Player Matchup

Anhur
Anhur
Excrta
Anhur
Level 126
God Stats
0W - 2L
1,781 SR
Queue Stats
302W - 277L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purge03
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,582 Elo+
Solo
Thanatos
Thanatos
Salty Yoda9737
Thanatos
Level 141
God Stats
5W - 9L
1,414 SR
Queue Stats
21W - 27L
1,456 Elo+
Solo
Ganesha
Ganesha
zITabvoI
Ganesha
Level 39
God Stats
3W - 1L
1,803 SR
Queue Stats
24W - 23L
1,518 Elo+
Party 2
Hel
Hel
zZarck
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,542 Elo+
Party 2
Team Averages
Level 104
1,600 SR
1,513 Elo+

VS

Team Averages
Level 116
1,568 SR
1,490 Elo+
Izanami
Izanami
AgentM620
Izanami
Level 119
God Stats
25W - 21L
1,545 SR
Queue Stats
166W - 173L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
CrimsonWolf234
Baron Samedi
Level 158
God Stats
10W - 9L
1,558 SR
Queue Stats
324W - 297L
1,434 Elo+
Solo
Jormungandr
Jormungandr
TTV_Juemobbing03
Jormungandr
Level 142
God Stats
15W - 14L
1,535 SR
Queue Stats
256W - 235L
1,572 Elo+
Solo
Arachne
Arachne
Zellmts115
Arachne
Level 29
God Stats
8W - 4L
1,618 SR
Queue Stats
52W - 38L
1,490 Elo+
Party 1
Hera
Hera
roberchad
Hera
Level 130
God Stats
25W - 20L
1,582 SR
Queue Stats
212W - 213L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Excrta
Anhur
20
3 / 2 / 5
14,589
521
11,277
18,513
9,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Purge03
Cu Chulainn
8
0 / 3 / 0
8,528
305
2,090
5,690
3,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
10 / 7 / 1
15,512
554
16,504
30,295
16,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
zITabvoI
Ganesha
20
1 / 0 / 11
13,250
473
4,650
28,009
39,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
zZarck
Hel
20
5 / 4 / 7
15,616
558
28,326
27,308
22,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentM620
Izanami
20
0 / 3 / 2
16,550
591
11,371
16,960
7,646
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
CrimsonWolf234
Baron Samedi
5
0 / 0 / 0
8,660
309
0
0
0
Jormungandr
TTV_Juemobbing03
Jormungandr
20
8 / 3 / 4
16,623
594
24,028
29,299
29,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arachne
Zellmts115
Arachne
20
7 / 8 / 3
16,804
600
24,028
40,131
16,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
1 / 5 / 2
14,523
519
13,193
20,191
6,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
19
Kills
16
16
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentM620
Izanami
0
3
2
0.33
W
Baron Samedi
CrimsonWolf234
Baron Samedi
0
0
0
0
L
Anhur
Excrta
Anhur
3
2
5
2.75
L
Cu Chulainn
Purge03
Cu Chulainn
0
3
0
0
L
Thanatos
10
7
1
1.5
W
Jormungandr
TTV_Juemobbing03
Jormungandr
8
3
4
3.33
W
Arachne
Zellmts115
Arachne
7
8
3
1.06
W
Hera
1
5
2
0.4
L
Ganesha
zITabvoI
Ganesha
1
0
11
6.5
L
Hel
zZarck
Hel
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,847
Damage
72,620
109,815
Taken
106,581
91,916
Mitigated
60,142
47,033
Healing
27,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentM620
Izanami
11,371
7,404
0
4,474
16,960
7,646
6,603
3,406
13,554
0
179,168
W
Baron Samedi
CrimsonWolf234
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Excrta
Anhur
11,277
6,410
0
7,497
18,513
9,986
1,374
5,498
12,811
0
137,422
L
Cu Chulainn
Purge03
Cu Chulainn
2,090
342
0
887
5,690
3,382
0
1,843
3,643
0
17,375
L
Thanatos
16,504
6,912
0
18,775
30,295
16,654
0
9,754
20,173
0
133,876
W
Jormungandr
TTV_Juemobbing03
Jormungandr
24,028
4,399
0
4,526
29,299
29,022
809
6,821
22,478
111,609
1,471
W
Arachne
Zellmts115
Arachne
24,028
17,851
0
14,373
40,131
16,662
3,558
12,455
27,676
0
167,932
W
Hera
13,193
2,862
0
3,778
20,191
6,812
5,630
11,230
8,961
127,838
0
L
Ganesha
zITabvoI
Ganesha
4,650
601
0
4,931
28,009
39,153
122
8,403
19,318
51,664
0
L
Hel
zZarck
Hel
28,326
2,550
3,097
11,846
27,308
22,741
300
9,032
18,120
195,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,495
Gold Earned
73,160
792
Minions Killed
787
0
Camps Cleared
0
2,290,455
Distance Traveled
2,153,173
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,550
591
260
9
0
508,044
0
W
Baron Samedi
8,660
309
1
0
0
0
0
L
Anhur
14,589
521
254
9
0
521,516
2
L
Cu Chulainn
8,528
305
29
1
0
96,617
0
L
Thanatos
15,512
554
206
7
0
536,304
1
W
Jormungandr
16,623
594
147
5
0
499,410
8
W
Arachne
16,804
600
184
7
0
654,446
0
W
Hera
14,523
519
195
7
0
491,273
0
L
Ganesha
13,250
473
9
0
0
572,277
2
L
Hel
15,616
558
294
11
0
563,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role