Player Matchup

Charon
Charon
BLAZER_MC
Charon
Level 83
God Stats
7W - 9L
1,553 SR
Queue Stats
13W - 28L
1,345 Elo+
Party 2
Medusa
Medusa
Kidyboo
Medusa
Level 102
God Stats
14W - 6L
1,760 SR
Queue Stats
282W - 251L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
MSCONFIG
Gilgamesh
Level 155
God Stats
4W - 1L
1,913 SR
Queue Stats
376W - 352L
1,563 Elo+
Solo
Ne Zha
Ne Zha
UgotBEEFson
Ne Zha
Level 125
God Stats
2W - 1L
1,953 SR
Queue Stats
105W - 109L
1,472 Elo+
Party 2
Sol
Sol
lukedix_
Sol
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
103W - 106L
1,484 Elo+
Solo
Team Averages
Level 115
1,693 SR
1,493 Elo+

VS

Team Averages
Level 149
1,664 SR
1,460 Elo+
Ganesha
Ganesha
Andras39
Ganesha
Level 206
God Stats
1W - 2L
1,775 SR
Queue Stats
6W - 18L
1,414 Elo+
Party 1
Loki
Loki
Arlong
Loki
Level 124
God Stats
4W - 5L
1,456 SR
Queue Stats
357W - 339L
1,524 Elo+
Solo
King Arthur
King Arthur
El_Pipotor
King Arthur
Level 158
God Stats
9W - 10L
1,642 SR
Queue Stats
542W - 531L
1,495 Elo+
Solo
Chang'e
Chang'e
JacerOK
Chang'e
Level 89
God Stats
15W - 11L
1,640 SR
Queue Stats
395W - 363L
1,472 Elo+
Solo
Neith
Neith
Jozer
Neith
Level 167
God Stats
1W - 1L
1,808 SR
Queue Stats
7W - 17L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BLAZER_MC
Charon
11
1 / 0 / 2
6,492
499
4,953
6,657
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Kidyboo
Medusa
12
2 / 0 / 1
7,342
565
9,738
7,679
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MSCONFIG
Gilgamesh
12
0 / 1 / 3
7,130
548
4,988
13,850
13,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
5 / 0 / 2
8,674
667
4,903
9,452
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 4
8,093
623
8,975
8,502
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andras39
Ganesha
10
0 / 2 / 0
6,335
487
3,563
11,786
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Arlong
Loki
13
0 / 2 / 0
6,785
522
4,296
12,708
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
El_Pipotor
King Arthur
12
1 / 3 / 0
7,118
548
8,975
14,180
10,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
JacerOK
Chang'e
8
0 / 2 / 0
5,809
447
3,774
5,654
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jozer
Neith
11
0 / 1 / 0
6,085
468
5,070
6,950
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Andras39
Ganesha
0
2
0
0
L
Loki
Arlong
Loki
0
2
0
0
W
Charon
BLAZER_MC
Charon
1
0
2
2
L
King Arthur
El_Pipotor
King Arthur
1
3
0
0.33
L
Chang'e
JacerOK
Chang'e
0
2
0
0
L
Neith
Jozer
Neith
0
1
0
0
W
Medusa
Kidyboo
Medusa
2
0
1
2.5
W
Gilgamesh
MSCONFIG
Gilgamesh
0
1
3
1.5
W
Ne Zha
5
0
2
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
25,678
46,140
Taken
51,278
29,045
Mitigated
29,537
18,696
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Andras39
Ganesha
3,563
234
0
3,019
11,786
9,395
0
3,667
7,516
23,571
0
L
Loki
Arlong
Loki
4,296
712
0
6,316
12,708
4,734
0
3,667
8,952
0
65,197
W
Charon
BLAZER_MC
Charon
4,953
761
163
1,351
6,657
5,355
82
2,390
4,267
19,631
383
L
King Arthur
El_Pipotor
King Arthur
8,975
1,015
0
2,554
14,180
10,636
0
2,080
12,100
0
48,249
L
Chang'e
JacerOK
Chang'e
3,774
58
280
2,263
5,654
1,884
0
2,707
2,947
27,924
0
L
Neith
Jozer
Neith
5,070
1,795
0
2,443
6,950
2,888
0
566
6,274
0
52,180
W
Medusa
Kidyboo
Medusa
9,738
4,172
0
1,446
7,679
3,276
0
1,173
6,506
0
69,180
W
Gilgamesh
MSCONFIG
Gilgamesh
4,988
1,960
0
3,602
13,850
13,307
0
0
13,850
0
41,348
W
Ne Zha
4,903
1,173
0
6,204
9,452
4,159
240
1,069
8,383
0
68,586
W
8,975
4,501
0
5,930
8,502
2,948
1,140
2,705
5,797
72,411
4,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
32,132
440
Minions Killed
358
0
Camps Cleared
0
1,380,111
Distance Traveled
1,194,203
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,335
487
8
1
0
261,298
1
L
Loki
6,785
522
95
7
0
280,443
4
W
Charon
6,492
499
29
2
0
275,845
0
L
King Arthur
7,118
548
84
6
0
225,399
2
L
Chang'e
5,809
447
49
4
0
168,669
0
L
Neith
6,085
468
122
9
0
258,394
4
W
Medusa
7,342
565
98
8
0
266,225
6
W
Gilgamesh
7,130
548
73
6
0
260,685
1
W
Ne Zha
8,674
667
119
9
0
329,619
0
W
Sol
8,093
623
121
9
0
247,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role