Player Matchup

Pele
Pele
AED7M
Pele
Level 24
God Stats
2W - 3L
1,501 SR
Queue Stats
33W - 49L
1,380 Elo+
Party 1
Anhur
Anhur
AMurDAD2
Anhur
Level 43
God Stats
13W - 22L
1,356 SR
Queue Stats
120W - 137L
1,408 Elo+
Party 1
Sol
Sol
Fuyu1ki
Sol
Level 106
God Stats
11W - 10L
1,555 SR
Queue Stats
468W - 441L
1,443 Elo+
Party 1
Chang'e
Chang'e
LegendOfCarry
Chang'e
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 237L
1,482 Elo+
Party 1
Bellona
Bellona
WunderwaffIe
Bellona
Level 169
God Stats
8W - 4L
1,456 SR
Queue Stats
421W - 403L
1,456 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,434 Elo+

VS

Team Averages
Level 122
1,503 SR
1,432 Elo+
Ne Zha
Ne Zha
AstroApio
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 118L
1,473 Elo+
Party 3
Xing Tian
Xing Tian
Cristian-11-01
Xing Tian
Level 141
God Stats
1W - 2L
1,292 SR
Queue Stats
40W - 43L
1,405 Elo+
Party 2
Anubis
Anubis
DEMOF
Anubis
Level 80
God Stats
17W - 8L
1,671 SR
Queue Stats
145W - 128L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
MantalopeCowGirl
Nu Wa
Level 140
God Stats
41W - 37L
1,570 SR
Queue Stats
654W - 627L
1,406 Elo+
Solo
Ullr
Ullr
gulli_92
Ullr
Level 144
God Stats
5W - 5L
1,483 SR
Queue Stats
40W - 43L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AED7M
Pele
12
0 / 3 / 1
6,743
397
1,540
13,400
3,930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
AMurDAD2
Anhur
14
1 / 1 / 1
9,510
559
4,497
12,905
9,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
14
1 / 3 / 1
8,814
518
12,494
13,047
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
14
2 / 4 / 2
8,363
492
12,683
19,689
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
WunderwaffIe
Bellona
12
0 / 2 / 0
6,890
405
1,754
14,795
12,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AstroApio
Ne Zha
15
0 / 1 / 7
8,780
516
8,114
13,728
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Cristian-11-01
Xing Tian
14
4 / 0 / 4
9,319
548
8,198
13,792
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
DEMOF
Anubis
17
6 / 0 / 1
11,046
650
13,950
7,722
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 3
9,067
533
11,407
5,734
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
14
1 / 2 / 3
9,095
535
6,517
15,867
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
AED7M
Pele
0
3
1
0.17
L
Anhur
AMurDAD2
Anhur
1
1
1
1.5
W
Ne Zha
AstroApio
Ne Zha
0
1
7
3.5
W
Xing Tian
Cristian-11-01
Xing Tian
4
0
4
6
W
Anubis
DEMOF
Anubis
6
0
1
6.5
L
Sol
1
3
1
0.5
L
Chang'e
2
4
2
0.75
W
2
1
3
3.5
L
Bellona
WunderwaffIe
Bellona
0
2
0
0
W
Ullr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
48,186
73,836
Taken
56,843
38,403
Mitigated
31,341
23,115
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AED7M
Pele
1,540
69
0
2,995
13,400
3,930
0
5,131
8,269
0
48,913
L
Anhur
AMurDAD2
Anhur
4,497
1,745
0
1,839
12,905
9,449
0
6,075
6,830
0
62,481
W
Ne Zha
AstroApio
Ne Zha
8,114
2,683
0
2,268
13,728
5,846
0
4,030
9,698
0
80,091
W
Xing Tian
Cristian-11-01
Xing Tian
8,198
766
0
3,212
13,792
11,904
0
7,617
6,175
28,585
0
W
Anubis
DEMOF
Anubis
13,950
415
0
4,188
7,722
4,531
641
2,218
5,504
95,852
0
L
Sol
12,494
5,083
0
4,332
13,047
5,477
997
5,158
7,889
82,731
0
L
Chang'e
12,683
1,780
1,448
8,401
19,689
7,076
0
7,712
11,977
79,727
0
W
11,407
1,921
0
760
5,734
2,007
1,079
2,166
3,568
58,951
0
L
Bellona
WunderwaffIe
Bellona
1,754
276
0
4,100
14,795
12,471
0
9,479
5,316
0
30,521
W
Ullr
6,517
1,860
0
4,607
15,867
7,053
2,252
10,385
5,482
0
69,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
47,307
444
Minions Killed
468
0
Camps Cleared
0
1,617,997
Distance Traveled
1,726,447
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,743
397
57
3
0
352,674
0
L
Anhur
9,510
559
99
6
0
305,941
0
W
Ne Zha
8,780
516
108
6
0
392,852
6
W
Xing Tian
9,319
548
31
2
0
350,665
3
W
Anubis
11,046
650
138
8
0
305,407
3
L
Sol
8,814
518
131
8
0
334,921
0
L
Chang'e
8,363
492
100
6
0
359,910
2
W
Nu Wa
9,067
533
87
5
0
343,242
0
L
Bellona
6,890
405
57
3
0
264,551
3
W
Ullr
9,095
535
104
6
0
334,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role