Player Matchup

Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Atepe203
Izanami
Level 32
God Stats
1W - 1L
1,859 SR
Queue Stats
22W - 23L
1,598 Elo+
Solo
King Arthur
King Arthur
CodΣx
King Arthur
Level 158
God Stats
35W - 45L
1,608 SR
Queue Stats
309W - 312L
1,453 Elo+
Solo
Jormungandr
Jormungandr
liljupiterboy
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
manne35
Kukulkan
Level 103
God Stats
14W - 15L
1,515 SR
Queue Stats
104W - 110L
1,455 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,473 Elo+

VS

Team Averages
Level 61
1,541 SR
1,442 Elo+
Hachiman
Hachiman
Darinam
Hachiman
Level 41
God Stats
11W - 9L
1,423 SR
Queue Stats
148W - 163L
1,381 Elo+
Solo
Janus
Janus
EvelynSuelen
Janus
Level 27
God Stats
6W - 5L
1,563 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 1
Chronos
Chronos
SuckaDuckin3
Chronos
Level 104
God Stats
74W - 68L
1,646 SR
Queue Stats
243W - 189L
1,548 Elo+
Solo
Ravana
Ravana
Zabojadyeye
Ravana
Level 84
God Stats
7W - 4L
1,690 SR
Queue Stats
158W - 181L
1,482 Elo+
Solo
Nu Wa
Nu Wa
zTiaLuxz
Nu Wa
Level 49
God Stats
10W - 14L
1,385 SR
Queue Stats
61W - 64L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 6 / 2
9,777
1,086
8,291
13,833
5,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Atepe203
Izanami
14
1 / 4 / 2
9,213
1,024
8,810
14,009
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CodΣx
King Arthur
14
1 / 6 / 2
8,662
962
8,305
15,604
13,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
liljupiterboy
Jormungandr
14
1 / 3 / 2
8,486
943
3,969
14,937
8,512
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
manne35
Kukulkan
15
1 / 4 / 3
9,490
1,054
10,971
14,739
5,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

149

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darinam
Hachiman
15
3 / 2 / 9
9,750
1,083
9,816
8,853
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 2 / 6
11,435
1,271
15,637
8,216
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
SuckaDuckin3
Chronos
16
5 / 1 / 9
11,004
1,223
19,916
9,167
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
16
2 / 1 / 10
9,639
1,071
6,624
12,667
11,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
zTiaLuxz
Nu Wa
17
4 / 0 / 16
10,832
1,204
16,674
7,080
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
6
Kills
23
23
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
2
0.5
L
Izanami
Atepe203
Izanami
1
4
2
0.5
L
King Arthur
CodΣx
King Arthur
1
6
2
0.33
W
Hachiman
Darinam
Hachiman
3
2
9
3.75
W
9
2
6
6
W
Chronos
SuckaDuckin3
Chronos
5
1
9
9.5
W
Ravana
2
1
10
7
L
Jormungandr
liljupiterboy
Jormungandr
1
3
2
0.67
L
Kukulkan
manne35
Kukulkan
1
4
3
0.63
W
Nu Wa
zTiaLuxz
Nu Wa
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
68,667
73,122
Taken
45,983
37,346
Mitigated
25,949
6,690
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,291
315
876
2,298
13,833
5,252
0
11,046
2,787
37,378
0
L
Izanami
Atepe203
Izanami
8,810
4,944
0
1,626
14,009
4,993
0
10,660
3,199
0
33,402
L
King Arthur
CodΣx
King Arthur
8,305
68
0
208
15,604
13,239
0
6,923
8,392
0
18,929
W
Hachiman
Darinam
Hachiman
9,816
7,364
0
1,849
8,853
3,831
0
5,116
3,587
0
19,087
W
15,637
1,327
0
563
8,216
3,686
0
4,637
3,579
32,437
0
W
Chronos
SuckaDuckin3
Chronos
19,916
3,293
0
3,362
9,167
4,232
0
4,627
4,484
38,395
0
W
Ravana
6,624
2,552
0
2,807
12,667
11,256
0
7,243
5,424
0
17,774
L
Jormungandr
liljupiterboy
Jormungandr
3,969
403
0
59
14,937
8,512
0
10,620
3,836
12,392
0
L
Kukulkan
manne35
Kukulkan
10,971
2,081
0
1,623
14,739
5,350
0
12,440
2,149
32,012
0
W
Nu Wa
zTiaLuxz
Nu Wa
16,674
5,297
0
1,261
7,080
2,944
0
3,550
3,230
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
52,660
213
Minions Killed
216
4
Camps Cleared
7
776,765
Distance Traveled
906,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,777
1,086
74
8
2
172,241
0
L
Izanami
9,213
1,024
63
7
1
154,425
0
L
King Arthur
8,662
962
20
2
0
153,172
0
W
Hachiman
9,750
1,083
23
3
1
160,008
0
W
Janus
11,435
1,271
49
5
1
181,785
0
W
Chronos
11,004
1,223
65
7
2
194,568
0
W
Ravana
9,639
1,071
37
4
2
196,367
0
L
Jormungandr
8,486
943
12
1
0
143,388
0
L
Kukulkan
9,490
1,054
44
5
1
153,539
0
W
Nu Wa
10,832
1,204
42
5
1
173,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role