Player Matchup

Nemesis
Nemesis
DeceivingHarp8
Nemesis
Level 80
God Stats
16W - 9L
1,671 SR
Queue Stats
165W - 140L
1,560 Elo+
Party 2
Raijin
Raijin
Pink_Lemonade369
Raijin
Level 124
God Stats
14W - 8L
1,270 SR
Queue Stats
262W - 262L
1,408 Elo+
Party 1
Osiris
Osiris
SPPG WG
Osiris
Level 89
God Stats
1W - 4L
1,497 SR
Queue Stats
116W - 99L
1,492 Elo+
Party 2
Olorun
Olorun
TAXJAXVE16
Olorun
Level 145
God Stats
4W - 5L
1,559 SR
Queue Stats
175W - 165L
1,529 Elo+
Solo
Fenrir
Fenrir
playagotti
Fenrir
Level 94
God Stats
15W - 10L
1,511 SR
Queue Stats
345W - 329L
1,403 Elo+
Party 1
Team Averages
Level 106
1,501 SR
1,478 Elo+

VS

Team Averages
Level 99
1,375 SR
1,465 Elo+
Apollo
Apollo
Burmanboi
Apollo
Level 64
God Stats
1W - 6L
1,140 SR
Queue Stats
172W - 163L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Father Dice
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,109 Elo+
Solo
Thoth
Thoth
HGeezz
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,754 Elo+
Solo
Achilles
Achilles
MaTeScierEn2
Achilles
Level 125
God Stats
1W - 7L
1,236 SR
Queue Stats
313W - 273L
1,490 Elo+
Solo
Amaterasu
Amaterasu
mattdj3101
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 116L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,052
675
1,424
3,578
1,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 0
5,343
891
4,952
2,013
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
SPPG WG
Osiris
8
2 / 0 / 0
4,764
794
3,799
4,415
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
TAXJAXVE16
Olorun
7
3 / 0 / 0
4,494
749
2,939
2,927
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
playagotti
Fenrir
5
1 / 0 / 1
3,781
630
545
3,773
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Burmanboi
Apollo
6
0 / 2 / 0
3,501
584
2,080
4,636
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Father Dice
Kuzenbo
3
0 / 2 / 0
3,075
513
553
2,769
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
HGeezz
Thoth
6
0 / 5 / 0
3,357
560
631
5,086
1,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MaTeScierEn2
Achilles
1
0 / 0 / 0
1,170
195
0
0
0
Amaterasu
mattdj3101
Amaterasu
6
0 / 3 / 0
3,496
583
1,573
7,133
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
12
Kills
0
0
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Burmanboi
Apollo
0
2
0
0
W
0
0
3
1.5
L
Kuzenbo
Father Dice
Kuzenbo
0
2
0
0
L
Thoth
HGeezz
Thoth
0
5
0
0
L
Achilles
MaTeScierEn2
Achilles
0
0
0
0
W
6
0
0
6
W
Osiris
SPPG WG
Osiris
2
0
0
2
W
Olorun
TAXJAXVE16
Olorun
3
0
0
3
L
Amaterasu
mattdj3101
Amaterasu
0
3
0
0
W
Fenrir
playagotti
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,659
Damage
4,837
16,706
Taken
19,624
7,649
Mitigated
7,883
5,624
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Burmanboi
Apollo
2,080
1,220
0
1,213
4,636
1,524
0
2,311
2,325
0
17,513
W
1,424
416
0
1,141
3,578
1,410
77
453
3,125
0
12,185
L
Kuzenbo
Father Dice
Kuzenbo
553
355
0
55
2,769
1,778
0
1,158
1,611
4,103
0
L
Thoth
HGeezz
Thoth
631
41
0
0
5,086
1,749
0
4,422
664
14,901
0
L
Achilles
MaTeScierEn2
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
4,952
729
0
478
2,013
634
0
631
1,382
30,844
0
W
Osiris
SPPG WG
Osiris
3,799
1,657
0
750
4,415
3,312
0
0
4,415
0
31,341
W
Olorun
TAXJAXVE16
Olorun
2,939
985
180
953
2,927
1,139
796
57
2,870
29,210
0
L
Amaterasu
mattdj3101
Amaterasu
1,573
894
0
3,199
7,133
2,832
0
0
7,133
0
16,848
W
Fenrir
playagotti
Fenrir
545
203
0
2,122
3,773
1,154
0
43
3,730
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
14,599
185
Minions Killed
63
0
Camps Cleared
0
564,520
Distance Traveled
400,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,501
584
25
4
0
112,655
0
W
Nemesis
4,052
675
23
4
0
138,841
0
L
Kuzenbo
3,075
513
1
0
0
69,975
0
L
Thoth
3,357
560
15
3
0
104,130
0
L
Achilles
1,170
195
0
0
0
0
0
W
Raijin
5,343
891
55
9
0
101,643
0
W
Osiris
4,764
794
34
6
0
112,691
0
W
Olorun
4,494
749
49
8
0
114,919
0
L
Amaterasu
3,496
583
22
4
0
113,625
0
W
Fenrir
3,781
630
24
4
0
96,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role