Player Matchup

Tyr
Tyr
Acidnoah
Tyr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 260L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
ilSaucyy
Baron Samedi
Level 126
God Stats
10W - 10L
1,678 SR
Queue Stats
161W - 170L
1,424 Elo+
Solo
Susano
Susano
xx_viper_isback
Susano
Level 147
God Stats
20W - 32L
1,510 SR
Queue Stats
222W - 251L
1,404 Elo+
Party 1
Team Averages
Level 137
1,563 SR
1,410 Elo+

VS

Team Averages
Level 119
1,537 SR
1,408 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Barogion
Kuzenbo
Level 147
God Stats
37W - 27L
1,611 SR
Queue Stats
295W - 230L
1,565 Elo+
Solo
Zeus
Zeus
Haina
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
6,506
651
2,538
6,982
5,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ilSaucyy
Baron Samedi
12
2 / 0 / 0
7,822
782
4,914
2,110
906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
6,462
646
3,293
7,235
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 2
7,483
748
6,842
8,998
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Barogion
Kuzenbo
11
1 / 1 / 3
7,260
726
2,231
5,183
4,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Haina
Zeus
10
1 / 0 / 2
7,353
735
4,667
2,805
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
L
0
0
2
1
W
Kuzenbo
Barogion
Kuzenbo
1
1
3
2.5
W
Zeus
Haina
Zeus
1
0
2
2
L
Baron Samedi
ilSaucyy
Baron Samedi
2
0
0
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,745
Damage
13,740
16,327
Taken
16,986
8,950
Mitigated
8,646
4,039
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,842
1,803
0
5,769
8,998
3,484
0
1,957
6,933
0
32,882
L
2,538
126
0
1,867
6,982
5,959
0
2,851
4,131
0
7,884
W
Kuzenbo
Barogion
Kuzenbo
2,231
875
0
523
5,183
4,159
0
2,319
2,603
10,733
0
W
Zeus
Haina
Zeus
4,667
787
0
353
2,805
1,003
0
724
2,011
36,044
0
L
Baron Samedi
ilSaucyy
Baron Samedi
4,914
74
673
827
2,110
906
0
1,483
627
35,588
0
L
3,293
270
0
672
7,235
2,085
0
2,719
4,516
0
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
22,096
94
Minions Killed
110
0
Camps Cleared
0
546,121
Distance Traveled
547,995
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,483
748
43
4
0
184,460
5
L
Tyr
6,506
651
11
1
0
200,161
0
W
Kuzenbo
7,260
726
7
1
0
183,188
3
W
Zeus
7,353
735
60
6
0
180,347
0
L
Baron Samedi
7,822
782
70
7
0
173,047
4
L
Susano
6,462
646
13
1
0
172,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role