Player Matchup

Discordia
Discordia
Call Me Opal
Discordia
Level 28
God Stats
79W - 73L
1,574 SR
Queue Stats
91W - 90L
1,464 Elo+
Party 2
Da Ji
Da Ji
ItsAlwaysMeWhy
Da Ji
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
259W - 310L
1,460 Elo+
Solo
Bacchus
Bacchus
SHADOWSxRose
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Snipers Remorse
Guan Yu
Level 141
God Stats
2W - 5L
1,365 SR
Queue Stats
180W - 179L
1,514 Elo+
Party 2
Anhur
Anhur
playboltz
Anhur
Level 16
God Stats
12W - 8L
1,498 SR
Queue Stats
50W - 41L
1,303 Elo+
Solo
Team Averages
Level 46
1,448 SR
1,433 Elo+

VS

Team Averages
Level 114
1,489 SR
1,482 Elo+
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Finnohumano600
Nike
Level 66
God Stats
37W - 31L
1,517 SR
Queue Stats
383W - 397L
1,427 Elo+
Party 1
Janus
Janus
MistaKman
Janus
Level 108
God Stats
6W - 7L
1,396 SR
Queue Stats
137W - 122L
1,543 Elo+
Solo
Athena
Athena
WalterKing
Athena
Level 126
God Stats
7W - 7L
1,534 SR
Queue Stats
362W - 378L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Call Me Opal
Discordia
12
1 / 1 / 1
6,202
775
5,201
3,464
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,522
690
6,727
7,201
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SHADOWSxRose
Bacchus
12
2 / 2 / 0
6,052
757
6,592
6,836
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,314
789
3,161
7,223
4,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
playboltz
Anhur
10
0 / 4 / 1
5,511
689
1,202
5,576
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 1 / 3
7,329
916
4,634
5,593
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
12
0 / 0 / 5
6,442
805
6,371
3,754
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
6,463
808
5,138
7,164
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MistaKman
Janus
12
1 / 2 / 3
6,165
771
5,292
6,881
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
WalterKing
Athena
11
1 / 1 / 6
6,436
805
3,201
7,015
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
3
6.5
W
Artemis
 
Artemis
0
0
5
2.5
L
Discordia
Call Me Opal
Discordia
1
1
1
1.5
W
3
0
2
4
L
0
3
1
0.17
W
Janus
MistaKman
Janus
1
2
3
1.25
L
Bacchus
SHADOWSxRose
Bacchus
2
2
0
1
L
1
1
1
1.5
W
Athena
WalterKing
Athena
1
1
6
4
L
Anhur
playboltz
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
24,636
30,300
Taken
30,407
17,595
Mitigated
16,499
3,712
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,634
1,773
0
1,139
5,593
2,229
0
2,316
3,233
18,978
0
W
Artemis
 
Artemis
6,371
2,161
0
480
3,754
1,476
0
1,273
2,481
0
26,058
L
Discordia
Call Me Opal
Discordia
5,201
88
0
250
3,464
1,254
0
1,796
1,508
15,652
0
W
5,138
579
0
0
7,164
4,847
234
2,842
4,184
0
16,737
L
6,727
1,356
0
250
7,201
3,518
0
2,242
4,791
0
12,427
W
Janus
MistaKman
Janus
5,292
386
0
1,294
6,881
2,533
112
3,040
3,841
15,679
0
L
Bacchus
SHADOWSxRose
Bacchus
6,592
785
0
1,039
6,836
5,966
0
2,833
3,793
18,295
0
L
3,161
379
500
1,318
7,223
4,926
0
2,526
4,479
0
14,400
W
Athena
WalterKing
Athena
3,201
1,212
314
1,094
7,015
5,414
0
2,322
4,649
4,646
0
L
Anhur
playboltz
Anhur
1,202
1,106
0
355
5,576
1,931
0
2,880
2,602
0
7,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
32,835
114
Minions Killed
156
0
Camps Cleared
0
732,385
Distance Traveled
909,320
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,329
916
35
4
0
165,691
0
W
Artemis
6,442
805
50
6
0
165,286
0
L
Discordia
6,202
775
31
4
0
168,376
0
W
Nike
6,463
808
25
3
0
204,134
2
L
Da Ji
5,522
690
15
2
0
173,168
2
W
Janus
6,165
771
40
5
0
189,246
0
L
Bacchus
6,052
757
20
3
0
132,946
0
L
Guan Yu
6,314
789
25
3
0
169,109
0
W
Athena
6,436
805
6
1
0
184,963
1
L
Anhur
5,511
689
23
3
0
88,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role