Player Matchup

Pele
Pele
DonnTripp0500
Pele
Level 47
God Stats
8W - 7L
1,430 SR
Queue Stats
115W - 135L
1,367 Elo+
Solo
Zeus
Zeus
Hatterdaze
Zeus
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 88L
1,463 Elo+
Solo
Hel
Hel
Infante029
Hel
Level 88
God Stats
3W - 3L
1,536 SR
Queue Stats
242W - 240L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
shameles7
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,450 Elo+
Solo
Tiamat
Tiamat
umai_s
Tiamat
Level 38
God Stats
2W - 2L
1,799 SR
Queue Stats
149W - 235L
1,376 Elo+
Solo
Team Averages
Level 63
1,553 SR
1,429 Elo+

VS

Team Averages
Level 114
1,436 SR
1,420 Elo+
Aphrodite
Aphrodite
BoarBarbon
Aphrodite
Level 129
God Stats
6W - 5L
1,486 SR
Queue Stats
226W - 279L
1,373 Elo+
Solo
Nike
Nike
BroadcastNinja
Nike
Level 68
God Stats
2W - 1L
1,508 SR
Queue Stats
142W - 139L
1,424 Elo+
Solo
Mulan
Mulan
DAllison28
Mulan
Level 128
God Stats
2W - 2L
1,577 SR
Queue Stats
231W - 220L
1,419 Elo+
Solo
Arachne
Arachne
Southparkmex883
Arachne
Level 116
God Stats
3W - 3L
1,278 SR
Queue Stats
146W - 164L
1,436 Elo+
Solo
Discordia
Discordia
TurtleJuice2632
Discordia
Level 129
God Stats
8W - 9L
1,329 SR
Queue Stats
348W - 374L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 7
8,903
685
10,100
16,585
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 9 / 4
9,934
764
17,818
13,578
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 8
9,718
748
13,279
13,199
6,922
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
shameles7
Erlang Shen
17
5 / 7 / 7
9,492
730
8,052
19,100
20,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
umai_s
Tiamat
8
0 / 4 / 4
6,920
532
3,125
5,911
2,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoarBarbon
Aphrodite
16
2 / 3 / 20
9,654
743
3,969
14,608
8,786
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
6 / 4 / 17
10,117
778
8,426
18,734
15,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
18
5 / 3 / 25
10,972
844
15,036
16,826
21,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

18
10 / 3 / 14
10,958
843
12,706
15,722
11,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TurtleJuice2632
Discordia
20
13 / 1 / 19
12,457
958
24,033
12,125
6,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
14
Kills
36
36
Deaths
14
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BoarBarbon
Aphrodite
2
3
20
4
W
6
4
17
3.63
W
Mulan
5
3
25
5.83
L
2
9
7
0.61
L
4
9
4
0.67
L
3
7
8
1
W
10
3
14
5.67
W
Discordia
TurtleJuice2632
Discordia
13
1
19
22.5
L
Erlang Shen
shameles7
Erlang Shen
5
7
7
1.21
L
Tiamat
umai_s
Tiamat
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
64,170
68,373
Taken
78,015
43,238
Mitigated
62,776
10,246
Healing
31,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BoarBarbon
Aphrodite
3,969
261
6,030
7,923
14,608
8,786
591
5,450
9,064
11,263
0
W
8,426
717
1,271
908
18,734
15,204
1,345
7,855
10,571
0
18,862
W
Mulan
15,036
941
1,261
2,855
16,826
21,010
932
7,127
9,338
0
28,269
L
10,100
1,687
175
1,307
16,585
7,445
0
6,294
10,291
0
23,420
L
17,818
3,101
208
702
13,578
5,587
0
7,054
6,524
29,271
0
L
13,279
2,699
1,498
2,024
13,199
6,922
0
5,021
8,178
39,775
0
W
12,706
10,105
2,177
3,729
15,722
11,686
1,749
8,742
6,825
0
17,652
W
Discordia
TurtleJuice2632
Discordia
24,033
1,279
1,389
4,149
12,125
6,090
3,130
5,048
6,991
44,701
0
L
Erlang Shen
shameles7
Erlang Shen
8,052
3,794
131
3,254
19,100
20,375
0
7,044
12,056
0
12,580
L
Tiamat
umai_s
Tiamat
3,125
207
171
776
5,911
2,909
0
2,589
3,322
7,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
54,158
145
Minions Killed
133
0
Camps Cleared
0
803,679
Distance Traveled
1,246,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,654
743
17
1
0
233,174
0
W
Nike
10,117
778
21
2
0
252,535
0
W
Mulan
10,972
844
39
3
0
237,684
0
L
Pele
8,903
685
27
2
0
175,909
0
L
Zeus
9,934
764
31
2
0
136,129
0
L
Hel
9,718
748
64
5
0
172,484
0
W
Arachne
10,958
843
12
1
0
267,797
0
W
Discordia
12,457
958
44
3
0
254,937
0
L
Erlang Shen
9,492
730
13
1
0
205,575
0
L
Tiamat
6,920
532
10
1
0
113,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role