Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dust02
Geb
Level 206
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 270L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
HaarigerHirsch
Tsukuyomi
Level 83
God Stats
2W - 0L
1,694 SR
Queue Stats
88W - 87L
1,468 Elo+
Solo
Thoth
Thoth
raulh8
Thoth
Level 45
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 13L
1,451 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,466 Elo+

VS

Team Averages
Level 62
1,499 SR
1,414 Elo+
Chaac
Chaac
Blowsnbongs
Chaac
Level 14
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Yu Huang
Yu Huang
Dadudadu01
Yu Huang
Level 104
God Stats
6W - 7L
1,557 SR
Queue Stats
54W - 46L
1,518 Elo+
Solo
Artemis
Artemis
Nora2401
Artemis
Level 68
God Stats
15W - 15L
1,595 SR
Queue Stats
47W - 52L
1,508 Elo+
Party 2
Persephone
Persephone
SacredCorruption
Persephone
Level 25
God Stats
9W - 7L
1,617 SR
Queue Stats
49W - 61L
1,478 Elo+
Party 2
Terra
Terra
bongsnblows
Terra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 0 / 5
7,889
1,315
8,987
2,044
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
12
1 / 0 / 5
7,313
1,219
3,360
3,674
1,560
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Geb
Dust02
Geb
12
1 / 1 / 7
7,935
1,323
3,126
5,613
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
HaarigerHirsch
Tsukuyomi
13
2 / 2 / 7
7,251
1,209
5,661
5,335
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
raulh8
Thoth
13
1 / 1 / 8
7,319
1,220
5,437
4,334
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

393

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,519
1,087
3,249
9,987
6,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Dadudadu01
Yu Huang
12
3 / 0 / 1
7,981
1,330
8,007
6,698
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Nora2401
Artemis
10
0 / 0 / 0
6,040
1,007
0
285
97
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
SacredCorruption
Persephone
10
0 / 0 / 0
5,982
997
0
0
0
12
1 / 3 / 2
7,391
1,232
4,195
11,285
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
9
Kills
4
4
Deaths
9
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
5
6.5
W
Izanami
 
Izanami
1
0
5
3.5
L
0
6
3
0.25
L
Yu Huang
Dadudadu01
Yu Huang
3
0
1
3.5
W
Geb
Dust02
Geb
1
1
7
4.5
W
Tsukuyomi
HaarigerHirsch
Tsukuyomi
2
2
7
2.75
L
Artemis
Nora2401
Artemis
0
0
0
0
L
Persephone
SacredCorruption
Persephone
0
0
0
0
L
1
3
2
0.67
W
Thoth
raulh8
Thoth
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
15,451
21,000
Taken
28,255
12,393
Mitigated
20,797
3,279
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,987
805
0
0
2,044
661
0
1,336
708
20,672
0
W
Izanami
 
Izanami
3,360
1,841
0
660
3,674
1,560
0
1,833
1,841
0
20,161
L
3,249
462
0
546
9,987
6,889
0
5,521
4,391
0
5,981
L
Yu Huang
Dadudadu01
Yu Huang
8,007
493
0
0
6,698
2,898
0
4,788
1,775
32,532
0
W
Geb
Dust02
Geb
3,126
84
0
780
5,613
6,323
0
3,838
1,775
8,699
0
W
Tsukuyomi
HaarigerHirsch
Tsukuyomi
5,661
1,060
0
919
5,335
2,207
0
2,007
3,328
0
14,028
L
Artemis
Nora2401
Artemis
0
0
0
0
285
97
0
159
126
0
124
L
Persephone
SacredCorruption
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
4,195
87
277
1,028
11,285
10,913
0
6,631
4,413
9,002
0
W
Thoth
raulh8
Thoth
5,437
318
126
794
4,334
1,642
0
3,188
1,146
21,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
33,913
158
Minions Killed
84
11
Camps Cleared
1
614,188
Distance Traveled
294,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,889
1,315
35
6
1
132,719
0
W
Izanami
7,313
1,219
42
7
6
107,565
0
L
Chaac
6,519
1,087
5
1
0
68,120
0
L
Yu Huang
7,981
1,330
63
11
1
101,697
0
W
Geb
7,935
1,323
13
2
0
146,156
0
W
Tsukuyomi
7,251
1,209
19
3
3
110,616
0
L
Artemis
6,040
1,007
1
0
0
7,360
0
L
Persephone
5,982
997
0
0
0
0
0
L
Terra
7,391
1,232
15
3
0
117,743
0
W
Thoth
7,319
1,220
49
8
1
117,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role