Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GoonKing69
Merlin
Level 97
God Stats
3W - 3L
1,561 SR
Queue Stats
145W - 136L
1,492 Elo+
Solo
Neith
Neith
KayEllBxNYC
Neith
Level 207
God Stats
3W - 6L
1,542 SR
Queue Stats
271W - 285L
1,472 Elo+
Solo
Ymir
Ymir
Végeta
Ymir
Level 147
God Stats
6W - 4L
1,698 SR
Queue Stats
261W - 255L
1,557 Elo+
Solo
Athena
Athena
Winchester1992
Athena
Level 61
God Stats
1W - 2L
1,605 SR
Queue Stats
233W - 203L
1,532 Elo+
Solo
Team Averages
Level 134
1,581 SR
1,511 Elo+

VS

Team Averages
Level 131
1,625 SR
1,752 Elo+
Anhur
Anhur
EcoKame
Anhur
Level 147
God Stats
2W - 0L
1,735 SR
Queue Stats
110W - 26L
1,814 Elo+
Party 1
Khepri
Khepri
Pyrotech
Khepri
Level 138
God Stats
3W - 1L
1,794 SR
Queue Stats
160W - 72L
1,742 Elo+
Party 1
Chronos
Chronos
TheRealArticuno
Chronos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 32L
1,815 Elo+
Party 1
Anubis
Anubis
nomeprohibeporfa
Anubis
Level 68
God Stats
1W - 3L
1,389 SR
Queue Stats
146W - 98L
1,627 Elo+
Party 1
Charon
Charon
rcpftw27
Charon
Level 156
God Stats
2W - 1L
1,705 SR
Queue Stats
82W - 32L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 1
4,641
928
4,356
4,663
3,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
GoonKing69
Merlin
8
0 / 3 / 1
4,726
945
2,908
3,996
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
4,208
842
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Végeta
Ymir
10
1 / 1 / 0
5,047
1,009
1,004
4,375
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,730
946
496
6,603
4,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EcoKame
Anhur
10
2 / 0 / 5
5,724
1,145
6,143
4,039
2,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Pyrotech
Khepri
9
0 / 1 / 6
5,239
1,048
1,395
3,999
3,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 4
6,019
1,204
5,283
1,407
768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 5
5,907
1,181
3,449
1,779
909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
rcpftw27
Charon
10
0 / 0 / 7
5,920
1,184
1,732
4,108
3,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
7
7
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
W
Anhur
EcoKame
Anhur
2
0
5
4.5
L
Merlin
GoonKing69
Merlin
0
3
1
0.17
L
0
0
0
0
W
Khepri
Pyrotech
Khepri
0
1
6
3
W
3
0
4
5
L
Ymir
Végeta
Ymir
1
1
0
1
L
0
3
1
0.17
W
2
0
5
4.5
W
Charon
rcpftw27
Charon
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
18,002
19,637
Taken
15,332
13,795
Mitigated
10,934
6,601
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,356
390
660
2,763
4,663
3,575
0
1,896
2,767
0
7,113
W
Anhur
EcoKame
Anhur
6,143
3,611
307
806
4,039
2,110
996
789
3,250
0
10,241
L
Merlin
GoonKing69
Merlin
2,908
43
399
249
3,996
1,306
0
2,406
1,590
8,596
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Pyrotech
Khepri
1,395
105
183
794
3,999
3,714
0
1,002
2,997
2,953
0
W
5,283
911
264
57
1,407
768
955
619
788
12,527
0
L
Ymir
Végeta
Ymir
1,004
44
50
1,270
4,375
4,181
0
2,840
1,535
2,954
0
L
496
193
294
916
6,603
4,733
0
4,717
1,886
2,502
0
W
3,449
143
678
335
1,779
909
858
409
1,370
7,480
0
W
Charon
rcpftw27
Charon
1,732
203
1,213
834
4,108
3,433
352
1,589
2,519
5,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
28,809
32
Minions Killed
44
0
Camps Cleared
0
368,194
Distance Traveled
461,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,641
928
9
2
0
103,047
0
W
Anhur
5,724
1,145
11
2
0
90,715
0
L
Merlin
4,726
945
11
2
0
84,036
0
L
Neith
4,208
842
0
0
0
0
0
W
Khepri
5,239
1,048
4
1
0
87,252
0
W
Chronos
6,019
1,204
13
3
0
93,983
0
L
Ymir
5,047
1,009
8
2
0
90,122
0
L
Athena
4,730
946
4
1
0
90,989
0
W
Anubis
5,907
1,181
11
2
0
86,810
0
W
Charon
5,920
1,184
5
1
0
103,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role