Player Matchup

Hera
Hera
Blakeekun
Hera
Level 38
God Stats
4W - 6L
1,512 SR
Queue Stats
11W - 15L
1,322 Elo+
Party 1
Ymir
Ymir
Oo_Dr3aM-DiOs_oO
Ymir
Level 36
God Stats
5W - 2L
1,475 SR
Queue Stats
11W - 13L
1,394 Elo+
Party 1
Izanami
Izanami
gumbalkiller
Izanami
Level 56
God Stats
4W - 6L
1,504 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 1
Team Averages
Level 43
1,497 SR
1,346 Elo+

VS

Team Averages
Level 89
1,523 SR
1,295 Elo+
Anhur
Anhur
SiicK PiicKLe
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,255 Elo+
Solo
Mulan
Mulan
SqualidRaptor09
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,214 Elo+
Solo
Scylla
Scylla
fheer
Scylla
Level 158
God Stats
0W - 5L
1,569 SR
Queue Stats
63W - 60L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
6 / 0 / 7
9,021
902
13,863
6,012
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 2 / 8
8,461
846
4,314
7,658
6,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
gumbalkiller
Izanami
10
3 / 0 / 8
8,133
813
6,838
7,684
2,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,142
714
3,894
7,785
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
7,043
704
5,227
12,872
11,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
fheer
Scylla
9
0 / 6 / 2
6,886
689
3,964
9,797
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
1
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
7
9.5
W
4
2
8
4
L
0
2
1
0.25
L
1
5
0
0.2
L
Scylla
fheer
Scylla
0
6
2
0.17
W
Izanami
gumbalkiller
Izanami
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
13,085
21,354
Taken
30,454
10,481
Mitigated
17,235
4,068
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,863
3,843
0
1,320
6,012
1,745
396
485
5,463
41,882
0
W
4,314
457
0
1,337
7,658
6,248
153
1,627
5,814
8,876
0
L
3,894
1,337
267
729
7,785
2,450
0
5,051
2,734
0
17,670
L
5,227
970
0
283
12,872
11,710
0
7,950
4,922
0
20,587
L
Scylla
fheer
Scylla
3,964
444
0
1,006
9,797
3,075
0
5,847
3,950
19,899
0
W
Izanami
gumbalkiller
Izanami
6,838
3,455
306
1,105
7,684
2,488
367
1,513
5,985
0
19,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
21,071
81
Minions Killed
81
0
Camps Cleared
0
542,384
Distance Traveled
529,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,021
902
49
5
0
186,510
0
W
Ymir
8,461
846
8
1
0
172,258
0
L
Anhur
7,142
714
25
3
0
190,757
0
L
Mulan
7,043
704
20
2
0
182,743
0
L
Scylla
6,886
689
36
4
0
155,914
0
W
Izanami
8,133
813
24
2
0
183,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role