Player Matchup

Janus
Janus
Elcauchita
Janus
Level 66
God Stats
1W - 7L
1,348 SR
Queue Stats
11W - 33L
1,211 Elo+
Party 2
Thanatos
Thanatos
GodSolid
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,150 Elo+
Party 2
Cernunnos
Cernunnos
Hector2410
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,218 Elo+
Party 2
King Arthur
King Arthur
TosKano0
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,111 Elo+
Party 2
Ymir
Ymir
kirostar96
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,217 Elo+
Party 2
Team Averages
Level 36
1,470 SR
1,181 Elo+

VS

Team Averages
Level 122
1,453 SR
1,451 Elo+
Artio
Artio
D II V R Z N
Artio
Level 106
God Stats
1W - 0L
1,488 SR
Queue Stats
8W - 13L
1,416 Elo+
Party 1
Ullr
Ullr
E N R G II Z
Ullr
Level 143
God Stats
1W - 1L
1,202 SR
Queue Stats
38W - 44L
1,481 Elo+
Party 1
Zeus
Zeus
sexycortana
Zeus
Level 106
God Stats
32W - 23L
1,611 SR
Queue Stats
135W - 132L
1,503 Elo+
Solo
Ravana
Ravana
xoHADOUKEN
Ravana
Level 115
God Stats
38W - 43L
1,459 SR
Queue Stats
666W - 720L
1,384 Elo+
Solo
Mulan
Mulan
zaxhalfgod_halfd
Mulan
Level 140
God Stats
85W - 98L
1,507 SR
Queue Stats
712W - 683L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 3
7,380
492
6,398
10,077
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GodSolid
Thanatos
12
3 / 4 / 1
7,193
480
5,449
12,843
4,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Hector2410
Cernunnos
10
1 / 3 / 1
6,178
412
6,000
10,193
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TosKano0
King Arthur
13
1 / 1 / 1
7,275
485
6,019
13,038
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 3
6,196
413
3,513
12,877
11,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,892
526
7,019
12,128
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 1
7,751
517
9,130
10,672
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 0
9,537
636
11,855
6,625
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
xoHADOUKEN
Ravana
15
1 / 1 / 2
8,842
589
7,743
7,668
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 6
7,930
529
5,513
14,054
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
14
15
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
5
1
1
5.5
L
Janus
1
4
3
0.63
L
Thanatos
GodSolid
Thanatos
3
4
1
0.88
L
Cernunnos
Hector2410
Cernunnos
1
3
1
0.5
L
King Arthur
TosKano0
King Arthur
1
1
1
1.5
L
0
3
3
0.5
W
7
0
0
7
W
Ravana
xoHADOUKEN
Ravana
1
1
2
2
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
41,260
59,028
Taken
51,147
36,089
Mitigated
30,343
10,745
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,019
289
429
4,792
12,128
10,981
526
2,394
9,734
26,460
0
W
9,130
5,342
0
6,122
10,672
4,635
1,829
1,567
9,105
0
61,160
L
Janus
6,398
215
0
0
10,077
2,885
0
8,468
1,118
45,999
0
L
Thanatos
GodSolid
Thanatos
5,449
2,125
0
8,975
12,843
4,628
0
2,947
9,727
0
46,143
L
Cernunnos
Hector2410
Cernunnos
6,000
3,927
0
957
10,193
3,780
96
3,206
6,987
0
35,297
L
King Arthur
TosKano0
King Arthur
6,019
577
0
160
13,038
13,429
0
1,294
10,779
2,691
44,954
L
3,513
766
0
653
12,877
11,367
0
2,602
10,275
11,006
0
W
11,855
731
0
3,358
6,625
2,331
750
2,955
3,670
64,841
0
W
Ravana
xoHADOUKEN
Ravana
7,743
2,061
0
2,422
7,668
5,555
0
398
7,270
250
56,996
W
5,513
1,406
0
4,434
14,054
6,841
825
3,246
10,808
0
59,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
41,952
308
Minions Killed
414
0
Camps Cleared
0
1,386,282
Distance Traveled
1,347,052
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,892
526
25
2
0
274,860
0
W
Ullr
7,751
517
84
6
0
237,094
0
L
Janus
7,380
492
83
6
0
289,452
1
L
Thanatos
7,193
480
72
5
0
283,009
1
L
Cernunnos
6,178
412
58
4
0
256,558
4
L
King Arthur
7,275
485
84
6
0
319,755
3
L
Ymir
6,196
413
11
1
0
237,508
1
W
Zeus
9,537
636
120
8
0
276,196
0
W
Ravana
8,842
589
104
7
0
254,338
0
W
Mulan
7,930
529
81
5
0
304,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role