Player Matchup

Kuzenbo
Kuzenbo
DemonMedina
Kuzenbo
Level 195
God Stats
10W - 9L
1,531 SR
Queue Stats
219W - 249L
1,415 Elo+
Solo
Izanami
Izanami
NightStorm246
Izanami
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
8W - 11L
1,214 Elo+
Solo
Osiris
Osiris
Packheffer
Osiris
Level 128
God Stats
6W - 3L
1,495 SR
Queue Stats
302W - 278L
1,463 Elo+
Solo
Kali
Kali
Reclaimeddasein
Kali
Level 87
God Stats
3W - 4L
1,387 SR
Queue Stats
118W - 145L
1,385 Elo+
Solo
Eset
Eset
Vel0l0
Eset
Level 154
God Stats
1W - 2L
1,602 SR
Queue Stats
45W - 43L
1,445 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,384 Elo+

VS

Team Averages
Level 47
1,505 SR
1,400 Elo+
Zeus
Zeus
SpartanDragon47
Zeus
Level 62
God Stats
3W - 6L
1,375 SR
Queue Stats
23W - 25L
1,422 Elo+
Solo
Ra
Ra
TH3 SK666N D
Ra
Level 3
God Stats
4W - 6L
1,805 SR
Queue Stats
4W - 12L
1,270 Elo+
Solo
Ymir
Ymir
TheHolyCheezit
Ymir
Level 69
God Stats
4W - 3L
1,397 SR
Queue Stats
20W - 27L
1,379 Elo+
Solo
Jing Wei
Jing Wei
enterdragon1995
Jing Wei
Level 101
God Stats
5W - 8L
1,449 SR
Queue Stats
433W - 475L
1,429 Elo+
Solo
Thanatos
Thanatos
sidrry
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DemonMedina
Kuzenbo
14
3 / 0 / 10
8,471
847
4,647
9,798
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
15
5 / 0 / 9
8,965
897
7,436
4,420
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Packheffer
Osiris
14
4 / 1 / 7
8,287
829
7,048
8,738
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 3
8,654
865
5,433
6,655
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Vel0l0
Eset
17
5 / 1 / 8
9,446
945
11,374
4,063
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,597
660
3,743
9,939
6,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,990
599
510
328
68
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 4 / 0
7,524
752
3,145
15,222
8,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
14
0 / 4 / 2
7,397
740
6,605
11,246
4,762
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
sidrry
Thanatos
10
0 / 9 / 0
6,097
610
1,775
10,461
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DemonMedina
Kuzenbo
3
0
10
8
W
Izanami
5
0
9
9.5
W
Osiris
Packheffer
Osiris
4
1
7
7.5
W
7
0
3
8.5
L
0
7
1
0.07
L
0
0
0
0
L
2
4
0
0.5
W
Eset
Vel0l0
Eset
5
1
8
9
L
Jing Wei
0
4
2
0.25
L
Thanatos
sidrry
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
15,778
33,674
Taken
47,196
27,250
Mitigated
24,228
6,725
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DemonMedina
Kuzenbo
4,647
2,336
0
3,591
9,798
11,342
625
1,513
8,285
11,407
0
W
Izanami
7,436
4,034
0
924
4,420
1,785
3,228
1,162
3,258
0
34,415
W
Osiris
Packheffer
Osiris
7,048
2,113
0
368
8,738
9,071
1,455
2,046
6,607
0
21,270
W
5,433
4,636
0
226
6,655
3,088
2,028
1,274
5,381
0
14,661
L
3,743
1,252
222
1,049
9,939
6,369
0
3,586
6,137
15,658
0
L
510
120
60
72
328
68
0
0
256
1,663
0
L
3,145
327
0
0
15,222
8,959
0
6,292
8,681
13,858
0
W
Eset
Vel0l0
Eset
11,374
833
1,362
254
4,063
1,964
1,420
1,318
2,745
49,597
0
L
Jing Wei
6,605
2,966
153
444
11,246
4,762
0
4,863
6,165
0
30,347
L
Thanatos
sidrry
Thanatos
1,775
475
0
455
10,461
4,070
0
1,280
9,093
0
2,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
33,605
216
Minions Killed
110
0
Camps Cleared
0
1,034,095
Distance Traveled
761,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,471
847
17
2
0
182,942
2
W
Izanami
8,965
897
64
6
0
188,141
0
W
Osiris
8,287
829
27
3
0
215,889
0
W
Kali
8,654
865
25
3
0
227,710
0
L
Zeus
6,597
660
21
2
0
137,112
0
L
Ra
5,990
599
0
0
0
100,080
2
L
Ymir
7,524
752
31
3
0
187,898
0
W
Eset
9,446
945
83
8
0
219,413
0
L
Jing Wei
7,397
740
58
6
0
192,189
0
L
Thanatos
6,097
610
0
0
0
144,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role