Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KyleFromCasuals
Mulan
Level 125
God Stats
10W - 2L
1,999 SR
Queue Stats
690W - 286L
1,743 Elo+
Party 2
Hun Batz
Hun Batz
LuckyDan
Hun Batz
Level 203
God Stats
20W - 6L
1,737 SR
Queue Stats
621W - 290L
1,772 Elo+
Party 2
Yu Huang
Yu Huang
Railyu
Yu Huang
Level 164
God Stats
8W - 1L
1,707 SR
Queue Stats
365W - 176L
1,631 Elo+
Party 2
Charon
Charon
mórtyy
Charon
Level 96
God Stats
1W - 1L
1,319 SR
Queue Stats
137W - 106L
1,547 Elo+
Party 2
Team Averages
Level 149
1,652 SR
1,639 Elo+

VS

Team Averages
Level 160
1,545 SR
1,617 Elo+
Charon
Charon
BBBS
Charon
Level 156
God Stats
5W - 4L
1,757 SR
Queue Stats
69W - 54L
1,584 Elo+
Solo
Janus
Janus
Mitnichten
Janus
Level 144
God Stats
4W - 9L
1,584 SR
Queue Stats
162W - 145L
1,609 Elo+
Solo
Guan Yu
Guan Yu
TheGirimmreaperr
Guan Yu
Level 156
God Stats
1W - 1L
1,371 SR
Queue Stats
100W - 94L
1,655 Elo+
Party 1
Vulcan
Vulcan
jkuu213
Vulcan
Level 186
God Stats
6W - 7L
1,511 SR
Queue Stats
231W - 246L
1,598 Elo+
Party 1
Nemesis
Nemesis
propare
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 47L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 2
7,805
520
3,957
9,126
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 4
9,901
660
16,709
19,044
12,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
LuckyDan
Hun Batz
15
8 / 1 / 4
9,513
634
16,388
13,861
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Railyu
Yu Huang
15
5 / 2 / 4
9,220
615
14,367
10,284
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
mórtyy
Charon
12
3 / 1 / 4
8,213
548
5,910
9,412
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BBBS
Charon
12
1 / 3 / 5
7,985
532
6,685
15,574
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
14
4 / 4 / 1
8,427
562
8,361
8,793
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
3 / 7 / 2
7,766
518
9,643
20,161
19,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
jkuu213
Vulcan
13
0 / 4 / 3
7,340
489
6,547
10,408
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
propare
Nemesis
14
2 / 7 / 2
7,787
519
9,300
18,445
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
10
10
Deaths
25
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
2
0.67
L
Charon
BBBS
Charon
1
3
5
1.17
W
7
3
4
3
W
Hun Batz
LuckyDan
Hun Batz
8
1
4
10
L
Janus
4
4
1
1.13
W
Yu Huang
Railyu
Yu Huang
5
2
4
3.5
L
3
7
2
0.57
L
Vulcan
jkuu213
Vulcan
0
4
3
0.38
W
Charon
mórtyy
Charon
3
1
4
5
L
Nemesis
propare
Nemesis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
40,536
61,727
Taken
73,381
34,337
Mitigated
46,595
14,034
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,957
1,142
0
2,361
9,126
3,104
503
6,608
2,182
0
48,974
L
Charon
BBBS
Charon
6,685
1,173
0
2,089
15,574
13,085
0
5,756
9,818
24,518
0
W
16,709
3,797
0
8,584
19,044
12,803
0
2,048
16,910
0
77,124
W
Hun Batz
LuckyDan
Hun Batz
16,388
7,170
0
1,071
13,861
6,076
0
2,846
10,915
0
94,809
L
Janus
8,361
382
0
444
8,793
3,312
0
1,054
7,739
61,956
0
W
Yu Huang
Railyu
Yu Huang
14,367
1,722
0
500
10,284
4,077
72
4,344
5,778
79,743
0
L
9,643
2,379
136
1,629
20,161
19,604
0
1,263
18,898
0
45,257
L
Vulcan
jkuu213
Vulcan
6,547
1,662
0
1,265
10,408
3,865
0
8,392
2,016
56,584
0
W
Charon
mórtyy
Charon
5,910
1,908
0
1,518
9,412
8,277
35
4,847
4,349
22,579
0
L
Nemesis
propare
Nemesis
9,300
4,451
0
1,659
18,445
6,729
0
3,812
14,633
0
65,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
39,305
492
Minions Killed
434
0
Camps Cleared
0
1,536,833
Distance Traveled
1,575,971
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,805
520
81
5
0
288,693
4
L
Charon
7,985
532
23
2
0
298,906
4
W
Mulan
9,901
660
114
8
0
309,703
0
W
Hun Batz
9,513
634
125
8
0
369,145
0
L
Janus
8,427
562
127
8
0
338,149
2
W
Yu Huang
9,220
615
145
10
0
302,137
2
L
Guan Yu
7,766
518
69
5
0
292,783
0
L
Vulcan
7,340
489
111
7
0
320,437
4
W
Charon
8,213
548
27
2
0
267,155
0
L
Nemesis
7,787
519
104
7
0
325,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role