Player Matchup

Hel
Hel
HP_shinobi
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 338L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
Hobzz_MakuaSkuxx
Sun Wukong
Level 84
God Stats
14W - 12L
1,516 SR
Queue Stats
231W - 320L
1,402 Elo+
Party 2
Awilix
Awilix
KINGllELKZ
Awilix
Level 52
God Stats
1W - 1L
1,719 SR
Queue Stats
37W - 36L
1,462 Elo+
Party 2
Anhur
Anhur
SEKI_oio_SENKIRO
Anhur
Level 58
God Stats
5W - 8L
1,334 SR
Queue Stats
139W - 210L
1,394 Elo+
Party 2
Chaac
Chaac
Ttv_Kinder1011
Chaac
Level 59
God Stats
20W - 23L
1,466 SR
Queue Stats
123W - 200L
1,440 Elo+
Party 2
Team Averages
Level 67
1,507 SR
1,420 Elo+

VS

Team Averages
Level 71
1,472 SR
1,413 Elo+
Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ArchaonTEC
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,483 Elo+
Party 1
Pele
Pele
Noevie
Pele
Level 26
God Stats
13W - 11L
1,451 SR
Queue Stats
109W - 108L
1,445 Elo+
Party 1
Neith
Neith
PeaceUWU
Neith
Level 5
God Stats
2W - 2L
1,432 SR
Queue Stats
11W - 23L
1,205 Elo+
Party 1
Sol
Sol
thighqueen
Sol
Level 112
God Stats
74W - 78L
1,475 SR
Queue Stats
549W - 552L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
5,798
527
3,090
8,009
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Hobzz_MakuaSkuxx
Sun Wukong
10
0 / 1 / 1
6,110
555
6,348
8,551
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
KINGllELKZ
Awilix
11
7 / 0 / 2
7,033
639
8,256
9,659
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,396
491
2,274
4,721
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
5,924
539
6,679
10,132
5,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 3
5,663
515
2,711
7,317
3,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
ArchaonTEC
Serqet
10
1 / 4 / 1
5,857
532
3,960
11,635
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Noevie
Pele
11
0 / 1 / 1
6,736
612
4,761
11,408
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
PeaceUWU
Neith
9
1 / 2 / 0
5,762
524
3,792
6,508
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 1
6,953
632
8,169
8,263
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
6
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
3
2.5
W
Serqet
ArchaonTEC
Serqet
1
4
1
0.38
L
1
3
5
1.17
L
Sun Wukong
Hobzz_MakuaSkuxx
Sun Wukong
0
1
1
0.5
L
Awilix
KINGllELKZ
Awilix
7
0
2
8
W
Pele
Noevie
Pele
0
1
1
0.5
W
Neith
PeaceUWU
Neith
1
2
0
0.5
L
0
0
0
0
L
2
2
1
1.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
23,393
41,072
Taken
45,131
19,778
Mitigated
17,099
8,700
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,711
239
276
2,860
7,317
3,173
205
83
7,234
15,364
0
W
Serqet
ArchaonTEC
Serqet
3,960
1,523
0
4,918
11,635
3,934
0
757
10,878
0
31,687
L
3,090
121
180
1,544
8,009
3,121
0
6,435
1,574
24,963
0
L
Sun Wukong
Hobzz_MakuaSkuxx
Sun Wukong
6,348
934
0
525
8,551
6,455
0
0
8,459
0
41,614
L
Awilix
KINGllELKZ
Awilix
8,256
2,847
0
1,660
9,659
3,260
546
1,115
8,348
0
42,243
W
Pele
Noevie
Pele
4,761
1,262
0
3,728
11,408
4,929
0
0
11,408
0
50,797
W
Neith
PeaceUWU
Neith
3,792
980
0
1,049
6,508
2,334
140
0
6,508
0
32,629
L
2,274
519
0
1,653
4,721
1,681
581
445
4,276
0
30,055
L
6,679
1,041
0
3,138
10,132
5,261
0
2,885
7,247
0
46,644
W
8,169
3,612
0
3,505
8,263
2,729
3,012
2,250
6,013
54,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
30,971
280
Minions Killed
306
0
Camps Cleared
0
1,194,591
Distance Traveled
1,101,869
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,663
515
22
2
0
231,728
0
W
Serqet
5,857
532
46
4
0
254,624
0
L
Hel
5,798
527
32
3
0
241,865
0
L
Sun Wukong
6,110
555
66
6
0
234,600
1
L
Awilix
7,033
639
56
5
0
285,993
1
W
Pele
6,736
612
96
9
0
230,829
0
W
Neith
5,762
524
53
5
0
193,793
0
L
Anhur
5,396
491
52
5
0
214,935
0
L
Chaac
5,924
539
74
7
0
217,198
0
W
Sol
6,953
632
89
8
0
190,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role