Player Matchup

Gilgamesh
Gilgamesh
ATLReDub
Gilgamesh
Level 108
God Stats
12W - 12L
1,677 SR
Queue Stats
33W - 34L
1,478 Elo+
Party 2
Hades
Hades
NovaEclipse-
Hades
Level 75
God Stats
2W - 1L
1,715 SR
Queue Stats
72W - 80L
1,421 Elo+
Party 2
Hachiman
Hachiman
gebemeister
Hachiman
Level 31
God Stats
5W - 10L
1,337 SR
Queue Stats
16W - 24L
1,445 Elo+
Party 2
Team Averages
Level 71
1,577 SR
1,448 Elo+

VS

Team Averages
Level 113
1,488 SR
1,520 Elo+
Ix Chel
Ix Chel
LumpyGrandpa17
Ix Chel
Level 140
God Stats
1W - 1L
1,561 SR
Queue Stats
11W - 11L
1,581 Elo+
Solo
Artio
Artio
SickAcesenpai
Artio
Level 119
God Stats
6W - 15L
1,426 SR
Queue Stats
153W - 169L
1,488 Elo+
Party 1
Izanami
Izanami
Unadulterated96
Izanami
Level 80
God Stats
27W - 23L
1,477 SR
Queue Stats
137W - 130L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATLReDub
Gilgamesh
12
4 / 1 / 7
10,369
864
8,905
11,955
9,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
3 / 0 / 7
9,715
810
6,961
9,095
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
gebemeister
Hachiman
13
4 / 0 / 4
9,597
800
12,659
6,307
2,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,578
715
8,936
8,023
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
7,986
666
3,974
13,357
11,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 0
7,954
663
8,551
10,485
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATLReDub
Gilgamesh
4
1
7
7.5
L
1
4
0
0.25
W
3
0
7
6.5
L
0
2
0
0
L
0
5
0
0
W
Hachiman
gebemeister
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
21,461
27,357
Taken
31,865
16,806
Mitigated
18,307
9,250
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATLReDub
Gilgamesh
8,905
3,041
0
1,231
11,955
9,991
0
5,030
6,925
0
23,131
L
8,936
935
919
980
8,023
3,025
0
1,309
6,714
35,113
0
W
6,961
1,158
1,095
6,225
9,095
4,352
495
4,833
4,262
45,567
0
L
3,974
491
592
3,788
13,357
11,490
0
4,162
9,195
12,379
419
L
8,551
5,552
0
1,777
10,485
3,792
0
1,909
8,576
0
40,427
W
Hachiman
gebemeister
Hachiman
12,659
7,901
0
699
6,307
2,463
972
2,926
3,381
0
43,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
24,518
144
Minions Killed
125
0
Camps Cleared
0
687,956
Distance Traveled
667,375
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,369
864
23
2
0
226,503
0
L
Ix Chel
8,578
715
51
4
0
196,400
1
W
Hades
9,715
810
78
7
0
234,214
0
L
Artio
7,986
666
16
1
0
256,140
0
L
Izanami
7,954
663
58
5
0
214,835
0
W
Hachiman
9,597
800
43
4
0
227,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role