Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Acestilcisteina
Ao Kuang
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 4L
1,511 Elo+
Party 1
Ullr
Ullr
DragãoGTI
Ullr
Level 213
God Stats
9W - 14L
1,501 SR
Queue Stats
442W - 406L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Fwlsheik
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
zxCastielxz
Sylvanus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,511 Elo+
Party 1
Team Averages
Level 80
1,548 SR
1,501 Elo+

VS

Team Averages
Level 118
1,468 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ClaíreValentine
Athena
Level 39
God Stats
1W - 0L
1,725 SR
Queue Stats
51W - 42L
1,649 Elo+
Solo
Shiva
Shiva
GLViana
Shiva
Level 149
God Stats
4W - 5L
1,479 SR
Queue Stats
306W - 312L
1,493 Elo+
Solo
Apollo
Apollo
Naikimythos
Apollo
Level 68
God Stats
8W - 9L
1,425 SR
Queue Stats
205W - 188L
1,467 Elo+
Solo
Ra
Ra
werpelking
Ra
Level 192
God Stats
5W - 1L
1,208 SR
Queue Stats
477W - 472L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 3 / 1
5,616
562
4,249
10,539
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
9
1 / 2 / 3
5,538
554
4,720
8,089
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 2
5,627
563
3,135
7,875
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Fwlsheik
Nu Wa
9
0 / 4 / 1
5,121
512
4,254
6,390
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zxCastielxz
Sylvanus
7
2 / 1 / 2
5,141
514
3,213
6,673
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 4
6,429
643
4,597
8,362
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
1 / 1 / 5
5,686
569
4,228
9,313
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
GLViana
Shiva
10
3 / 2 / 3
6,713
671
8,198
10,621
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
0 / 1 / 1
6,371
637
3,875
6,746
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,315
632
5,579
7,038
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
11
11
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
1
0.83
W
Arachne
 
Arachne
4
1
4
6
L
Ao Kuang
1
2
3
1.25
W
1
1
5
3.5
L
0
1
2
1
L
Nu Wa
Fwlsheik
Nu Wa
0
4
1
0.13
W
Shiva
GLViana
Shiva
3
2
3
2.25
W
Apollo
0
1
1
0.5
W
3
2
1
1.75
L
Sylvanus
zxCastielxz
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
26,477
39,566
Taken
42,080
19,283
Mitigated
20,841
6,633
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,249
436
108
983
10,539
7,241
0
852
9,068
0
26,343
W
Arachne
 
Arachne
4,597
2,915
0
3,597
8,362
3,452
42
1,083
7,279
0
40,630
L
Ao Kuang
4,720
1,167
0
1,147
8,089
2,552
0
1,760
6,070
36,738
0
W
4,228
1,448
0
2,619
9,313
6,644
21
2,527
6,786
17,928
0
L
3,135
2,178
0
950
7,875
2,882
0
929
6,946
0
39,348
L
Nu Wa
Fwlsheik
Nu Wa
4,254
1,107
0
250
6,390
2,350
108
4,139
1,937
35,024
0
W
Shiva
GLViana
Shiva
8,198
1,430
105
3,861
10,621
5,673
0
2,604
8,017
0
39,305
W
Apollo
3,875
2,710
0
2,060
6,746
2,616
0
877
5,869
0
48,540
W
5,579
740
192
2,041
7,038
2,456
0
5,096
1,942
48,767
0
L
Sylvanus
zxCastielxz
Sylvanus
3,213
1,233
895
2,300
6,673
4,258
0
1,680
4,911
10,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
31,514
248
Minions Killed
344
0
Camps Cleared
0
1,009,880
Distance Traveled
1,083,748
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,616
562
41
4
0
212,845
0
W
Arachne
6,429
643
61
6
0
230,929
0
L
Ao Kuang
5,538
554
54
5
0
237,811
3
W
Athena
5,686
569
18
2
0
223,401
0
L
Ullr
5,627
563
83
8
0
194,493
0
L
Nu Wa
5,121
512
57
6
0
204,107
0
W
Shiva
6,713
671
69
7
0
214,283
2
W
Apollo
6,371
637
103
10
0
200,236
4
W
Ra
6,315
632
93
9
0
214,899
0
L
Sylvanus
5,141
514
13
1
0
160,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role