Player Matchup

Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MaMienV
Cabrakan
Level 105
God Stats
18W - 22L
1,514 SR
Queue Stats
618W - 624L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
golab1991
Zhong Kui
Level 153
God Stats
0W - 3L
1,312 SR
Queue Stats
183W - 187L
1,545 Elo+
Solo
Lancelot
Lancelot
rodmon31
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,409 Elo+
Solo
Team Averages
Level 118
1,465 SR
1,485 Elo+

VS

Team Averages
Level 97
1,457 SR
1,489 Elo+
Lancelot
Lancelot
Gueche31
Lancelot
Level 60
God Stats
2W - 1L
1,284 SR
Queue Stats
147W - 186L
1,496 Elo+
Solo
Bakasura
Bakasura
NotJiraiiya
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,521 Elo+
Solo
Sol
Sol
Quarxs
Sol
Level 164
God Stats
12W - 10L
1,563 SR
Queue Stats
1,161W - 1,188L
1,455 Elo+
Solo
Raijin
Raijin
Verdic
Raijin
Level 148
God Stats
5W - 5L
1,399 SR
Queue Stats
465W - 453L
1,529 Elo+
Solo
Neith
Neith
Сфинкс68рег
Neith
Level 96
God Stats
5W - 4L
1,542 SR
Queue Stats
173W - 197L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 2 / 1
5,921
1,184
7,261
6,145
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sol
 
Sol
11
1 / 0 / 3
5,458
1,092
3,811
1,777
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
MaMienV
Cabrakan
9
0 / 2 / 3
5,332
1,066
2,337
5,527
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
golab1991
Zhong Kui
9
1 / 2 / 3
5,195
1,039
2,811
4,675
4,392
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
rodmon31
Lancelot
6
0 / 2 / 0
4,532
906
0
2,473
891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gueche31
Lancelot
9
1 / 1 / 6
5,304
1,061
3,314
4,221
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NotJiraiiya
Bakasura
10
0 / 1 / 6
5,462
1,092
1,867
3,786
3,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Quarxs
Sol
11
5 / 1 / 2
6,125
1,225
3,845
2,882
993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Verdic
Raijin
9
1 / 2 / 5
5,470
1,094
5,743
4,595
2,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 5
5,575
1,115
3,821
3,135
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
8
8
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
1
1.75
L
Sol
 
Sol
1
0
3
2.5
W
Lancelot
Gueche31
Lancelot
1
1
6
4
L
Cabrakan
MaMienV
Cabrakan
0
2
3
0.75
W
Bakasura
NotJiraiiya
Bakasura
0
1
6
3
W
Sol
Quarxs
Sol
5
1
2
6
W
Raijin
Verdic
Raijin
1
2
5
1.75
L
Zhong Kui
golab1991
Zhong Kui
1
2
3
1.25
L
Lancelot
rodmon31
Lancelot
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
18,590
20,597
Taken
18,619
15,478
Mitigated
9,590
5,498
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,261
303
331
803
6,145
4,091
0
3,074
2,884
0
11,794
L
Sol
 
Sol
3,811
694
0
915
1,777
633
0
637
1,131
13,021
0
W
Lancelot
Gueche31
Lancelot
3,314
748
94
1,003
4,221
1,806
164
1,868
2,353
0
4,211
L
Cabrakan
MaMienV
Cabrakan
2,337
452
700
889
5,527
5,471
0
2,248
3,054
3,331
0
W
Bakasura
NotJiraiiya
Bakasura
1,867
1,436
400
1,422
3,786
3,314
0
1,767
2,019
0
2,459
W
Sol
Quarxs
Sol
3,845
277
884
801
2,882
993
884
1,489
1,393
11,059
0
W
Raijin
Verdic
Raijin
5,743
492
372
1,054
4,595
2,199
0
2,443
2,152
12,014
0
L
Zhong Kui
golab1991
Zhong Kui
2,811
0
357
1,133
4,675
4,392
0
2,679
1,986
7,591
0
L
Lancelot
rodmon31
Lancelot
0
0
291
79
2,473
891
0
950
1,523
0
1,507
W
3,821
1,580
211
889
3,135
1,278
448
1,392
1,743
0
10,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
27,936
46
Minions Killed
72
0
Camps Cleared
0
416,461
Distance Traveled
478,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,921
1,184
8
2
0
104,589
0
L
Sol
5,458
1,092
24
5
0
98,782
0
W
Lancelot
5,304
1,061
3
1
0
97,042
0
L
Cabrakan
5,332
1,066
1
0
0
88,357
0
W
Bakasura
5,462
1,092
15
3
0
107,441
0
W
Sol
6,125
1,225
12
2
0
102,146
0
W
Raijin
5,470
1,094
18
4
0
79,569
0
L
Zhong Kui
5,195
1,039
7
1
0
82,709
0
L
Lancelot
4,532
906
6
1
0
42,024
0
W
Neith
5,575
1,115
24
5
0
92,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role