Player Matchup

Medusa
Medusa
AnimePopeXD
Medusa
Level 67
God Stats
0W - 3L
1,202 SR
Queue Stats
120W - 135L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Bluestar069
Sun Wukong
Level 111
God Stats
2W - 1L
1,846 SR
Queue Stats
284W - 305L
1,452 Elo+
Solo
Kali
Kali
Spirit4576
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 123L
1,601 Elo+
Solo
Nu Wa
Nu Wa
lDxDl
Nu Wa
Level 121
God Stats
0W - 1L
1,631 SR
Queue Stats
67W - 72L
1,531 Elo+
Solo
Eset
Eset
riotgunz
Eset
Level 117
God Stats
1W - 2L
1,695 SR
Queue Stats
163W - 64L
1,570 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,524 Elo+

VS

Team Averages
Level 126
1,495 SR
1,555 Elo+
Eset
Eset
BABYANT44
Eset
Level 125
God Stats
4W - 1L
1,851 SR
Queue Stats
244W - 258L
1,535 Elo+
Solo
Hun Batz
Hun Batz
SakeBoyZuko
Hun Batz
Level 159
God Stats
2W - 3L
1,443 SR
Queue Stats
365W - 355L
1,576 Elo+
Party 1
He Bo
He Bo
baekuun
He Bo
Level 125
God Stats
2W - 4L
1,323 SR
Queue Stats
223W - 209L
1,524 Elo+
Party 1
Apollo
Apollo
narrzi
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,596 Elo+
Party 1
Anhur
Anhur
pinkldelta
Anhur
Level 109
God Stats
2W - 2L
1,358 SR
Queue Stats
154W - 138L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
4,986
997
2,881
2,131
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Bluestar069
Sun Wukong
9
0 / 1 / 0
4,875
975
2,117
2,440
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,216
243
0
0
0
Nu Wa
lDxDl
Nu Wa
11
0 / 0 / 0
5,407
1,081
1,010
243
89
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
8
0 / 0 / 0
4,888
978
166
147
88
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 0 / 1
4,992
998
458
756
252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SakeBoyZuko
Hun Batz
9
0 / 0 / 2
5,021
1,004
991
1,175
505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
baekuun
He Bo
9
0 / 0 / 2
5,018
1,004
1,411
1,844
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
narrzi
Apollo
10
1 / 0 / 1
5,589
1,118
532
1,359
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
10
1 / 0 / 0
5,129
1,026
1,239
2,314
866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
Eset
0
0
1
0.5
L
Sun Wukong
Bluestar069
Sun Wukong
0
1
0
0
W
Hun Batz
SakeBoyZuko
Hun Batz
0
0
2
1
L
0
0
0
0
W
He Bo
baekuun
He Bo
0
0
2
1
L
Nu Wa
lDxDl
Nu Wa
0
0
0
0
W
Apollo
narrzi
Apollo
1
0
1
1.5
W
Anhur
1
0
0
1
L
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,174
Damage
4,631
4,961
Taken
7,448
3,128
Mitigated
2,737
418
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,881
78
0
0
2,131
877
0
1,021
1,110
0
12,022
W
Eset
458
0
322
49
756
252
0
48
690
3,299
0
L
Sun Wukong
Bluestar069
Sun Wukong
2,117
0
0
275
2,440
2,074
0
848
1,592
0
4,721
W
Hun Batz
SakeBoyZuko
Hun Batz
991
245
809
380
1,175
505
0
331
806
0
4,286
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
baekuun
He Bo
1,411
44
210
127
1,844
572
0
397
1,385
6,742
0
L
Nu Wa
lDxDl
Nu Wa
1,010
284
0
0
243
89
0
0
243
7,804
0
W
Apollo
narrzi
Apollo
532
336
0
248
1,359
542
0
96
1,245
0
11,618
W
Anhur
1,239
452
563
924
2,314
866
0
150
2,146
0
4,559
L
Eset
166
35
76
67
147
88
0
0
147
1,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,372
Gold Earned
25,749
42
Minions Killed
63
0
Camps Cleared
0
361,176
Distance Traveled
478,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,986
997
14
3
0
113,794
0
W
Eset
4,992
998
7
1
0
82,819
0
L
Sun Wukong
4,875
975
2
0
0
83,435
0
W
Hun Batz
5,021
1,004
9
2
0
127,602
0
L
Kali
1,216
243
0
0
0
0
0
W
He Bo
5,018
1,004
15
3
0
95,394
0
L
Nu Wa
5,407
1,081
19
4
0
60,143
0
W
Apollo
5,589
1,118
23
5
0
97,411
0
W
Anhur
5,129
1,026
9
2
0
75,691
0
L
Eset
4,888
978
7
1
0
103,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role