Player Matchup

Fenrir
Fenrir
Freakishdrip
Fenrir
Level 109
God Stats
51W - 41L
1,614 SR
Queue Stats
162W - 151L
1,544 Elo+
Party 1
Thor
Thor
Nølly
Thor
Level 127
God Stats
23W - 15L
1,727 SR
Queue Stats
186W - 169L
1,594 Elo+
Party 1
Ra
Ra
OhItsNexuss
Ra
Level 124
God Stats
1W - 1L
1,383 SR
Queue Stats
216W - 168L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
Phishinism
Sylvanus
Level 84
God Stats
3W - 0L
1,664 SR
Queue Stats
135W - 123L
1,556 Elo+
Party 2
Anhur
Anhur
Ryanj3
Anhur
Level 152
God Stats
12W - 7L
1,734 SR
Queue Stats
254W - 237L
1,589 Elo+
Party 1
Team Averages
Level 119
1,624 SR
1,569 Elo+

VS

Team Averages
Level 117
1,451 SR
1,560 Elo+
Raijin
Raijin
 
Raijin
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alistor4
Heimdallr
Level 123
God Stats
1W - 2L
1,305 SR
Queue Stats
207W - 166L
1,659 Elo+
Party 3
Ah Puch
Ah Puch
Jemrud
Ah Puch
Level 109
God Stats
4W - 6L
1,672 SR
Queue Stats
342W - 305L
1,646 Elo+
Party 3
Anhur
Anhur
SPORUS
Anhur
Level 107
God Stats
1W - 2L
1,473 SR
Queue Stats
106W - 109L
1,583 Elo+
Solo
Xing Tian
Xing Tian
Skeletor2
Xing Tian
Level 59
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 9L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 0 / 3
7,932
610
8,401
11,712
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Nølly
Thor
11
2 / 5 / 4
7,051
542
4,919
14,238
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 3
7,611
585
4,690
6,051
2,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Phishinism
Sylvanus
11
0 / 0 / 4
6,534
503
1,285
3,658
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ryanj3
Anhur
13
2 / 1 / 2
7,541
580
8,512
7,954
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 2 / 0
7,714
593
2,110
6,317
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Alistor4
Heimdallr
11
1 / 4 / 0
6,402
492
3,862
10,473
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Jemrud
Ah Puch
12
5 / 5 / 0
8,026
617
13,017
12,027
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
SPORUS
Anhur
11
1 / 2 / 0
6,707
516
4,610
10,566
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Skeletor2
Xing Tian
10
0 / 2 / 1
6,114
470
1,538
6,435
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
8
8
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Heimdallr
Alistor4
Heimdallr
1
4
0
0.25
W
Fenrir
8
0
3
9.5
L
Ah Puch
Jemrud
Ah Puch
5
5
0
1
W
Thor
Nølly
Thor
2
5
4
0.8
W
3
2
3
2.25
W
Sylvanus
Phishinism
Sylvanus
0
0
4
2
W
Anhur
Ryanj3
Anhur
2
1
2
3
L
Anhur
SPORUS
Anhur
1
2
0
0.5
L
Xing Tian
Skeletor2
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
25,137
43,613
Taken
45,818
18,857
Mitigated
17,394
15,860
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,110
57
0
1,370
6,317
2,093
0
1,752
4,565
68,061
0
L
Heimdallr
Alistor4
Heimdallr
3,862
2,085
0
794
10,473
3,706
0
1,635
8,838
0
48,859
W
Fenrir
8,401
3,090
0
2,482
11,712
5,313
0
3,215
8,429
0
50,426
L
Ah Puch
Jemrud
Ah Puch
13,017
923
0
4,596
12,027
4,085
168
662
11,365
52,857
0
W
Thor
Nølly
Thor
4,919
610
0
2,630
14,238
6,255
0
10,255
3,399
0
34,942
W
4,690
552
1,166
2,111
6,051
2,525
0
1,996
4,041
70,306
0
W
Sylvanus
Phishinism
Sylvanus
1,285
385
2,097
1,740
3,658
2,272
0
455
3,203
18,271
0
W
Anhur
Ryanj3
Anhur
8,512
4,795
0
3,634
7,954
2,492
0
501
7,453
0
62,910
L
Anhur
SPORUS
Anhur
4,610
3,060
0
4,649
10,566
3,375
0
782
9,784
0
57,527
L
Xing Tian
Skeletor2
Xing Tian
1,538
95
0
1,068
6,435
4,135
26
1,144
5,291
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
34,963
370
Minions Killed
409
0
Camps Cleared
0
1,424,408
Distance Traveled
1,248,288
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,714
593
136
10
0
256,843
5
L
Heimdallr
6,402
492
74
6
0
253,944
0
W
Fenrir
7,932
610
62
5
0
341,214
0
L
Ah Puch
8,026
617
74
6
0
239,367
4
W
Thor
7,051
542
58
4
0
262,559
1
W
Ra
7,611
585
122
9
0
284,387
2
W
Sylvanus
6,534
503
26
2
0
290,116
2
W
Anhur
7,541
580
102
8
0
246,132
0
L
Anhur
6,707
516
104
8
0
220,387
3
L
Xing Tian
6,114
470
21
2
0
277,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role