Player Matchup

Yu Huang
Yu Huang
Arsenikós
Yu Huang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,387 Elo+
Solo
Hercules
Hercules
TwitchKleckooo
Hercules
Level 100
God Stats
1W - 1L
1,723 SR
Queue Stats
276W - 268L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Xx_ZoDiiaQuE_xX
Heimdallr
Level 141
God Stats
65W - 64L
1,558 SR
Queue Stats
372W - 382L
1,514 Elo+
Solo
Artio
Artio
aquetematowe
Artio
Level 87
God Stats
7W - 9L
1,422 SR
Queue Stats
245W - 237L
1,426 Elo+
Party 3
Hun Batz
Hun Batz
elmanin23
Hun Batz
Level 12
God Stats
2W - 4L
1,685 SR
Queue Stats
212W - 228L
1,360 Elo+
Party 3
Team Averages
Level 75
1,578 SR
1,432 Elo+

VS

Team Averages
Level 106
1,525 SR
1,380 Elo+
Loki
Loki
Amzeri-29
Loki
Level 264
God Stats
87W - 73L
1,626 SR
Queue Stats
1,227W - 1,191L
1,566 Elo+
Party 1
Merlin
Merlin
EdN_-SHADOW-
Merlin
Level 159
God Stats
20W - 11L
1,688 SR
Queue Stats
914W - 859L
1,513 Elo+
Party 1
Osiris
Osiris
Grimmwaldus
Osiris
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 2
Ao Kuang
Ao Kuang
Hysteryal
Ao Kuang
Level 46
God Stats
2W - 1L
1,313 SR
Queue Stats
16W - 24L
1,358 Elo+
Solo
Ares
Ares
Smunterrochen
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arsenikós
Yu Huang
8
0 / 0 / 1
4,047
675
1,226
3,174
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
7
0 / 1 / 0
3,877
646
2,161
5,137
2,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Xx_ZoDiiaQuE_xX
Heimdallr
6
0 / 0 / 0
3,740
623
2,076
4,195
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
2,904
484
1,028
2,567
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
elmanin23
Hun Batz
5
1 / 2 / 0
3,575
596
1,298
3,885
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 0 / 1
3,819
637
2,187
3,892
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
8
0 / 0 / 0
4,188
698
1,021
2,407
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
7
1 / 0 / 0
4,048
675
2,640
5,233
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Hysteryal
Ao Kuang
7
1 / 0 / 0
3,912
652
2,004
5,389
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 2 / 0
4,075
679
2,629
5,299
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
0
0
1
0.5
L
Yu Huang
Arsenikós
Yu Huang
0
0
1
0.5
W
Merlin
0
0
0
0
W
Osiris
1
0
0
1
W
Ao Kuang
Hysteryal
Ao Kuang
1
0
0
1
W
2
2
0
1
L
Hercules
0
1
0
0
L
Heimdallr
Xx_ZoDiiaQuE_xX
Heimdallr
0
0
0
0
L
0
1
0
0
L
Hun Batz
elmanin23
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
10,481
18,958
Taken
22,220
7,627
Mitigated
11,905
7,123
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,187
954
0
2,078
3,892
1,420
302
661
3,231
0
20,824
L
Yu Huang
Arsenikós
Yu Huang
1,226
305
0
1,344
3,174
1,105
0
2,121
1,053
24,698
0
W
Merlin
1,021
111
0
750
2,407
714
0
409
1,998
30,945
0
W
Osiris
2,640
1,033
0
2,224
5,233
4,134
0
0
5,233
0
19,155
W
Ao Kuang
Hysteryal
Ao Kuang
2,004
505
0
1,557
5,389
1,583
0
817
4,572
25,729
0
W
2,629
801
0
1,027
5,299
4,054
122
367
4,932
9,236
0
L
Hercules
2,161
725
0
2,268
5,137
2,811
0
721
4,416
0
18,794
L
Heimdallr
Xx_ZoDiiaQuE_xX
Heimdallr
2,076
1,439
0
2,181
4,195
1,303
0
808
3,387
0
17,506
L
1,028
190
80
1,075
2,567
1,210
0
865
1,702
5,764
0
L
Hun Batz
elmanin23
Hun Batz
1,298
643
0
175
3,885
1,198
0
1,139
2,746
0
13,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
20,042
144
Minions Killed
182
0
Camps Cleared
0
556,088
Distance Traveled
638,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,819
637
30
5
0
128,633
2
L
Yu Huang
4,047
675
47
8
0
116,346
0
W
Merlin
4,188
698
66
11
0
113,936
0
W
Osiris
4,048
675
38
6
0
124,470
0
W
Ao Kuang
3,912
652
38
6
0
145,226
0
W
Ares
4,075
679
10
2
0
126,481
0
L
Hercules
3,877
646
28
5
0
120,102
0
L
Heimdallr
3,740
623
40
7
0
121,870
1
L
Artio
2,904
484
7
1
0
71,311
0
L
Hun Batz
3,575
596
22
4
0
126,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role