Player Matchup

Ix Chel
Ix Chel
ElderLoStMoOn
Ix Chel
Level 75
God Stats
5W - 2L
1,765 SR
Queue Stats
64W - 74L
1,406 Elo+
Party 1
Olorun
Olorun
UI Dragon
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
Yatesx1
Sun Wukong
Level 88
God Stats
2W - 4L
1,528 SR
Queue Stats
33W - 35L
1,483 Elo+
Solo
Team Averages
Level 77
1,598 SR
1,434 Elo+

VS

Team Averages
Level 96
1,416 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
Level 87
God Stats
51W - 49L
1,552 SR
Queue Stats
675W - 685L
1,491 Elo+
Solo
Hou Yi
Hou Yi
iiShadowz
Hou Yi
Level 95
God Stats
7W - 4L
1,505 SR
Queue Stats
46W - 43L
1,431 Elo+
Party 2
King Arthur
King Arthur
snowflake89
King Arthur
Level 107
God Stats
3W - 10L
1,191 SR
Queue Stats
51W - 47L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
1 / 3 / 4
9,858
704
9,700
10,924
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
UI Dragon
Olorun
14
3 / 4 / 2
10,204
729
7,932
10,746
6,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Yatesx1
Sun Wukong
11
1 / 3 / 3
9,199
657
10,130
15,350
12,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
14
5 / 2 / 4
10,928
781
15,597
12,310
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
iiShadowz
Hou Yi
13
3 / 1 / 5
10,363
740
7,540
9,066
3,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
snowflake89
King Arthur
13
2 / 2 / 7
10,259
733
9,863
14,496
13,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
5
2
4
3.5
L
Ix Chel
1
3
4
1
L
Olorun
UI Dragon
Olorun
3
4
2
1
L
Sun Wukong
Yatesx1
Sun Wukong
1
3
3
0.83
W
Hou Yi
iiShadowz
Hou Yi
3
1
5
5.5
W
King Arthur
snowflake89
King Arthur
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
33,000
37,020
Taken
35,872
22,726
Mitigated
21,524
7,374
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BuryThemAlive
Morgan Le Fay
15,597
1,952
0
2,889
12,310
4,803
175
6,559
5,751
52,286
0
L
Ix Chel
9,700
580
1,246
1,247
10,924
4,323
489
3,700
7,224
44,100
0
L
Olorun
UI Dragon
Olorun
7,932
2,394
389
1,580
10,746
6,131
754
5,907
4,839
38,509
0
L
Sun Wukong
Yatesx1
Sun Wukong
10,130
1,559
0
2,912
15,350
12,272
270
6,663
8,687
116
31,787
W
Hou Yi
iiShadowz
Hou Yi
7,540
1,255
0
2,690
9,066
3,107
296
3,652
5,414
0
30,474
W
King Arthur
snowflake89
King Arthur
9,863
1,100
182
1,774
14,496
13,614
0
7,674
6,822
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
31,550
160
Minions Killed
142
0
Camps Cleared
0
720,315
Distance Traveled
770,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,928
781
59
4
0
266,162
0
L
Ix Chel
9,858
704
83
6
0
240,021
0
L
Olorun
10,204
729
49
4
0
215,202
0
L
Sun Wukong
9,199
657
28
2
0
265,092
0
W
Hou Yi
10,363
740
49
4
0
236,545
2
W
King Arthur
10,259
733
34
2
0
267,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role