Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HecticStar
Izanami
Level 125
God Stats
196W - 136L
1,596 SR
Queue Stats
210W - 180L
1,532 Elo+
Solo
Cerberus
Cerberus
JasperTheFolf
Cerberus
Level 148
God Stats
3W - 6L
1,480 SR
Queue Stats
662W - 642L
1,573 Elo+
Party 1
Poseidon
Poseidon
Yungbust992
Poseidon
Level 146
God Stats
9W - 16L
1,454 SR
Queue Stats
375W - 347L
1,474 Elo+
Solo
Chernobog
Chernobog
guitarman13
Chernobog
Level 124
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 6L
1,286 Elo+
Solo
Team Averages
Level 151
1,460 SR
1,473 Elo+

VS

Team Averages
Level 122
1,609 SR
1,536 Elo+
Atlas
Atlas
ChickenPeople5
Atlas
Level 79
God Stats
9W - 8L
1,511 SR
Queue Stats
307W - 280L
1,544 Elo+
Solo
Anhur
Anhur
Diemolis
Anhur
Level 114
God Stats
16W - 10L
1,723 SR
Queue Stats
654W - 634L
1,560 Elo+
Solo
Merlin
Merlin
GKV4LIFE
Merlin
Level 123
God Stats
6W - 2L
1,688 SR
Queue Stats
267W - 247L
1,488 Elo+
Solo
Lancelot
Lancelot
Tyonic
Lancelot
Level 139
God Stats
4W - 0L
1,680 SR
Queue Stats
104W - 72L
1,581 Elo+
Solo
Ullr
Ullr
mcknickletooke
Ullr
Level 154
God Stats
36W - 51L
1,445 SR
Queue Stats
712W - 750L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 4 / 1
8,582
505
6,896
17,953
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
HecticStar
Izanami
15
3 / 6 / 1
9,735
573
8,604
16,368
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JasperTheFolf
Cerberus
12
1 / 2 / 2
7,287
429
5,579
15,225
9,196
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Yungbust992
Poseidon
13
0 / 8 / 2
8,401
494
8,188
11,650
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
guitarman13
Chernobog
14
0 / 2 / 0
8,408
495
3,205
9,858
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,948
526
6,247
14,283
11,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Anhur
Diemolis
Anhur
17
8 / 3 / 1
10,983
646
8,872
13,281
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
GKV4LIFE
Merlin
15
0 / 4 / 5
8,891
523
6,480
10,144
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Tyonic
Lancelot
17
9 / 0 / 2
10,570
622
15,819
13,125
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 1
10,738
632
10,234
10,312
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
21
22
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
W
1
0
6
4
W
Anhur
Diemolis
Anhur
8
3
1
2.83
W
Merlin
GKV4LIFE
Merlin
0
4
5
0.63
L
Izanami
HecticStar
Izanami
3
6
1
0.58
L
Cerberus
JasperTheFolf
Cerberus
1
2
2
1
W
Lancelot
Tyonic
Lancelot
9
0
2
10
L
Poseidon
Yungbust992
Poseidon
0
8
2
0.13
L
Chernobog
guitarman13
Chernobog
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
47,652
71,054
Taken
61,145
28,221
Mitigated
34,468
12,460
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,896
1,654
0
3,358
17,953
6,662
0
506
17,447
56,515
4,179
W
6,247
1,727
0
4,605
14,283
11,268
0
2,931
11,352
27,799
0
W
Anhur
Diemolis
Anhur
8,872
3,583
0
3,953
13,281
7,213
187
7,327
5,954
0
68,690
W
Merlin
GKV4LIFE
Merlin
6,480
418
0
1,103
10,144
3,990
0
2,668
7,476
69,776
0
L
Izanami
HecticStar
Izanami
8,604
5,140
0
3,051
16,368
6,386
573
5,856
10,512
0
104,509
L
Cerberus
JasperTheFolf
Cerberus
5,579
255
0
3,202
15,225
9,196
0
5,112
10,113
26,376
0
W
Lancelot
Tyonic
Lancelot
15,819
2,760
0
3,001
13,125
6,566
0
5,143
7,982
0
93,540
L
Poseidon
Yungbust992
Poseidon
8,188
1,328
0
700
11,650
2,256
0
891
10,759
56,380
0
L
Chernobog
guitarman13
Chernobog
3,205
1,227
0
2,149
9,858
3,721
0
362
9,496
0
70,803
W
10,234
4,629
0
2,177
10,312
5,431
0
2,892
7,420
0
103,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
50,130
543
Minions Killed
536
0
Camps Cleared
0
1,683,019
Distance Traveled
1,815,264
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,582
505
87
5
0
339,993
2
W
Atlas
8,948
526
22
1
0
380,082
8
W
Anhur
10,983
646
116
7
0
320,073
5
W
Merlin
8,891
523
124
7
0
336,688
3
L
Izanami
9,735
573
160
9
0
295,558
0
L
Cerberus
7,287
429
59
3
0
350,031
4
W
Lancelot
10,570
622
110
6
0
448,896
3
L
Poseidon
8,401
494
101
6
0
324,760
0
L
Chernobog
8,408
495
136
8
0
372,677
3
W
Ullr
10,738
632
164
10
0
329,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role