Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KalexKing
Sylvanus
Level 104
God Stats
7W - 3L
1,489 SR
Queue Stats
184W - 153L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Schaddeschorsch_
Heimdallr
Level 140
God Stats
25W - 27L
1,500 SR
Queue Stats
382W - 370L
1,424 Elo+
Solo
Hades
Hades
YASIS_ANDY
Hades
Level 114
God Stats
1W - 1L
1,820 SR
Queue Stats
144W - 162L
1,391 Elo+
Solo
He Bo
He Bo
YuJunsu
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 173L
1,410 Elo+
Party 1
Team Averages
Level 117
1,562 SR
1,437 Elo+

VS

Team Averages
Level 100
1,526 SR
1,441 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Elpatroon
Anubis
Level 48
God Stats
65W - 48L
1,553 SR
Queue Stats
147W - 146L
1,410 Elo+
Solo
Pele
Pele
Fristixx
Pele
Level 86
God Stats
4W - 2L
1,472 SR
Queue Stats
341W - 315L
1,387 Elo+
Solo
Charon
Charon
ROBBYROBSTER
Charon
Level 89
God Stats
3W - 1L
1,586 SR
Queue Stats
11W - 14L
1,435 Elo+
Solo
Olorun
Olorun
bobshobs
Olorun
Level 131
God Stats
47W - 43L
1,521 SR
Queue Stats
532W - 529L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 4 / 0
8,464
605
12,536
14,732
11,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
KalexKing
Sylvanus
10
0 / 4 / 1
6,006
429
5,338
12,350
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
11
1 / 0 / 1
6,639
474
5,608
9,987
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
15
6 / 2 / 0
8,834
631
8,453
9,375
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
YuJunsu
He Bo
12
2 / 2 / 4
7,254
518
8,242
8,460
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 6 / 1
7,108
508
6,412
14,765
11,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Elpatroon
Anubis
12
2 / 7 / 1
7,497
536
5,763
11,347
5,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
14
6 / 1 / 3
8,708
622
10,892
16,014
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
11
0 / 1 / 5
6,839
489
8,918
8,439
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
bobshobs
Olorun
11
3 / 0 / 1
6,431
459
6,150
8,509
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
15
Kills
12
12
Deaths
15
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
4
0
1.5
W
Chaac
 
Chaac
1
6
1
0.25
W
Anubis
Elpatroon
Anubis
2
7
1
0.36
W
Pele
6
1
3
7.5
L
Sylvanus
KalexKing
Sylvanus
0
4
1
0.13
W
Charon
0
1
5
2.5
L
Heimdallr
1
0
1
1.5
L
Hades
6
2
0
3
L
He Bo
YuJunsu
He Bo
2
2
4
2
W
Olorun
bobshobs
Olorun
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
38,135
54,904
Taken
59,074
32,506
Mitigated
30,782
18,430
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,536
4,337
19
5,310
14,732
11,876
634
993
13,739
0
58,757
W
Chaac
 
Chaac
6,412
2,070
0
3,158
14,765
11,101
0
1,337
13,428
0
48,171
W
Anubis
Elpatroon
Anubis
5,763
187
0
2,228
11,347
5,339
277
9,263
2,084
43,400
0
W
Pele
10,892
3,106
0
4,033
16,014
6,678
0
4,199
11,815
0
77,793
L
Sylvanus
KalexKing
Sylvanus
5,338
1,882
908
2,168
12,350
9,211
0
7,643
4,707
18,764
5,837
W
Charon
8,918
1,731
203
1,365
8,439
4,168
192
3,814
4,625
22,853
0
L
Heimdallr
5,608
1,972
0
2,230
9,987
4,520
0
6,251
3,736
0
39,888
L
Hades
8,453
132
20
5,105
9,375
4,498
387
3,584
5,791
62,520
0
L
He Bo
YuJunsu
He Bo
8,242
780
0
2,670
8,460
2,401
605
1,861
6,599
38,034
0
W
Olorun
bobshobs
Olorun
6,150
3,102
714
2,136
8,509
3,496
633
3,130
5,379
36,263
4,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
36,583
315
Minions Killed
339
0
Camps Cleared
0
1,332,979
Distance Traveled
1,417,020
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,464
605
75
5
0
260,569
0
W
Chaac
7,108
508
79
6
0
256,712
0
W
Anubis
7,497
536
64
5
0
230,971
0
W
Pele
8,708
622
98
7
0
366,820
0
L
Sylvanus
6,006
429
34
2
0
263,029
0
W
Charon
6,839
489
26
2
0
289,809
6
L
Heimdallr
6,639
474
54
4
0
258,617
3
L
Hades
8,834
631
96
7
0
255,414
3
L
He Bo
7,254
518
56
4
0
295,350
0
W
Olorun
6,431
459
72
5
0
272,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role