Player Matchup

Hachiman
Hachiman
H0L0ZICC
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
HuIa-Hoop
Kukulkan
Level 83
God Stats
0W - 5L
1,372 SR
Queue Stats
34W - 29L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
jaxht7
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Team Averages
Level 34
1,457 SR
1,612 Elo+

VS

Team Averages
Level 81
1,562 SR
1,603 Elo+
Raijin
Raijin
A Amish Kid
Raijin
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 8L
1,571 Elo+
Party 2
Bakasura
Bakasura
A_rose24
Bakasura
Level 11
God Stats
2W - 0L
1,902 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 2
Ganesha
Ganesha
Marv Blixky
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
H0L0ZICC
Hachiman
12
3 / 5 / 1
9,543
795
12,520
10,781
2,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
HuIa-Hoop
Kukulkan
12
0 / 6 / 1
8,538
712
3,137
8,373
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
jaxht7
Sun Wukong
11
3 / 4 / 2
9,748
812
7,671
13,030
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
9 / 3 / 4
10,848
904
14,322
9,238
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
A_rose24
Bakasura
12
6 / 2 / 7
10,203
850
5,372
10,443
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Marv Blixky
Ganesha
12
0 / 1 / 14
9,265
772
8,315
13,104
14,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
15
15
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
3
4
3.67
W
Bakasura
A_rose24
Bakasura
6
2
7
4.75
L
Hachiman
H0L0ZICC
Hachiman
3
5
1
0.7
L
Kukulkan
HuIa-Hoop
Kukulkan
0
6
1
0.08
W
Ganesha
Marv Blixky
Ganesha
0
1
14
7
L
Sun Wukong
jaxht7
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
28,009
32,184
Taken
32,785
12,433
Mitigated
24,312
4,799
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,322
586
0
750
9,238
3,801
34
579
8,585
45,266
0
W
Bakasura
A_rose24
Bakasura
5,372
3,241
0
2,593
10,443
5,535
2,082
1,753
8,530
0
28,113
L
Hachiman
H0L0ZICC
Hachiman
12,520
10,043
0
1,497
10,781
2,802
105
8,345
1,872
0
26,018
L
Kukulkan
HuIa-Hoop
Kukulkan
3,137
205
184
756
8,373
2,139
0
5,395
2,381
38,236
0
W
Ganesha
Marv Blixky
Ganesha
8,315
901
0
1,170
13,104
14,976
544
917
12,027
23,992
471
L
Sun Wukong
jaxht7
Sun Wukong
7,671
978
293
2,069
13,030
7,492
0
7,576
4,465
0
21,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
30,316
116
Minions Killed
139
0
Camps Cleared
0
648,262
Distance Traveled
693,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,848
904
69
6
0
215,441
0
W
Bakasura
10,203
850
64
5
0
237,796
0
L
Hachiman
9,543
795
32
3
0
221,609
0
L
Kukulkan
8,538
712
65
5
0
206,061
0
W
Ganesha
9,265
772
6
1
0
240,137
0
L
Sun Wukong
9,748
812
19
2
0
220,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role