Player Matchup

Achilles
Achilles
Pro_Tira
Achilles
Level 141
God Stats
11W - 11L
1,540 SR
Queue Stats
561W - 515L
1,554 Elo+
Party 1
Mercury
Mercury
SuckerForBooty
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 2
Raijin
Raijin
devil_hunter50
Raijin
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
666W - 612L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
grtzngimps
Kukulkan
Level 51
God Stats
18W - 23L
1,449 SR
Queue Stats
400W - 427L
1,468 Elo+
Party 1
Chaac
Chaac
Øverlorde
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,263 Elo+
Party 2
Team Averages
Level 115
1,498 SR
1,477 Elo+

VS

Team Averages
Level 125
1,660 SR
1,502 Elo+
Hera
Hera
BOHOGG57
Hera
Level 66
God Stats
0W - 1L
1,692 SR
Queue Stats
45W - 33L
1,512 Elo+
Solo
Persephone
Persephone
Rangerz317
Persephone
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,500 Elo+
Solo
Khepri
Khepri
checocg28
Khepri
Level 159
God Stats
11W - 10L
1,784 SR
Queue Stats
271W - 284L
1,493 Elo+
Solo
Bellona
Bellona
lon3ywolf
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,478 Elo+
Party 3
Amaterasu
Amaterasu
yToxicAngel
Amaterasu
Level 153
God Stats
6W - 3L
1,825 SR
Queue Stats
369W - 395L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pro_Tira
Achilles
16
7 / 0 / 3
9,577
798
10,886
14,983
19,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 6
8,310
693
4,161
7,274
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 6
9,395
783
10,065
8,455
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
grtzngimps
Kukulkan
15
0 / 3 / 7
8,316
693
5,876
9,039
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
2 / 0 / 6
8,298
692
9,207
12,284
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 0 / 2
9,701
808
15,148
5,197
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Rangerz317
Persephone
12
0 / 5 / 1
7,686
641
5,896
8,815
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
checocg28
Khepri
15
0 / 3 / 2
8,921
743
3,336
8,356
8,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
lon3ywolf
Bellona
14
0 / 2 / 1
8,591
716
6,193
13,250
14,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
yToxicAngel
Amaterasu
15
2 / 2 / 0
9,141
762
6,679
18,026
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
13
Kills
6
6
Deaths
12
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
4
0
2
5
W
Achilles
Pro_Tira
Achilles
7
0
3
8.5
L
Persephone
Rangerz317
Persephone
0
5
1
0.1
W
1
0
6
4
L
Khepri
checocg28
Khepri
0
3
2
0.33
W
3
3
6
2
W
Kukulkan
grtzngimps
Kukulkan
0
3
7
1.17
L
Bellona
lon3ywolf
Bellona
0
2
1
0.25
L
Amaterasu
yToxicAngel
Amaterasu
2
2
0
1
W
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
37,252
52,035
Taken
53,644
43,489
Mitigated
48,977
8,698
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
15,148
3,352
0
0
5,197
2,757
1,360
556
4,454
56,546
0
W
Achilles
Pro_Tira
Achilles
10,886
1,447
0
4,067
14,983
19,009
33
7,000
7,983
0
31,146
L
Persephone
Rangerz317
Persephone
5,896
532
95
700
8,815
3,275
108
1,960
6,642
15,249
0
W
4,161
1,175
0
676
7,274
3,591
436
3,637
3,637
0
17,071
L
Khepri
checocg28
Khepri
3,336
135
1,393
824
8,356
8,762
0
3,705
4,307
23,461
0
W
10,065
1,014
0
789
8,455
4,127
71
4,209
4,246
34,896
0
W
Kukulkan
grtzngimps
Kukulkan
5,876
795
0
0
9,039
4,017
282
4,718
4,321
38,576
0
L
Bellona
lon3ywolf
Bellona
6,193
607
0
1,204
13,250
14,144
151
3,290
9,399
0
26,594
L
Amaterasu
yToxicAngel
Amaterasu
6,679
1,894
0
4,396
18,026
20,039
315
5,473
11,822
338
21,063
W
Chaac
9,207
1,187
33
3,133
12,284
12,745
170
5,154
7,130
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
44,040
239
Minions Killed
236
0
Camps Cleared
0
1,370,315
Distance Traveled
1,254,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,701
808
104
9
0
258,234
0
W
Achilles
9,577
798
44
4
0
279,908
0
L
Persephone
7,686
641
18
2
0
215,830
0
W
Mercury
8,310
693
33
3
0
321,449
0
L
Khepri
8,921
743
46
4
0
239,400
0
W
Raijin
9,395
783
69
6
0
222,493
0
W
Kukulkan
8,316
693
65
5
0
264,068
0
L
Bellona
8,591
716
39
3
0
253,092
0
L
Amaterasu
9,141
762
29
2
0
287,846
0
W
Chaac
8,298
692
28
2
0
282,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role