Player Matchup

Nemesis
Nemesis
Culonasiempre
Nemesis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 25L
1,245 Elo+
Solo
Danzaburou
Danzaburou
DerGurkeEinheit
Danzaburou
Level 60
God Stats
12W - 6L
1,593 SR
Queue Stats
67W - 74L
1,439 Elo+
Party 2
Surtr
Surtr
LuigiGamerZ
Surtr
Level 35
God Stats
4W - 4L
1,343 SR
Queue Stats
21W - 24L
1,426 Elo+
Solo
Poseidon
Poseidon
Plitznic00
Poseidon
Level 57
God Stats
6W - 3L
1,578 SR
Queue Stats
67W - 66L
1,476 Elo+
Party 2
Ganesha
Ganesha
andsov
Ganesha
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 22L
1,258 Elo+
Solo
Team Averages
Level 46
1,503 SR
1,369 Elo+

VS

Team Averages
Level 56
1,445 SR
1,373 Elo+
Kukulkan
Kukulkan
Azxshadow
Kukulkan
Level 32
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 6L
1,547 Elo+
Solo
Izanami
Izanami
EddwardElriCK
Izanami
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
245W - 218L
1,372 Elo+
Party 1
Horus
Horus
TROYnick
Horus
Level 63
God Stats
16W - 6L
1,183 SR
Queue Stats
524W - 475L
1,422 Elo+
Party 1
Loki
Loki
almostviktory
Loki
Level 66
God Stats
4W - 7L
1,796 SR
Queue Stats
201W - 218L
1,454 Elo+
Solo
Cupid
Cupid
tigerrrhoff
Cupid
Level 103
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 5L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 2 / 3
7,809
601
6,063
9,771
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
DerGurkeEinheit
Danzaburou
13
4 / 0 / 3
7,749
596
10,917
6,657
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
7,296
561
4,096
11,522
10,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Plitznic00
Poseidon
12
3 / 3 / 1
7,475
575
5,191
6,375
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
andsov
Ganesha
11
0 / 2 / 7
7,318
563
3,276
9,556
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azxshadow
Kukulkan
13
6 / 2 / 0
7,699
592
8,447
8,162
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 3 / 2
5,755
443
4,904
8,017
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
TROYnick
Horus
9
1 / 2 / 1
6,103
469
3,748
11,564
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 5 / 3
6,726
517
6,082
11,949
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 4
5,618
432
2,610
6,451
2,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
9
9
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Azxshadow
Kukulkan
6
2
0
3
W
Nemesis
4
2
3
2.75
W
Danzaburou
DerGurkeEinheit
Danzaburou
4
0
3
5.5
L
Izanami
1
3
2
0.67
W
2
2
1
1.25
W
Poseidon
Plitznic00
Poseidon
3
3
1
1.17
L
Horus
TROYnick
Horus
1
2
1
0.75
L
1
5
3
0.5
W
Ganesha
andsov
Ganesha
0
2
7
1.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
25,791
43,881
Taken
46,143
26,412
Mitigated
20,727
8,968
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Azxshadow
Kukulkan
8,447
1,105
0
1,228
8,162
3,302
255
3,014
5,148
52,161
0
W
Nemesis
6,063
3,125
0
1,109
9,771
3,774
423
1,862
7,909
0
60,674
W
Danzaburou
DerGurkeEinheit
Danzaburou
10,917
6,455
0
3,389
6,657
2,627
524
0
6,657
0
61,081
L
Izanami
4,904
3,287
0
728
8,017
2,438
811
546
7,471
0
43,162
W
4,096
1,155
0
2,420
11,522
10,556
493
2,080
9,442
256
37,120
W
Poseidon
Plitznic00
Poseidon
5,191
1,141
0
287
6,375
2,530
932
3,313
3,062
59,095
0
L
Horus
TROYnick
Horus
3,748
2,174
756
4,181
11,564
8,588
229
1,504
10,060
0
10,898
L
6,082
1,132
0
4,291
11,949
4,356
192
1,462
10,487
0
49,983
W
Ganesha
andsov
Ganesha
3,276
643
0
1,763
9,556
6,925
494
1,738
7,818
16,563
0
L
2,610
1,976
121
585
6,451
2,043
699
2,031
4,420
0
17,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
31,901
340
Minions Killed
281
0
Camps Cleared
0
1,262,332
Distance Traveled
1,235,517
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,699
592
89
7
0
241,542
0
W
Nemesis
7,809
601
84
6
0
300,868
6
W
Danzaburou
7,749
596
78
6
0
232,553
0
L
Izanami
5,755
443
73
6
0
226,343
0
W
Surtr
7,296
561
54
4
0
221,777
0
W
Poseidon
7,475
575
113
9
0
242,105
2
L
Horus
6,103
469
11
1
0
264,171
0
L
Loki
6,726
517
74
6
0
260,359
0
W
Ganesha
7,318
563
11
1
0
265,029
2
L
Cupid
5,618
432
34
3
0
243,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role