Player Matchup

Jing Wei
Jing Wei
BrokenUrl
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
DJDemon24
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
FrostyNiq
Baron Samedi
Level 118
God Stats
0W - 1L
1,763 SR
Queue Stats
17W - 22L
1,592 Elo+
Party 1
Ishtar
Ishtar
Juuude9
Ishtar
Level 58
God Stats
0W - 1L
1,571 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Zeus
Zeus
WaavyDaavy
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,579 Elo+
Party 1
Team Averages
Level 82
1,567 SR
1,534 Elo+

VS

Team Averages
Level 131
1,584 SR
1,541 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Datt PANDA
Kukulkan
Level 106
God Stats
2W - 1L
1,838 SR
Queue Stats
69W - 69L
1,514 Elo+
Solo
Cthulhu
Cthulhu
RinginginmyEars
Cthulhu
Level 149
God Stats
15W - 8L
1,739 SR
Queue Stats
618W - 629L
1,573 Elo+
Solo
Atlas
Atlas
TangerineAltoid
Atlas
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,661 Elo+
Party 2
Nox
Nox
heralex
Nox
Level 175
God Stats
2W - 1L
1,344 SR
Queue Stats
40W - 44L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrokenUrl
Jing Wei
11
0 / 6 / 2
6,792
617
1,267
10,078
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
DJDemon24
Artemis
9
0 / 5 / 2
6,735
612
4,073
8,700
3,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FrostyNiq
Baron Samedi
15
2 / 3 / 4
8,284
753
10,912
12,866
6,595
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Juuude9
Ishtar
15
2 / 7 / 3
7,681
698
8,206
16,474
7,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
7,604
691
9,879
10,711
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 1 / 14
9,709
883
8,839
11,349
5,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Datt PANDA
Kukulkan
19
10 / 0 / 12
10,946
995
16,557
7,753
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 13
8,940
813
7,788
17,172
13,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 19
10,278
934
10,889
15,451
16,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
15
4 / 2 / 15
9,338
849
12,008
8,864
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
6
Kills
27
27
Deaths
9
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
14
12
L
Jing Wei
BrokenUrl
Jing Wei
0
6
2
0.17
L
Artemis
DJDemon24
Artemis
0
5
2
0.2
W
Kukulkan
Datt PANDA
Kukulkan
10
0
12
16
L
Baron Samedi
FrostyNiq
Baron Samedi
2
3
4
1.33
L
Ishtar
Juuude9
Ishtar
2
7
3
0.5
W
4
4
13
2.63
W
4
2
19
6.75
L
2
6
1
0.42
W
Nox
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
56,081
58,829
Taken
60,589
27,368
Mitigated
44,599
16,160
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,839
4,102
4,589
4,903
11,349
5,875
4,486
4,284
6,777
0
18,520
L
Jing Wei
BrokenUrl
Jing Wei
1,267
1,100
0
960
10,078
4,535
0
7,898
2,180
0
4,725
L
Artemis
DJDemon24
Artemis
4,073
1,938
347
1,112
8,700
3,737
0
6,385
2,315
0
10,264
W
Kukulkan
Datt PANDA
Kukulkan
16,557
1,124
311
1,533
7,753
4,451
2,179
2,638
4,965
48,653
0
L
Baron Samedi
FrostyNiq
Baron Samedi
10,912
1,015
2,995
6,100
12,866
6,595
0
10,773
2,093
18,442
0
L
Ishtar
Juuude9
Ishtar
8,206
5,452
207
3,353
16,474
7,757
0
11,680
4,794
0
17,062
W
7,788
239
1,129
3,545
17,172
13,234
273
5,078
11,905
20,604
261
W
10,889
2,302
1,484
2,642
15,451
16,181
192
4,890
10,363
15,249
832
L
9,879
1,218
0
1,086
10,711
4,744
0
9,413
1,298
19,043
0
W
Nox
12,008
390
0
1,500
8,864
4,858
786
2,866
5,788
18,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
49,211
79
Minions Killed
133
0
Camps Cleared
0
723,032
Distance Traveled
1,083,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,709
883
21
2
0
219,809
0
L
Jing Wei
6,792
617
7
1
0
131,709
0
L
Artemis
6,735
612
13
1
0
117,072
0
W
Kukulkan
10,946
995
64
6
0
227,752
0
L
Baron Samedi
8,284
753
16
1
0
172,563
0
L
Ishtar
7,681
698
15
1
0
155,795
0
W
Cthulhu
8,940
813
21
2
0
205,073
0
W
Atlas
10,278
934
5
0
0
237,433
0
L
Zeus
7,604
691
28
3
0
145,893
0
W
Nox
9,338
849
22
2
0
193,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role