Player Matchup

Kukulkan
Kukulkan
DeetzBeetz
Kukulkan
Level 18
God Stats
11W - 12L
1,451 SR
Queue Stats
21W - 24L
1,364 Elo+
Party 1
Medusa
Medusa
Schitonu2
Medusa
Level 106
God Stats
5W - 1L
1,887 SR
Queue Stats
170W - 186L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
WetDiap
Kuzenbo
Level 109
God Stats
4W - 3L
1,408 SR
Queue Stats
423W - 432L
1,496 Elo+
Party 1
Team Averages
Level 78
1,582 SR
1,422 Elo+

VS

Team Averages
Level 121
1,490 SR
1,408 Elo+
Awilix
Awilix
Cerberus990
Awilix
Level 151
God Stats
0W - 2L
1,331 SR
Queue Stats
70W - 62L
1,445 Elo+
Solo
Sylvanus
Sylvanus
fawkesopanon
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,337 Elo+
Solo
Scylla
Scylla
fheer
Scylla
Level 158
God Stats
0W - 5L
1,638 SR
Queue Stats
63W - 60L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeetzBeetz
Kukulkan
13
4 / 1 / 8
10,025
835
13,601
7,404
3,166
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Schitonu2
Medusa
13
5 / 3 / 9
10,306
859
10,642
8,453
2,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WetDiap
Kuzenbo
13
5 / 2 / 9
10,257
855
10,215
13,477
17,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 2 / 1
8,684
724
7,562
13,079
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
fawkesopanon
Sylvanus
10
0 / 5 / 6
8,001
667
3,858
13,217
12,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
fheer
Scylla
10
1 / 7 / 4
8,087
674
7,038
13,230
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
3
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
2
1
1.25
W
Kukulkan
DeetzBeetz
Kukulkan
4
1
8
8
W
Medusa
Schitonu2
Medusa
5
3
9
3.17
W
Kuzenbo
WetDiap
Kuzenbo
5
2
9
4.75
L
Sylvanus
fawkesopanon
Sylvanus
0
5
6
0.6
L
Scylla
fheer
Scylla
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
18,458
29,334
Taken
39,526
23,541
Mitigated
24,510
1,225
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,562
1,871
0
0
13,079
5,930
0
6,773
5,878
0
42,021
W
Kukulkan
DeetzBeetz
Kukulkan
13,601
934
0
499
7,404
3,166
523
2,752
4,652
36,552
0
W
Medusa
Schitonu2
Medusa
10,642
4,527
0
0
8,453
2,972
1,430
3,324
5,129
0
46,759
W
Kuzenbo
WetDiap
Kuzenbo
10,215
3,248
0
726
13,477
17,403
657
5,464
8,013
24,129
388
L
Sylvanus
fawkesopanon
Sylvanus
3,858
1,156
1,530
2,681
13,217
12,957
0
7,255
5,452
9,476
0
L
Scylla
fheer
Scylla
7,038
1,325
0
943
13,230
5,623
0
8,462
4,255
28,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
24,772
150
Minions Killed
106
0
Camps Cleared
0
665,189
Distance Traveled
605,573
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,684
724
55
5
0
242,890
1
W
Kukulkan
10,025
835
46
4
0
210,192
0
W
Medusa
10,306
859
79
7
0
208,910
2
W
Kuzenbo
10,257
855
25
2
0
246,087
0
L
Sylvanus
8,001
667
14
1
0
166,265
0
L
Scylla
8,087
674
37
3
0
196,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role