Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BrouLaMenace
Nox
Level 57
God Stats
4W - 3L
1,647 SR
Queue Stats
162W - 142L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Falaweed
Guan Yu
Level 136
God Stats
2W - 6L
1,568 SR
Queue Stats
424W - 436L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
janbol1324
Cthulhu
Level 56
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 7L
1,608 Elo+
Solo
King Arthur
King Arthur
trewyTheSeconD
King Arthur
Level 122
God Stats
7W - 3L
1,689 SR
Queue Stats
271W - 245L
1,461 Elo+
Solo
Team Averages
Level 99
1,628 SR
1,522 Elo+

VS

Team Averages
Level 130
1,411 SR
1,499 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DoubleBas
Zeus
Level 111
God Stats
4W - 3L
1,104 SR
Queue Stats
270W - 256L
1,440 Elo+
Solo
Sol
Sol
DuaneDibbley
Sol
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,548 Elo+
Solo
Arachne
Arachne
darkigusy
Arachne
Level 126
God Stats
1W - 0L
1,636 SR
Queue Stats
120W - 126L
1,496 Elo+
Solo
Izanami
Izanami
wolfraven91
Izanami
Level 130
God Stats
1W - 2L
1,314 SR
Queue Stats
322W - 341L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 4
6,459
807
3,778
5,913
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 3
6,654
832
3,412
4,233
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Falaweed
Guan Yu
12
0 / 2 / 6
6,457
807
1,826
8,656
7,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
janbol1324
Cthulhu
12
1 / 2 / 8
7,191
899
6,157
9,694
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
trewyTheSeconD
King Arthur
13
5 / 3 / 4
7,447
931
7,771
10,371
10,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 3
6,122
765
562
3,360
2,965
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
5 / 1 / 6
8,278
1,035
14,055
5,397
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 6
7,702
963
7,633
7,674
3,196
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
darkigusy
Arachne
14
1 / 2 / 8
7,353
919
5,603
7,819
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
wolfraven91
Izanami
14
2 / 1 / 5
7,453
932
6,479
5,899
2,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
9
Kills
11
11
Deaths
9
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
4
1.5
W
Terra
 
Terra
0
1
3
1.5
L
2
2
3
1.75
W
Zeus
5
1
6
8
W
3
4
6
1.5
L
Guan Yu
Falaweed
Guan Yu
0
2
6
1.5
W
Arachne
darkigusy
Arachne
1
2
8
2.5
L
Cthulhu
janbol1324
Cthulhu
1
2
8
2.5
L
King Arthur
trewyTheSeconD
King Arthur
5
3
4
2.33
W
Izanami
wolfraven91
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
34,332
38,867
Taken
30,149
32,596
Mitigated
19,041
12,571
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,778
93
737
1,231
5,913
2,616
0
4,251
1,662
13,541
0
W
Terra
 
Terra
562
0
804
489
3,360
2,965
0
1,373
1,987
1,963
0
L
3,412
116
0
0
4,233
2,040
0
2,383
1,809
11,095
0
W
Zeus
14,055
827
952
1,421
5,397
2,297
147
2,439
2,958
26,387
0
W
7,633
1,910
0
772
7,674
3,196
1,821
3,285
4,389
15,260
0
L
Guan Yu
Falaweed
Guan Yu
1,826
308
4,842
3,643
8,656
7,067
0
5,259
3,348
0
8,032
W
Arachne
darkigusy
Arachne
5,603
4,459
242
2,498
7,819
7,873
0
3,565
4,254
0
9,570
L
Cthulhu
janbol1324
Cthulhu
6,157
92
372
914
9,694
10,109
0
6,123
3,495
14,118
0
L
King Arthur
trewyTheSeconD
King Arthur
7,771
273
561
271
10,371
10,764
12
4,234
6,003
0
19,823
W
Izanami
wolfraven91
Izanami
6,479
4,972
1,599
1,006
5,899
2,710
1,381
2,685
3,214
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
36,908
107
Minions Killed
101
0
Camps Cleared
0
804,976
Distance Traveled
693,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,459
807
23
3
0
168,508
0
W
Terra
6,122
765
5
1
0
54,095
0
L
Nox
6,654
832
22
3
0
130,356
0
W
Zeus
8,278
1,035
28
4
0
185,648
0
W
Sol
7,702
963
20
3
0
128,576
0
L
Guan Yu
6,457
807
15
2
0
182,188
0
W
Arachne
7,353
919
18
2
0
168,774
0
L
Cthulhu
7,191
899
14
2
0
175,524
0
L
King Arthur
7,447
931
33
4
0
148,400
0
W
Izanami
7,453
932
30
4
0
156,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role