Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
DarkArchaos
Charon
Level 106
God Stats
5W - 3L
1,702 SR
Queue Stats
115W - 124L
1,416 Elo+
Party 1
Loki
Loki
TBS x SwiFTy
Loki
Level 102
God Stats
5W - 12L
1,441 SR
Queue Stats
569W - 562L
1,432 Elo+
Solo
Vulcan
Vulcan
adrien_leking
Vulcan
Level 121
God Stats
7W - 7L
1,637 SR
Queue Stats
159W - 151L
1,408 Elo+
Party 2
Ishtar
Ishtar
xCrimsonWidowx
Ishtar
Level 112
God Stats
6W - 3L
1,686 SR
Queue Stats
113W - 121L
1,413 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,434 Elo+

VS

Team Averages
Level 70
1,499 SR
1,431 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GaryBlaumann
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,459 Elo+
Solo
Thor
Thor
HillBilly696
Thor
Level 34
God Stats
2W - 1L
1,712 SR
Queue Stats
15W - 20L
1,359 Elo+
Solo
Neith
Neith
InFeRNodZ_
Neith
Level 85
God Stats
10W - 14L
1,418 SR
Queue Stats
178W - 181L
1,427 Elo+
Solo
Mulan
Mulan
reza_torfi
Mulan
Level 143
God Stats
11W - 13L
1,363 SR
Queue Stats
321W - 322L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 4 / 0
6,367
490
1,954
10,146
5,689
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
10
0 / 0 / 2
6,648
511
4,443
9,394
7,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 1
7,350
565
7,690
10,160
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 0
6,579
506
5,907
5,619
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
6,055
466
2,713
7,617
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 1
6,124
471
1,368
8,606
7,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 1
6,537
503
3,053
4,800
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
6,232
479
4,777
9,855
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
0 / 1 / 1
6,441
495
7,560
7,912
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
13
4 / 0 / 0
8,044
619
7,884
8,571
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
7
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
W
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Charon
0
0
2
1
W
0
1
1
0.5
W
2
2
1
1.25
W
Neith
0
1
1
0.5
L
3
1
1
3.5
L
1
1
0
1
W
Mulan
4
0
0
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
24,642
42,936
Taken
39,744
22,610
Mitigated
21,346
11,449
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,954
138
0
500
10,146
5,689
0
0
10,146
424
41,050
W
Xing Tian
 
Xing Tian
1,368
189
0
1,523
8,606
7,221
0
2,997
5,609
16,544
0
L
Charon
4,443
751
0
2,435
9,394
7,525
0
1,428
7,896
18,152
0
W
3,053
156
912
1,484
4,800
1,900
0
2,941
1,859
51,977
0
W
4,777
1,915
0
1,020
9,855
3,681
0
1,972
7,883
0
34,729
W
Neith
7,560
2,268
0
1,398
7,912
3,077
0
2,440
5,472
0
52,395
L
7,690
2,326
0
4,516
10,160
3,922
0
1,040
9,120
0
60,975
L
5,907
1,388
0
2,226
5,619
2,374
148
1,809
3,810
56,013
0
W
Mulan
7,884
1,113
0
3,616
8,571
5,467
0
211
8,360
0
58,971
L
2,713
1,507
0
1,772
7,617
3,100
66
74
7,543
0
41,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
33,378
359
Minions Killed
344
0
Camps Cleared
0
1,241,549
Distance Traveled
1,289,467
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,367
490
81
6
0
200,371
0
W
Xing Tian
6,124
471
27
2
0
264,815
0
L
Charon
6,648
511
19
1
0
271,486
3
W
Ra
6,537
503
97
7
0
275,813
0
W
Thor
6,232
479
47
4
0
281,388
0
W
Neith
6,441
495
76
6
0
252,146
0
L
Loki
7,350
565
101
8
0
311,113
0
L
Vulcan
6,579
506
85
7
0
251,847
0
W
Mulan
8,044
619
97
7
0
215,305
0
L
Ishtar
6,055
466
73
6
0
206,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role