Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CloakingCow4082
Bacchus
Level 147
God Stats
3W - 6L
1,273 SR
Queue Stats
918W - 880L
1,484 Elo+
Solo
Chiron
Chiron
Dark Nero 6666
Chiron
Level 146
God Stats
10W - 5L
1,926 SR
Queue Stats
138W - 135L
1,491 Elo+
Solo
Osiris
Osiris
J-Pit-M-Viper-B
Osiris
Level 158
God Stats
1W - 6L
1,245 SR
Queue Stats
176W - 182L
1,534 Elo+
Solo
Ra
Ra
Pat5Ever
Ra
Level 125
God Stats
1W - 2L
1,211 SR
Queue Stats
76W - 72L
1,413 Elo+
Solo
Team Averages
Level 133
1,431 SR
1,484 Elo+

VS

Team Averages
Level 44
1,499 SR
1,232 Elo+
Arachne
Arachne
FloppyBadger96
Arachne
Level 126
God Stats
8W - 5L
1,948 SR
Queue Stats
97W - 97L
1,535 Elo+
Solo
Izanami
Izanami
Kahrivvv
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,126 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zyygy
Cu Chulainn
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 17L
1,173 Elo+
Party 1
Bacchus
Bacchus
beelane
Bacchus
Level 13
God Stats
2W - 3L
1,274 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 1
Janus
Janus
taijeron12
Janus
Level 26
God Stats
1W - 4L
1,274 SR
Queue Stats
17W - 21L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 1 / 1
5,290
529
2,925
6,627
2,191
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 5
6,036
604
1,919
4,358
3,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
9 / 0 / 1
6,746
675
10,752
6,416
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 0
6,999
700
4,288
7,668
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 5 / 1
5,988
599
3,525
6,968
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,505
651
4,260
7,977
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Kahrivvv
Izanami
6
0 / 7 / 0
4,057
406
2,326
8,912
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Zyygy
Cu Chulainn
8
0 / 4 / 1
4,906
491
3,913
8,419
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
beelane
Bacchus
6
0 / 3 / 0
4,355
436
2,061
9,183
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
9
2 / 3 / 3
5,601
560
4,902
4,637
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
7
7
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
1
1.5
W
1
0
5
3.5
W
9
0
1
9.5
L
5
0
1
5.5
W
3
1
0
3
L
Izanami
Kahrivvv
Izanami
0
7
0
0
W
3
5
1
0.7
L
Cu Chulainn
Zyygy
Cu Chulainn
0
4
1
0.13
L
Bacchus
beelane
Bacchus
0
3
0
0
L
Janus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
17,462
32,037
Taken
39,128
17,492
Mitigated
16,903
9,650
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,925
268
0
2,344
6,627
2,191
0
1,359
5,112
0
26,818
W
1,919
368
0
1,415
4,358
3,983
0
681
3,677
21,637
0
W
10,752
4,088
240
2,294
6,416
2,328
357
1,380
5,036
0
48,091
L
4,260
2,438
0
3,547
7,977
3,040
58
469
7,508
0
44,437
W
4,288
1,166
0
1,595
7,668
6,695
0
0
7,668
0
47,760
L
Izanami
Kahrivvv
Izanami
2,326
1,448
0
1,270
8,912
2,439
0
560
8,352
0
17,783
W
3,525
403
456
1,306
6,968
2,295
0
3,135
3,581
35,299
0
L
Cu Chulainn
Zyygy
Cu Chulainn
3,913
947
0
800
8,419
3,546
0
903
7,440
0
28,397
L
Bacchus
beelane
Bacchus
2,061
340
0
1,458
9,183
6,329
0
1,295
7,888
11,847
0
L
Janus
4,902
716
0
500
4,637
1,549
0
2,141
2,496
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
25,424
319
Minions Killed
207
0
Camps Cleared
0
1,026,332
Distance Traveled
995,141
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,290
529
48
5
0
236,495
1
W
Bacchus
6,036
604
37
4
0
208,889
2
W
Chiron
6,746
675
66
7
0
181,940
0
L
Arachne
6,505
651
59
6
0
232,817
0
W
Osiris
6,999
700
93
9
0
199,765
2
L
Izanami
4,057
406
25
3
0
177,224
0
W
Ra
5,988
599
75
8
0
199,243
0
L
Cu Chulainn
4,906
491
46
5
0
214,255
0
L
Bacchus
4,355
436
20
2
0
192,183
0
L
Janus
5,601
560
57
6
0
178,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role