Player Matchup

Hades
Hades
Bronze V
Dajko
Hades
Bronze V
Level 117
God Stats
0W - 1L
1,494 SR
Queue Stats
23W - 34L
1,478 MMR
Party 1
Anhur
Anhur
Bronze III
Killer007i
Anhur
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,584 MMR
Party 1
Hercules
Hercules
Gold II
Modrix200
Hercules
Gold II
Level 86
God Stats
6W - 7L
1,578 SR
Queue Stats
65W - 77L
1,640 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,524 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,680 SR
1,516 MMR
Baron Samedi
Baron Samedi
Gold IV
Brаd
Baron Samedi
Gold IV
Level 134
God Stats
3W - 1L
1,679 SR
Queue Stats
13W - 10L
1,590 MMR
Party 2
Achilles
Achilles
Gold V
Mаlavita
Achilles
Gold V
Level 73
God Stats
7W - 3L
1,905 SR
Queue Stats
17W - 17L
1,496 MMR
Party 2
Serqet
Serqet
Gold IV
Viper-die
Serqet
Gold IV
Level 157
God Stats
2W - 0L
1,456 SR
Queue Stats
24W - 29L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dajko
Hades
14
0 / 11 / 3
11,632
727
14,179
19,900
10,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
3 / 7 / 1
12,593
787
9,197
15,972
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Modrix200
Hercules
14
2 / 8 / 0
11,900
744
13,812
26,109
26,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Xing TianMorgan Le FayAh Muzen CabAphroditeMartichoras

VS

Bans
ThothMedusaPersephoneHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brаd
Baron Samedi
17
5 / 1 / 17
14,029
877
19,202
13,966
9,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mаlavita
Achilles
17
16 / 2 / 8
15,128
946
24,205
25,512
33,925
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Viper-die
Serqet
16
5 / 2 / 17
13,358
835
13,179
15,463
10,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
5
Kills
26
26
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brаd
Baron Samedi
5
1
17
13.5
L
Hades
Dajko
Hades
0
11
3
0.14
L
Anhur
3
7
1
0.5
L
Hercules
Modrix200
Hercules
2
8
0
0.25
W
Achilles
Mаlavita
Achilles
16
2
8
10
W
Serqet
Viper-die
Serqet
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
56,586
61,981
Taken
54,941
42,915
Mitigated
53,901
12,994
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brаd
Baron Samedi
19,202
1,097
3,723
5,758
13,966
9,596
732
3,867
9,699
79,715
0
L
Hades
Dajko
Hades
14,179
1,097
456
2,913
19,900
10,499
0
6,886
12,714
44,226
0
L
Anhur
9,197
5,416
106
1,849
15,972
5,599
0
5,253
10,391
0
43,856
L
Hercules
Modrix200
Hercules
13,812
2,817
0
7,670
26,109
26,817
0
7,538
17,844
0
38,603
W
Achilles
Mаlavita
Achilles
24,205
6,291
0
5,947
25,512
33,925
973
5,360
19,578
0
55,156
W
Serqet
Viper-die
Serqet
13,179
3,103
0
679
15,463
10,380
871
5,307
9,767
0
40,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
42,515
166
Minions Killed
200
0
Camps Cleared
0
781,035
Distance Traveled
956,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,029
877
96
6
0
293,172
0
L
Hades
11,632
727
56
4
0
250,712
2
L
Anhur
12,593
787
63
4
0
231,856
0
L
Hercules
11,900
744
47
3
0
298,467
0
W
Achilles
15,128
946
51
3
0
336,437
0
W
Serqet
13,358
835
53
3
0
327,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role