Player Matchup

Hercules
Hercules
Mamiezoulou
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,421 Elo+
Party 1
Janus
Janus
StiFlouz
Janus
Level 58
God Stats
65W - 86L
1,429 SR
Queue Stats
65W - 89L
1,336 Elo+
Party 1
Mercury
Mercury
rein-hart-666
Mercury
Level 69
God Stats
10W - 8L
1,481 SR
Queue Stats
303W - 308L
1,439 Elo+
Party 1
Team Averages
Level 47
1,470 SR
1,399 Elo+

VS

Team Averages
Level 123
1,595 SR
1,416 Elo+
Kukulkan
Kukulkan
Katykat5570
Kukulkan
Level 127
God Stats
636W - 607L
1,525 SR
Queue Stats
1,077W - 1,149L
1,401 Elo+
Solo
Anubis
Anubis
Moonkyz
Anubis
Level 104
God Stats
12W - 12L
1,589 SR
Queue Stats
34W - 46L
1,473 Elo+
Solo
Cerberus
Cerberus
maxtiger76
Cerberus
Level 137
God Stats
1W - 2L
1,672 SR
Queue Stats
273W - 306L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mamiezoulou
Hercules
17
7 / 2 / 8
14,005
824
13,237
21,604
22,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
StiFlouz
Janus
18
6 / 3 / 6
14,054
827
21,636
11,720
4,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
15
3 / 5 / 9
12,960
762
6,566
14,175
7,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Katykat5570
Kukulkan
14
1 / 6 / 5
11,733
690
7,089
11,914
5,128
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
Moonkyz
Anubis
15
3 / 7 / 2
12,540
738
8,702
11,929
5,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
maxtiger76
Cerberus
15
6 / 3 / 3
12,700
747
13,747
22,036
24,529
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
10
10
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Katykat5570
Kukulkan
1
6
5
0.58
W
Hercules
Mamiezoulou
Hercules
7
2
8
5.5
L
Anubis
Moonkyz
Anubis
3
7
2
0.57
W
Janus
StiFlouz
Janus
6
3
6
3
L
Cerberus
maxtiger76
Cerberus
6
3
3
2.5
W
Mercury
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
29,538
47,499
Taken
45,879
34,758
Mitigated
35,521
13,955
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Katykat5570
Kukulkan
7,089
221
0
250
11,914
5,128
0
7,000
4,914
30,157
0
W
Hercules
Mamiezoulou
Hercules
13,237
6,464
0
10,821
21,604
22,164
174
12,805
8,671
0
35,778
L
Anubis
Moonkyz
Anubis
8,702
410
0
1,085
11,929
5,864
164
5,824
6,105
51,332
0
W
Janus
StiFlouz
Janus
21,636
3,206
0
1,250
11,720
4,850
580
9,423
2,238
97,048
0
L
Cerberus
maxtiger76
Cerberus
13,747
1,195
488
8,484
22,036
24,529
0
9,230
12,806
52,484
0
W
Mercury
6,566
4,547
0
1,884
14,175
7,744
2,009
7,670
6,431
0
41,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
36,973
208
Minions Killed
244
0
Camps Cleared
0
985,606
Distance Traveled
877,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,733
690
56
3
0
285,807
0
W
Hercules
14,005
824
33
2
0
331,885
0
L
Anubis
12,540
738
81
5
0
281,679
4
W
Janus
14,054
827
134
8
0
309,272
0
L
Cerberus
12,700
747
107
6
0
310,367
3
W
Mercury
12,960
762
41
2
0
344,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role