Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Brandozo
Hel
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 1
Scylla
Scylla
CHUCHO511
Scylla
Level 100
God Stats
5W - 3L
1,452 SR
Queue Stats
84W - 95L
1,442 Elo+
Solo
Skadi
Skadi
Caleb99964
Skadi
Level 126
God Stats
1W - 1L
1,254 SR
Queue Stats
39W - 40L
1,547 Elo+
Party 1
Tiamat
Tiamat
ZNF Toxxic
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,409 Elo+
Party 2
Team Averages
Level 104
1,441 SR
1,496 Elo+

VS

Team Averages
Level 114
1,542 SR
1,468 Elo+
Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FleshEatinTengu
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo
Odin
Odin
SeveN62ARMED
Odin
Level 123
God Stats
3W - 4L
1,646 SR
Queue Stats
200W - 219L
1,403 Elo+
Solo
Hel
Hel
TheIvoryLotus
Hel
Level 156
God Stats
0W - 3L
1,280 SR
Queue Stats
324W - 327L
1,538 Elo+
Solo
Geb
Geb
oY0PIo
Geb
Level 138
God Stats
1W - 1L
1,785 SR
Queue Stats
201W - 202L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 5
7,811
976
5,936
7,568
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 7
6,568
821
4,526
5,813
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Scylla
CHUCHO511
Scylla
13
3 / 1 / 4
7,592
949
7,896
4,225
1,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
13
2 / 1 / 3
7,333
917
8,753
7,772
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
ZNF Toxxic
Tiamat
12
0 / 1 / 5
6,824
853
5,476
7,702
4,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
1,976
247
0
0
0
13
0 / 2 / 3
6,606
826
10,236
7,395
3,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
6,204
776
4,140
11,889
10,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 1
7,502
938
6,826
8,389
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Geb
oY0PIo
Geb
11
1 / 3 / 2
6,036
755
6,904
11,741
9,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
8
Kills
5
5
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
5
5.5
L
Bacchus
 
Bacchus
0
0
0
0
W
0
1
7
3.5
W
Scylla
CHUCHO511
Scylla
3
1
4
5
W
Skadi
2
1
3
3.5
L
0
2
3
0.75
L
0
3
4
0.67
L
4
1
1
4.5
W
Tiamat
ZNF Toxxic
Tiamat
0
1
5
2.5
L
Geb
oY0PIo
Geb
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
28,106
33,080
Taken
39,414
15,903
Mitigated
27,023
19,685
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,936
44
1,088
3,506
7,568
3,649
548
6,010
1,558
8,163
0
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
4,526
422
5,844
3,476
5,813
2,640
259
4,177
1,636
6,348
0
W
Scylla
CHUCHO511
Scylla
7,896
404
509
346
4,225
1,702
168
1,892
2,333
12,582
0
W
Skadi
8,753
3,316
484
738
7,772
3,388
641
5,842
1,930
0
30,256
L
10,236
2,003
229
216
7,395
3,073
1,047
5,267
2,128
20,472
0
L
4,140
312
195
2,777
11,889
10,840
82
7,070
4,819
0
7,943
L
6,826
69
7,524
6,349
8,389
4,069
289
5,527
2,862
18,312
0
W
Tiamat
ZNF Toxxic
Tiamat
5,476
322
1,382
2,312
7,702
4,524
0
6,045
1,657
12,456
0
L
Geb
oY0PIo
Geb
6,904
322
403
2,210
11,741
9,041
0
5,970
5,771
11,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
28,324
89
Minions Killed
72
0
Camps Cleared
0
758,865
Distance Traveled
560,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,811
976
9
1
0
166,448
0
L
Bacchus
1,976
247
0
0
0
0
0
W
Hel
6,568
821
7
1
0
144,370
0
W
Scylla
7,592
949
11
1
0
152,985
0
W
Skadi
7,333
917
48
6
0
138,813
0
L
Hera
6,606
826
16
2
0
129,337
0
L
Odin
6,204
776
6
1
0
157,731
0
L
Hel
7,502
938
44
6
0
151,070
0
W
Tiamat
6,824
853
14
2
0
156,249
0
L
Geb
6,036
755
6
1
0
122,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role