Player Matchup

Chaac
Chaac
HAILxUnbated220
Chaac
Level 147
God Stats
1W - 0L
1,584 SR
Queue Stats
4W - 10L
1,252 Elo+
Party 2
Arachne
Arachne
ItsStopa
Arachne
Level 149
God Stats
4W - 1L
1,726 SR
Queue Stats
118W - 93L
1,584 Elo+
Solo
Ymir
Ymir
LilUziFai
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 2
Hades
Hades
STB Wizard
Hades
Level 115
God Stats
6W - 7L
1,436 SR
Queue Stats
90W - 111L
1,471 Elo+
Party 2
Anhur
Anhur
TheSailorDuck
Anhur
Level 69
God Stats
3W - 14L
1,278 SR
Queue Stats
112W - 142L
1,422 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,396 Elo+

VS

Team Averages
Level 82
1,422 SR
1,481 Elo+
Arachne
Arachne
Goat2845
Arachne
Level 72
God Stats
1W - 2L
1,309 SR
Queue Stats
116W - 105L
1,490 Elo+
Solo
Ymir
Ymir
LimitedUses
Ymir
Level 114
God Stats
12W - 20L
1,458 SR
Queue Stats
551W - 664L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
Sirlongwood
Ratatoskr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,511 Elo+
Solo
Kali
Kali
jayyynsd
Kali
Level 112
God Stats
2W - 5L
1,375 SR
Queue Stats
489W - 628L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
x1ShyBanditx
Aphrodite
Level 59
God Stats
1W - 1L
1,469 SR
Queue Stats
27W - 33L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,571
631
8,623
9,270
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ItsStopa
Arachne
13
6 / 2 / 5
7,573
631
9,181
11,264
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 1 / 3
5,654
471
977
6,314
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
12
5 / 0 / 4
7,396
616
9,925
6,547
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,476
540
3,992
4,599
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goat2845
Arachne
12
5 / 4 / 0
6,998
583
6,186
14,019
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 3 / 2
6,045
504
4,509
8,645
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Sirlongwood
Ratatoskr
12
2 / 1 / 3
7,403
617
6,137
12,319
7,518
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
10
0 / 2 / 1
5,855
488
3,403
8,981
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
x1ShyBanditx
Aphrodite
7
0 / 3 / 0
4,852
404
2,002
7,482
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
7
7
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Goat2845
Arachne
5
4
0
1.25
W
1
3
2
0.67
W
Arachne
ItsStopa
Arachne
6
2
5
4.25
W
Ymir
0
1
3
1.5
L
0
3
2
0.33
W
Hades
5
0
4
7
L
Ratatoskr
Sirlongwood
Ratatoskr
2
1
3
3.5
W
1
1
1
1.5
L
Kali
0
2
1
0.25
L
Aphrodite
x1ShyBanditx
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
22,237
37,994
Taken
51,446
19,229
Mitigated
24,224
17,174
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Goat2845
Arachne
6,186
3,863
0
4,214
14,019
5,572
0
1,721
12,298
0
49,456
W
8,623
2,001
0
3,283
9,270
5,608
0
0
9,270
0
59,518
W
Arachne
ItsStopa
Arachne
9,181
5,817
0
5,836
11,264
5,530
0
1,428
9,788
0
61,913
W
Ymir
977
30
0
1,341
6,314
3,566
18
1,075
5,199
10,699
0
L
4,509
862
0
984
8,645
4,162
0
5,148
3,497
41,282
0
W
Hades
9,925
685
520
3,581
6,547
3,100
0
3,111
3,256
48,492
0
L
Ratatoskr
Sirlongwood
Ratatoskr
6,137
1,947
0
3,930
12,319
7,518
0
814
11,505
0
55,929
W
3,992
2,795
0
2,613
4,599
1,425
907
629
3,970
0
49,680
L
Kali
3,403
1,570
0
3,211
8,981
4,236
0
1,861
7,120
0
44,270
L
Aphrodite
x1ShyBanditx
Aphrodite
2,002
578
581
2,269
7,482
2,736
0
1,358
6,124
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
31,153
370
Minions Killed
353
0
Camps Cleared
0
1,163,657
Distance Traveled
1,084,572
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,998
583
76
6
0
257,822
1
W
Chaac
7,571
631
104
9
0
251,978
2
W
Arachne
7,573
631
88
7
0
275,349
0
W
Ymir
5,654
471
14
1
0
216,305
4
L
Ymir
6,045
504
79
7
0
205,440
0
W
Hades
7,396
616
83
7
0
210,865
4
L
Ratatoskr
7,403
617
107
9
0
251,453
0
W
Anhur
6,476
540
81
7
0
209,160
2
L
Kali
5,855
488
69
6
0
238,822
1
L
Aphrodite
4,852
404
22
2
0
131,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role