2.5
W
0
1
11
5.5
W
Pele
0
2
2
0.5
L
Chernobog
TeamMatesAreBad
Chernobog
1
3
0
0.33
W
Cernunnos
Tehutle master
Cernunnos
5
1
0
5
W
Anubis
Wdiff
Anubis
10
1
1
10.5
W
Chang'e
Yukariiiii
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
29,021
50,217
Taken
47,221
25,078
Mitigated
26,336
22,197
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,008
2,154
0
5,250
11,134
3,985
0
4,189
6,945
0
47,067
L
Morgan Le Fay
DownStatic
Morgan Le Fay
5,504
1,032
0
1,097
9,146
2,920
0
6,516
2,630
41,903
0
L
Nox
4,219
1,197
0
2,235
9,620
7,280
0
5,322
4,298
25,650
0
L
King Arthur
IndirectFive990
King Arthur
9,057
806
0
920
11,849
10,305
0
2,466
9,383
917
53,936
W
6,832
1,132
1,808
4,717
14,970
7,267
0
3,389
11,563
20,792
0
W
Pele
5,445
1,253
0
5,136
12,095
8,091
0
549
11,546
0
54,085
L
Chernobog
TeamMatesAreBad
Chernobog
3,233
2,119
0
1,683
5,472
1,846
0
1,131
4,341
0
31,144
W
Cernunnos
Tehutle master
Cernunnos
5,932
3,334
0
3,526
8,910
3,855
387
1,258
7,652
0
66,850
W
Anubis
Wdiff
Anubis
9,223
456
0
3,882
6,524
3,237
0
1,589
4,935
71,963
1,410
W
Chang'e
Yukariiiii
Chang'e
3,851
127
769
2,359
7,718
2,628
0
3,474
4,238
49,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
33,186
430
Minions Killed
327
0
Camps Cleared
0
1,364,594
Distance Traveled
1,211,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,399
492
69
5
0
325,050
2
L
Morgan Le Fay
6,720
517
72
6
0
226,941
3
L
Nox
6,568
505
51
4
0
228,573
3
L
King Arthur
7,309
562
81
6
0
272,774
0
W
Cthulhu
6,771
521
14
1
0
291,170
0
W
Pele
7,127
548
99
8
0
274,079
2
L
Chernobog
6,190
476
54
4
0
157,792
0
W
Cernunnos
8,080
622
112
9
0
240,299
4
W
Anubis
8,420
648
117
9
0
301,371
0
W
Chang'e
6,996
538
88
7
0
257,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role