Player Matchup

Serqet
Serqet
CheckTheTOS
Serqet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Cuddiecuzz
Chang'e
Level 125
God Stats
19W - 12L
1,581 SR
Queue Stats
28W - 27L
1,504 Elo+
Party 2
Anhur
Anhur
GiveNoBlood
Anhur
Level 148
God Stats
4W - 2L
1,682 SR
Queue Stats
45W - 37L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
XerxesBallz
Sun Wukong
Level 168
God Stats
5W - 5L
1,360 SR
Queue Stats
138W - 141L
1,572 Elo+
Solo
Ymir
Ymir
lI-imShadow-Il
Ymir
Level 51
God Stats
4W - 0L
1,645 SR
Queue Stats
30W - 52L
1,611 Elo+
Solo
Team Averages
Level 101
1,554 SR
1,553 Elo+

VS

Team Averages
Level 71
1,482 SR
1,489 Elo+
Izanami
Izanami
Creepinonyuh
Izanami
Level 124
God Stats
12W - 21L
1,457 SR
Queue Stats
17W - 22L
1,492 Elo+
Solo
Thanatos
Thanatos
EarthspiriTT
Thanatos
Level 104
God Stats
44W - 53L
1,526 SR
Queue Stats
93W - 108L
1,437 Elo+
Solo
Hel
Hel
Nortious
Hel
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 1
Zeus
Zeus
SamChowders
Zeus
Level 15
God Stats
1W - 3L
1,532 SR
Queue Stats
16W - 23L
1,366 Elo+
Party 1
Charon
Charon
tima02112007
Charon
Level 103
God Stats
7W - 17L
1,393 SR
Queue Stats
493W - 529L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 1 / 4
6,315
902
3,659
4,697
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Cuddiecuzz
Chang'e
13
7 / 0 / 5
6,761
966
3,945
4,634
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 10
6,082
869
4,090
4,501
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
XerxesBallz
Sun Wukong
12
2 / 0 / 12
6,214
888
5,910
7,014
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 8
5,789
827
2,043
5,648
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creepinonyuh
Izanami
11
0 / 2 / 0
5,274
753
1,813
3,766
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
EarthspiriTT
Thanatos
10
1 / 3 / 0
5,401
772
4,558
5,352
2,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 0
5,183
740
886
4,027
1,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
5,458
780
5,757
3,310
1,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 4 / 0
4,739
677
2,877
6,366
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
14
Kills
1
1
Deaths
14
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
4
5
L
Izanami
Creepinonyuh
Izanami
0
2
0
0
W
Chang'e
Cuddiecuzz
Chang'e
7
0
5
9.5
L
Thanatos
EarthspiriTT
Thanatos
1
3
0
0.33
W
2
0
10
7
L
0
3
0
0
L
0
2
0
0
W
Sun Wukong
XerxesBallz
Sun Wukong
2
0
12
8
W
0
0
8
4
L
Charon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
15,891
26,494
Taken
22,821
13,683
Mitigated
10,456
7,953
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,659
716
0
727
4,697
2,287
127
736
3,961
0
15,917
L
Izanami
Creepinonyuh
Izanami
1,813
1,310
0
324
3,766
1,284
120
983
2,637
0
15,461
W
Chang'e
Cuddiecuzz
Chang'e
3,945
194
900
1,684
4,634
1,726
978
1,594
3,001
15,990
0
L
Thanatos
EarthspiriTT
Thanatos
4,558
465
0
2,598
5,352
2,595
0
1,009
4,247
0
10,716
W
4,090
2,390
0
1,075
4,501
1,741
1,516
2,557
1,868
0
16,006
L
886
361
62
516
4,027
1,428
412
1,005
2,968
8,636
0
L
5,757
584
0
0
3,310
1,044
0
479
2,797
20,247
0
W
Sun Wukong
XerxesBallz
Sun Wukong
5,910
1,026
0
1,556
7,014
4,696
116
2,281
4,583
0
20,993
W
2,043
339
0
2,011
5,648
3,233
28
1,874
3,561
7,096
0
L
Charon
2,877
472
0
222
6,366
4,105
0
2,168
4,072
6,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
26,055
154
Minions Killed
103
0
Camps Cleared
0
829,861
Distance Traveled
680,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,315
902
39
6
0
172,872
0
L
Izanami
5,274
753
33
5
0
131,299
3
W
Chang'e
6,761
966
38
5
0
158,838
0
L
Thanatos
5,401
772
14
2
0
169,192
0
W
Anhur
6,082
869
29
4
0
167,854
0
L
Hel
5,183
740
13
2
0
138,894
0
L
Zeus
5,458
780
41
6
0
136,646
2
W
Sun Wukong
6,214
888
36
5
0
171,131
0
W
Ymir
5,789
827
12
2
0
159,166
4
L
Charon
4,739
677
2
0
0
103,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role