Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Cidoss
Camazotz
Level 143
God Stats
6W - 3L
1,826 SR
Queue Stats
328W - 322L
1,519 Elo+
Solo
Cerberus
Cerberus
drSatanSD13
Cerberus
Level 128
God Stats
56W - 68L
1,456 SR
Queue Stats
197W - 218L
1,392 Elo+
Solo
Scylla
Scylla
world-link
Scylla
Level 115
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 7L
1,388 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,460 Elo+

VS

Team Averages
Level 81
1,537 SR
1,426 Elo+
Charon
Charon
AED7M
Charon
Level 25
God Stats
5W - 1L
1,728 SR
Queue Stats
33W - 49L
1,374 Elo+
Party 1
Sol
Sol
AMurDAD2
Sol
Level 44
God Stats
20W - 23L
1,460 SR
Queue Stats
120W - 137L
1,401 Elo+
Party 1
Zeus
Zeus
Fuyu1ki
Zeus
Level 106
God Stats
6W - 6L
1,510 SR
Queue Stats
468W - 441L
1,433 Elo+
Party 1
King Arthur
King Arthur
LegendOfCarry
King Arthur
Level 122
God Stats
27W - 28L
1,526 SR
Queue Stats
249W - 237L
1,469 Elo+
Party 1
Loki
Loki
az408iz
Loki
Level 106
God Stats
10W - 14L
1,461 SR
Queue Stats
63W - 75L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 1
6,418
458
4,402
15,395
15,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
 
Anubis
11
2 / 8 / 1
6,417
458
8,019
12,142
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
Cidoss
Camazotz
12
4 / 4 / 0
7,267
519
6,874
15,329
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
drSatanSD13
Cerberus
11
1 / 1 / 1
6,810
486
3,198
11,365
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
world-link
Scylla
10
0 / 4 / 1
5,812
415
4,267
7,877
3,082
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AED7M
Charon
12
2 / 2 / 5
7,789
556
2,758
9,396
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 2
8,617
616
11,754
8,133
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Fuyu1ki
Zeus
13
4 / 3 / 8
8,371
598
10,717
8,583
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LegendOfCarry
King Arthur
16
7 / 0 / 4
10,030
716
14,242
13,542
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
az408iz
Loki
13
2 / 1 / 8
7,980
570
3,831
10,435
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
19
19
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
Anubis
 
Anubis
2
8
1
0.31
W
Charon
AED7M
Charon
2
2
5
2.25
W
4
1
2
5
L
Camazotz
Cidoss
Camazotz
4
4
0
1
W
Zeus
Fuyu1ki
Zeus
4
3
8
2.67
W
King Arthur
LegendOfCarry
King Arthur
7
0
4
9
W
Loki
az408iz
Loki
2
1
8
6
L
Cerberus
drSatanSD13
Cerberus
1
1
1
1.5
L
Scylla
world-link
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
43,302
62,108
Taken
50,089
40,535
Mitigated
29,099
15,615
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,402
1,519
0
2,991
15,395
15,539
0
2,359
13,036
0
40,111
L
Anubis
 
Anubis
8,019
50
0
2,486
12,142
6,345
0
5,775
6,367
46,360
0
W
Charon
AED7M
Charon
2,758
128
0
2,778
9,396
6,464
84
4,052
5,344
16,169
0
W
11,754
3,879
0
4,132
8,133
3,229
3,584
4,224
3,909
63,904
6,085
L
Camazotz
Cidoss
Camazotz
6,874
1,781
0
4,382
15,329
5,993
0
6,657
8,672
0
52,170
W
Zeus
Fuyu1ki
Zeus
10,717
1,443
0
1,767
8,583
2,552
0
2,281
6,302
55,939
0
W
King Arthur
LegendOfCarry
King Arthur
14,242
1,821
0
1,660
13,542
13,230
0
2,263
11,279
1,535
84,076
W
Loki
az408iz
Loki
3,831
1,283
0
755
10,435
3,624
0
2,664
7,771
0
54,232
L
Cerberus
drSatanSD13
Cerberus
3,198
229
148
3,914
11,365
9,576
0
5,171
6,194
33,589
0
L
Scylla
world-link
Scylla
4,267
421
163
1,531
7,877
3,082
0
5,812
2,065
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
42,787
329
Minions Killed
433
0
Camps Cleared
0
1,349,546
Distance Traveled
1,468,921
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,418
458
75
5
0
283,811
0
L
Anubis
6,417
458
58
4
0
243,870
0
W
Charon
7,789
556
16
1
0
277,839
0
W
Sol
8,617
616
112
8
0
260,428
0
L
Camazotz
7,267
519
88
6
0
315,356
0
W
Zeus
8,371
598
101
7
0
289,576
0
W
King Arthur
10,030
716
129
9
0
312,790
3
W
Loki
7,980
570
75
5
0
328,288
1
L
Cerberus
6,810
486
57
4
0
265,029
1
L
Scylla
5,812
415
51
4
0
241,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role