Player Matchup

Zeus
Zeus
AngryChefWillie
Zeus
Level 105
God Stats
12W - 5L
1,667 SR
Queue Stats
382W - 375L
1,467 Elo+
Party 2
Shiva
Shiva
Gwarmax
Shiva
Level 156
God Stats
8W - 7L
1,363 SR
Queue Stats
335W - 337L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Murray52008
Hou Yi
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 230L
1,518 Elo+
Solo
Achilles
Achilles
SixPoint
Achilles
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
76W - 79L
1,491 Elo+
Solo
Ne Zha
Ne Zha
badassmom11
Ne Zha
Level 129
God Stats
2W - 4L
1,734 SR
Queue Stats
412W - 386L
1,483 Elo+
Party 2
Team Averages
Level 127
1,595 SR
1,483 Elo+

VS

Team Averages
Level 74
1,493 SR
1,455 Elo+
Shiva
Shiva
DiscoBear45
Shiva
Level 124
God Stats
4W - 7L
1,464 SR
Queue Stats
884W - 891L
1,507 Elo+
Party 1
Tiamat
Tiamat
MiguelDX00
Tiamat
Level 63
God Stats
1W - 3L
1,703 SR
Queue Stats
46W - 49L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Mokpa1108
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo
Merlin
Merlin
Who Wards
Merlin
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
25W - 18L
1,608 Elo+
Party 1
Vamana
Vamana
lfsouzanit
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
9,347
850
20,733
8,001
3,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Gwarmax
Shiva
16
2 / 1 / 15
8,669
788
9,944
19,325
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
15
2 / 1 / 12
8,421
766
8,546
8,061
3,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
SixPoint
Achilles
16
11 / 4 / 7
9,819
893
11,638
16,174
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
14
2 / 2 / 9
7,967
724
6,065
7,900
3,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,518
774
10,111
13,315
12,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
MiguelDX00
Tiamat
13
0 / 4 / 4
7,070
643
6,440
7,917
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
Mokpa1108
Cthulhu
13
0 / 5 / 3
7,246
659
9,040
15,284
12,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Who Wards
Merlin
16
2 / 4 / 2
8,802
800
14,642
10,946
4,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lfsouzanit
Vamana
14
4 / 4 / 3
8,178
743
7,451
12,413
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
21
Kills
9
9
Deaths
21
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
3
4
5
1.38
W
Shiva
Gwarmax
Shiva
2
1
15
9.5
L
Tiamat
MiguelDX00
Tiamat
0
4
4
0.5
L
Cthulhu
Mokpa1108
Cthulhu
0
5
3
0.3
W
Hou Yi
2
1
12
8
W
Achilles
SixPoint
Achilles
11
4
7
3.63
L
Merlin
Who Wards
Merlin
2
4
2
0.75
W
Ne Zha
2
2
9
3.25
L
Vamana
lfsouzanit
Vamana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,926
Damage
47,684
59,461
Taken
59,875
42,001
Mitigated
45,166
24,854
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,733
2,716
741
1,678
8,001
3,533
489
4,246
3,638
33,296
0
L
10,111
1,063
1,595
2,201
13,315
12,111
0
3,864
9,158
2,575
11,266
W
Shiva
Gwarmax
Shiva
9,944
1,615
4,291
8,330
19,325
11,674
0
10,725
8,277
0
21,049
L
Tiamat
MiguelDX00
Tiamat
6,440
362
442
438
7,917
4,575
0
2,624
5,262
11,730
0
L
Cthulhu
Mokpa1108
Cthulhu
9,040
342
1,380
1,196
15,284
12,547
0
6,310
8,700
16,551
0
W
Hou Yi
8,546
4,378
830
1,394
8,061
3,686
1,304
5,452
2,427
0
20,808
W
Achilles
SixPoint
Achilles
11,638
2,174
1,328
2,348
16,174
19,418
38
6,785
9,018
0
18,290
L
Merlin
Who Wards
Merlin
14,642
529
857
1,589
10,946
4,378
0
3,931
6,830
37,638
0
W
Ne Zha
6,065
888
1,619
2,295
7,900
3,690
852
4,822
2,988
0
14,822
L
Vamana
lfsouzanit
Vamana
7,451
2,213
457
1,773
12,413
11,555
0
4,004
8,176
0
12,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
39,814
123
Minions Killed
112
0
Camps Cleared
0
1,001,779
Distance Traveled
871,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,347
850
31
3
0
167,177
0
L
Shiva
8,518
774
12
1
0
176,133
0
W
Shiva
8,669
788
26
2
0
212,405
0
L
Tiamat
7,070
643
19
2
0
150,603
0
L
Cthulhu
7,246
659
18
2
0
175,002
0
W
Hou Yi
8,421
766
29
3
0
208,255
0
W
Achilles
9,819
893
15
1
0
216,090
0
L
Merlin
8,802
800
55
5
0
185,068
0
W
Ne Zha
7,967
724
22
2
0
197,852
0
L
Vamana
8,178
743
8
1
0
184,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role