Player Matchup

Freya
Freya
JotunHM
Freya
Level 8
God Stats
0W - 1L
1,179 SR
Queue Stats
2W - 11L
1,058 Elo+
Party 1
Cthulhu
Cthulhu
Neuerotic
Cthulhu
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Surtr
Surtr
SOADRoulette
Surtr
Level 44
God Stats
5W - 5L
1,596 SR
Queue Stats
20W - 34L
1,178 Elo+
Party 1
Izanami
Izanami
TALIXXAN
Izanami
Level 4
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Kali
Kali
oOKhamaxOo
Kali
Level 17
God Stats
0W - 8L
1,434 SR
Queue Stats
14W - 25L
1,094 Elo+
Party 1
Team Averages
Level 16
1,355 SR
1,266 Elo+

VS

Team Averages
Level 107
1,536 SR
1,434 Elo+
Fenrir
Fenrir
Im Just Jinx
Fenrir
Level 120
God Stats
49W - 54L
1,523 SR
Queue Stats
194W - 207L
1,407 Elo+
Party 2
Bastet
Bastet
Pseudocreme
Bastet
Level 157
God Stats
46W - 37L
1,567 SR
Queue Stats
564W - 516L
1,477 Elo+
Solo
Bacchus
Bacchus
Thirsty777
Bacchus
Level 86
God Stats
23W - 8L
1,660 SR
Queue Stats
269W - 265L
1,457 Elo+
Party 2
Medusa
Medusa
XcD_x_CrAzY
Medusa
Level 76
God Stats
1W - 1L
1,352 SR
Queue Stats
413W - 422L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
kingpanda5764
Zhong Kui
Level 98
God Stats
40W - 32L
1,581 SR
Queue Stats
443W - 404L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JotunHM
Freya
11
2 / 8 / 0
6,359
454
4,981
12,641
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Neuerotic
Cthulhu
8
0 / 3 / 1
5,649
404
3,924
11,044
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 0
7,733
552
3,469
11,296
7,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TALIXXAN
Izanami
9
0 / 6 / 1
5,540
396
2,064
10,288
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 1
6,267
448
5,164
14,218
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 1 / 7
8,781
627
8,735
7,940
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
14
5 / 2 / 7
9,143
653
11,126
12,077
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Thirsty777
Bacchus
12
5 / 0 / 5
7,396
528
8,624
6,080
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
1 / 1 / 6
7,165
512
6,229
6,568
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
kingpanda5764
Zhong Kui
14
3 / 2 / 1
9,066
648
5,774
9,613
7,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
25
25
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
7
14.5
L
Freya
JotunHM
Freya
2
8
0
0.25
L
Cthulhu
Neuerotic
Cthulhu
0
3
1
0.17
W
Bastet
5
2
7
4.25
L
2
2
0
1
L
Izanami
TALIXXAN
Izanami
0
6
1
0.08
W
Bacchus
Thirsty777
Bacchus
5
0
5
7.5
W
Medusa
1
1
6
4
W
Zhong Kui
kingpanda5764
Zhong Kui
3
2
1
1.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
40,488
59,487
Taken
42,278
27,128
Mitigated
23,506
9,891
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,735
2,127
276
1,199
7,940
3,178
0
1,568
6,254
0
34,272
L
Freya
JotunHM
Freya
4,981
1,323
0
1,389
12,641
4,108
0
1,138
11,503
28,223
0
L
Cthulhu
Neuerotic
Cthulhu
3,924
491
1,071
1,039
11,044
7,077
0
3,003
8,041
12,781
0
W
Bastet
11,126
2,338
0
4,515
12,077
4,443
540
3,081
8,494
0
59,961
L
3,469
913
0
2,370
11,296
7,205
115
3,454
7,842
972
49,083
L
Izanami
TALIXXAN
Izanami
2,064
1,596
0
215
10,288
3,613
0
4,797
5,491
0
29,881
W
Bacchus
Thirsty777
Bacchus
8,624
660
0
1,431
6,080
5,346
714
2,069
4,011
27,503
0
W
Medusa
6,229
2,386
0
1,801
6,568
2,554
1,897
1,193
5,375
0
55,095
W
Zhong Kui
kingpanda5764
Zhong Kui
5,774
965
0
3,499
9,613
7,985
324
432
9,131
71,878
0
L
5,164
1,619
0
3,807
14,218
5,125
0
2,006
12,212
0
38,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
41,551
255
Minions Killed
394
0
Camps Cleared
0
1,321,846
Distance Traveled
1,381,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,781
627
44
3
0
319,525
0
L
Freya
6,359
454
55
4
0
257,906
0
L
Cthulhu
5,649
404
21
2
0
275,425
0
W
Bastet
9,143
653
89
6
0
291,543
0
L
Surtr
7,733
552
79
6
0
278,678
0
L
Izanami
5,540
396
42
3
0
240,911
0
W
Bacchus
7,396
528
36
3
0
308,293
0
W
Medusa
7,165
512
88
6
0
246,033
0
W
Zhong Kui
9,066
648
137
10
0
216,072
0
L
Kali
6,267
448
58
4
0
268,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role