Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Itz_Yo_Dad559
Raijin
Level 106
God Stats
5W - 5L
1,442 SR
Queue Stats
315W - 312L
1,520 Elo+
Solo
Cabrakan
Cabrakan
Smegmagician_
Cabrakan
Level 158
God Stats
4W - 2L
1,431 SR
Queue Stats
296W - 272L
1,498 Elo+
Solo
Cthulhu
Cthulhu
chuski23
Cthulhu
Level 44
God Stats
5W - 2L
1,620 SR
Queue Stats
41W - 44L
1,425 Elo+
Solo
Team Averages
Level 120
1,498 SR
1,489 Elo+

VS

Team Averages
Level 95
1,521 SR
1,509 Elo+
Ah Puch
Ah Puch
Batrachen
Ah Puch
Level 109
God Stats
40W - 38L
1,512 SR
Queue Stats
134W - 117L
1,527 Elo+
Solo
Thanatos
Thanatos
IntrepidPr0digy
Thanatos
Level 144
God Stats
29W - 35L
1,522 SR
Queue Stats
331W - 318L
1,433 Elo+
Solo
Artemis
Artemis
NerfmeImtooGood
Artemis
Level 52
God Stats
2W - 3L
1,545 SR
Queue Stats
73W - 70L
1,536 Elo+
Solo
Zeus
Zeus
SadPaws
Zeus
Level 125
God Stats
1W - 2L
1,461 SR
Queue Stats
270W - 216L
1,530 Elo+
Solo
Bacchus
Bacchus
samson6699
Bacchus
Level 45
God Stats
94W - 78L
1,567 SR
Queue Stats
163W - 152L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 1 / 0
3,865
773
1,836
5,686
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
 
Ishtar
5
0 / 1 / 1
3,553
711
3,206
3,260
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
3,837
767
1,087
3,015
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
Smegmagician_
Cabrakan
7
2 / 0 / 1
4,191
838
1,576
3,976
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
chuski23
Cthulhu
6
1 / 1 / 0
3,887
777
1,886
4,967
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Batrachen
Ah Puch
8
1 / 1 / 0
4,606
921
2,759
3,744
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
6
1 / 1 / 0
3,571
714
1,487
3,245
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
2,829
566
1,484
2,035
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
SadPaws
Zeus
7
1 / 2 / 0
3,986
797
1,569
3,201
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
samson6699
Bacchus
5
1 / 1 / 0
3,595
719
1,905
5,201
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
W
Ishtar
 
Ishtar
0
1
1
0.5
L
Ah Puch
Batrachen
Ah Puch
1
1
0
1
L
Thanatos
1
1
0
1
W
0
1
0
0
L
0
0
0
0
L
Zeus
SadPaws
Zeus
1
2
0
0.5
W
Cabrakan
Smegmagician_
Cabrakan
2
0
1
2.5
W
Cthulhu
chuski23
Cthulhu
1
1
0
1
L
Bacchus
samson6699
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
9,204
20,904
Taken
17,426
9,200
Mitigated
7,077
7,360
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,836
379
0
968
5,686
2,950
0
2,312
3,374
0
15,409
W
Ishtar
 
Ishtar
3,206
1,987
0
1,634
3,260
1,044
532
1,172
2,088
0
21,089
L
Ah Puch
Batrachen
Ah Puch
2,759
0
0
2,262
3,744
1,160
0
575
3,169
23,212
0
L
Thanatos
1,487
357
0
1,831
3,245
1,027
0
954
2,291
0
14,070
W
1,087
222
0
615
3,015
866
0
1,269
1,746
24,758
0
L
1,484
983
0
1,164
2,035
509
0
427
1,608
0
8,454
L
Zeus
SadPaws
Zeus
1,569
300
0
1,000
3,201
971
0
1,378
1,823
21,647
0
W
Cabrakan
Smegmagician_
Cabrakan
1,576
213
0
1,832
3,976
2,019
0
747
3,229
15,112
0
W
Cthulhu
chuski23
Cthulhu
1,886
54
85
2,226
4,967
2,321
216
733
4,234
11,711
0
L
Bacchus
samson6699
Bacchus
1,905
277
0
1,620
5,201
3,410
0
1,215
3,986
6,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,333
Gold Earned
18,587
158
Minions Killed
139
0
Camps Cleared
0
563,743
Distance Traveled
508,785
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,865
773
30
6
0
129,755
0
W
Ishtar
3,553
711
34
7
0
97,535
0
L
Ah Puch
4,606
921
43
9
0
111,246
0
L
Thanatos
3,571
714
16
3
0
130,557
0
W
Raijin
3,837
767
47
9
0
104,366
2
L
Artemis
2,829
566
16
3
0
52,345
0
L
Zeus
3,986
797
51
10
0
110,207
0
W
Cabrakan
4,191
838
33
7
0
129,450
1
W
Cthulhu
3,887
777
14
3
0
102,637
1
L
Bacchus
3,595
719
13
3
0
104,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role