Player Matchup

Medusa
Medusa
G1NJA N1NJA 13
Medusa
Level 39
God Stats
4W - 8L
1,486 SR
Queue Stats
4W - 8L
1,361 Elo+
Solo
Da Ji
Da Ji
LeananFae
Da Ji
Level 133
God Stats
32W - 29L
1,554 SR
Queue Stats
780W - 767L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
TheDevilsProblem
Ah Puch
Level 97
God Stats
6W - 5L
1,617 SR
Queue Stats
171W - 181L
1,469 Elo+
Party 2
Yemoja
Yemoja
chelbzee
Yemoja
Level 29
God Stats
44W - 31L
1,550 SR
Queue Stats
57W - 50L
1,490 Elo+
Party 2
Yu Huang
Yu Huang
magmaah
Yu Huang
Level 33
God Stats
12W - 12L
1,501 SR
Queue Stats
162W - 186L
1,343 Elo+
Solo
Team Averages
Level 66
1,541 SR
1,433 Elo+

VS

Team Averages
Level 79
1,336 SR
1,434 Elo+
Sol
Sol
GrundleThorn
Sol
Level 4
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Surtr
Surtr
HailRevulsion
Surtr
Level 41
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 1
Loki
Loki
MilkyNuWa
Loki
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
T2K_DingBong
Baron Samedi
Level 109
God Stats
10W - 10L
1,457 SR
Queue Stats
386W - 367L
1,557 Elo+
Solo
Eset
Eset
iz_Rock
Eset
Level 104
God Stats
4W - 3L
1,279 SR
Queue Stats
650W - 620L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,557
556
4,127
4,207
1,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
LeananFae
Da Ji
12
10 / 1 / 4
7,227
723
8,945
8,994
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,106
611
4,999
4,400
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
chelbzee
Yemoja
9
1 / 0 / 5
5,773
577
1,918
3,775
2,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Yu Huang
magmaah
Yu Huang
10
1 / 0 / 0
5,969
597
3,158
1,379
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,848
485
2,975
6,702
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 1 / 0
4,834
483
794
6,145
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
8
0 / 4 / 0
4,692
469
1,017
8,332
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
T2K_DingBong
Baron Samedi
10
0 / 4 / 0
5,417
542
2,360
8,134
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
iz_Rock
Eset
7
1 / 3 / 0
5,003
500
1,851
6,359
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
5
0
0
L
0
1
0
0
W
Da Ji
LeananFae
Da Ji
10
1
4
12
L
Loki
0
4
0
0
L
Baron Samedi
T2K_DingBong
Baron Samedi
0
4
0
0
W
3
0
1
3.5
W
Yemoja
chelbzee
Yemoja
1
0
5
3.5
L
Eset
iz_Rock
Eset
1
3
0
0.33
W
Yu Huang
magmaah
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
8,997
22,755
Taken
35,672
9,577
Mitigated
12,737
8,145
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,127
948
0
801
4,207
1,515
350
2,618
1,589
0
33,200
L
2,975
1,478
0
607
6,702
1,969
0
764
5,938
30,843
0
L
794
366
0
854
6,145
2,384
0
3,026
3,119
295
20,623
W
Da Ji
LeananFae
Da Ji
8,945
1,884
0
1,712
8,994
3,506
0
1,369
7,625
0
42,058
L
Loki
1,017
242
0
2,679
8,332
2,272
0
396
7,936
0
27,542
L
Baron Samedi
T2K_DingBong
Baron Samedi
2,360
211
158
1,699
8,134
3,333
0
4,347
3,787
37,733
0
W
4,999
0
0
2,688
4,400
1,648
0
1,411
2,989
36,901
0
W
Yemoja
chelbzee
Yemoja
1,918
447
683
2,011
3,775
2,505
0
1,811
1,964
19,219
0
L
Eset
iz_Rock
Eset
1,851
69
448
1,078
6,359
2,779
0
1,542
4,817
15,786
0
W
Yu Huang
magmaah
Yu Huang
3,158
287
0
250
1,379
403
787
24
1,355
34,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
24,794
249
Minions Killed
254
0
Camps Cleared
0
963,932
Distance Traveled
903,940
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,557
556
59
6
0
182,182
1
L
Sol
4,848
485
52
5
0
188,880
0
L
Surtr
4,834
483
38
4
0
189,895
0
W
Da Ji
7,227
723
51
5
0
218,730
0
L
Loki
4,692
469
49
5
0
192,105
0
L
Baron Samedi
5,417
542
88
9
0
176,961
0
W
Ah Puch
6,106
611
63
6
0
200,404
0
W
Yemoja
5,773
577
29
3
0
185,138
2
L
Eset
5,003
500
27
3
0
156,099
4
W
Yu Huang
5,969
597
47
5
0
177,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role