Player Matchup

Ra
Ra
Adri8BM
Ra
Level 45
God Stats
6W - 3L
1,812 SR
Queue Stats
275W - 264L
1,434 Elo+
Solo
Mulan
Mulan
Gameranger1994
Mulan
Level 100
God Stats
6W - 7L
1,513 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Danzaburou
Danzaburou
KnockDown44
Danzaburou
Level 85
God Stats
30W - 14L
1,511 SR
Queue Stats
78W - 53L
1,349 Elo+
Solo
Ares
Ares
Lechiy
Ares
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 31L
1,438 Elo+
Solo
Anubis
Anubis
ВасилиЙизСССР
Anubis
Level 135
God Stats
18W - 19L
1,494 SR
Queue Stats
248W - 247L
1,520 Elo+
Solo
Team Averages
Level 85
1,566 SR
1,435 Elo+

VS

Team Averages
Level 102
1,455 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElTumpo
Ah Muzen Cab
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 173L
1,468 Elo+
Solo
Thanatos
Thanatos
Jslothking
Thanatos
Level 102
God Stats
12W - 10L
1,626 SR
Queue Stats
531W - 506L
1,409 Elo+
Solo
Anhur
Anhur
Panssar1Nyrkk1
Anhur
Level 98
God Stats
1W - 1L
1,148 SR
Queue Stats
171W - 188L
1,423 Elo+
Solo
Cerberus
Cerberus
ZenitsU-_-Demon
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 92L
1,416 Elo+
Solo
Athena
Athena
mightynovice86
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
593W - 621L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,753
575
1,099
3,137
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 3
6,904
690
6,477
5,848
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KnockDown44
Danzaburou
9
3 / 0 / 6
6,018
602
4,505
2,676
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Lechiy
Ares
8
3 / 0 / 4
5,353
535
3,155
6,688
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 3
6,730
673
7,287
4,595
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElTumpo
Ah Muzen Cab
9
1 / 3 / 0
5,258
526
1,975
6,831
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Jslothking
Thanatos
9
0 / 2 / 2
5,420
542
3,748
9,659
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,201
420
3,040
7,483
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
4
0 / 4 / 0
3,676
368
1,473
7,992
2,742
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 4 / 0
4,456
446
2,102
6,590
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
2
2
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Ah Muzen Cab
ElTumpo
Ah Muzen Cab
1
3
0
0.33
W
6
0
3
7.5
L
Thanatos
Jslothking
Thanatos
0
2
2
0.5
W
Danzaburou
KnockDown44
Danzaburou
3
0
6
6
W
Ares
Lechiy
Ares
3
0
4
5
L
0
5
0
0
L
Cerberus
0
4
0
0
L
1
4
0
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
12,338
22,944
Taken
38,555
11,512
Mitigated
14,787
6,829
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,099
104
180
600
3,137
961
0
0
3,137
36,714
0
L
Ah Muzen Cab
ElTumpo
Ah Muzen Cab
1,975
75
0
750
6,831
1,599
0
4,191
2,640
0
38,578
W
6,477
1,016
138
1,601
5,848
3,252
632
1,194
4,397
0
42,002
L
Thanatos
Jslothking
Thanatos
3,748
929
0
6,584
9,659
3,622
0
2,592
7,067
0
41,486
W
Danzaburou
KnockDown44
Danzaburou
4,505
1,823
0
1,297
2,676
1,068
902
270
2,406
0
32,894
W
Ares
Lechiy
Ares
3,155
578
0
529
6,688
4,111
0
1,338
5,309
8,417
0
L
3,040
1,338
0
955
7,483
1,985
0
1,738
5,745
0
21,010
L
Cerberus
1,473
364
0
960
7,992
2,742
0
2,003
5,989
8,790
0
L
2,102
582
0
624
6,590
4,839
0
1,017
5,573
11,928
0
W
7,287
376
0
2,484
4,595
2,120
0
437
4,120
46,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
23,011
275
Minions Killed
185
0
Camps Cleared
0
971,858
Distance Traveled
843,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,753
575
76
8
0
180,950
0
L
Ah Muzen Cab
5,258
526
57
6
0
180,041
0
W
Mulan
6,904
690
52
5
0
191,641
0
L
Thanatos
5,420
542
68
7
0
217,251
0
W
Danzaburou
6,018
602
56
6
0
167,086
0
W
Ares
5,353
535
14
1
0
205,789
4
L
Anhur
4,201
420
28
3
0
162,900
0
L
Cerberus
3,676
368
14
1
0
146,348
0
L
Athena
4,456
446
18
2
0
137,207
0
W
Anubis
6,730
673
77
8
0
226,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role