Player Matchup

Hades
Hades
Irreverencе
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Solo
Ullr
Ullr
hitmankiller124
Ullr
Level 53
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 4L
1,281 Elo+
Solo
Odin
Odin
w0nd3r1ngSt0n3r
Odin
Level 126
God Stats
5W - 3L
1,601 SR
Queue Stats
185W - 232L
1,474 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,358 Elo+

VS

Team Averages
Level 128
1,729 SR
1,896 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
TheHoodMonaLisa
Eset
Level 156
God Stats
41W - 7L
1,838 SR
Queue Stats
345W - 44L
2,095 Elo+
Party 1
Apollo
Apollo
TraceGrimshaw
Apollo
Level 100
God Stats
1W - 1L
1,849 SR
Queue Stats
446W - 68L
2,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
7,103
710
6,354
18,564
6,229
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 10 / 3
6,893
689
3,054
13,870
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
3 / 3 / 0
7,594
759
4,362
16,183
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 15
8,759
876
13,967
6,698
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 17
9,607
961
9,582
6,216
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
15 / 0 / 7
11,370
1,137
21,863
6,920
3,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
23
23
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
15
3.5
L
0
10
2
0.1
W
5
0
17
13.5
W
15
0
7
18.5
L
0
10
3
0.15
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,770
Damage
45,412
48,617
Taken
19,834
20,074
Mitigated
14,205
6,083
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,967
1,213
0
1,035
6,698
3,753
0
1,622
5,076
42,223
0
L
6,354
228
330
4,195
18,564
6,229
0
8,427
9,424
34,461
0
W
9,582
2,155
267
2,199
6,216
6,492
734
2,349
3,867
18,743
106
W
21,863
17,580
0
3,189
6,920
3,960
2,290
2,633
4,287
0
59,662
L
3,054
1,216
0
514
13,870
3,473
0
7,470
6,010
0
7,160
L
4,362
697
0
1,044
16,183
10,372
0
5,916
9,646
0
17,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,590
Gold Earned
29,736
79
Minions Killed
149
0
Camps Cleared
0
487,557
Distance Traveled
518,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,759
876
36
4
0
155,793
0
L
Hades
7,103
710
58
6
0
156,725
0
W
Eset
9,607
961
19
2
0
175,765
0
W
Apollo
11,370
1,137
94
9
0
186,546
0
L
Ullr
6,893
689
6
1
0
145,842
0
L
Odin
7,594
759
15
2
0
184,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role