Player Matchup

Artemis
Artemis
DemonGi3066
Artemis
Level 68
God Stats
3W - 3L
1,517 SR
Queue Stats
8W - 19L
1,332 Elo+
Party 2
Agni
Agni
ProAnteater
Agni
Level 104
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
ShyLeviathan
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
espada6dragoonz
Cthulhu
Level 154
God Stats
2W - 1L
1,363 SR
Queue Stats
119W - 61L
1,602 Elo+
Solo
Thor
Thor
reillk
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 1
Team Averages
Level 96
1,521 SR
1,469 Elo+

VS

Team Averages
Level 85
1,558 SR
1,434 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alpha-Red205
Bakasura
Level 57
God Stats
19W - 10L
1,577 SR
Queue Stats
112W - 125L
1,421 Elo+
Solo
Yemoja
Yemoja
CheerfulLake226
Yemoja
Level 88
God Stats
16W - 17L
1,484 SR
Queue Stats
473W - 477L
1,404 Elo+
Solo
Amaterasu
Amaterasu
FadeSoftly
Amaterasu
Level 49
God Stats
1W - 1L
1,729 SR
Queue Stats
5W - 8L
1,387 Elo+
Solo
Kukulkan
Kukulkan
rudypro777
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonGi3066
Artemis
14
1 / 1 / 4
8,111
1,014
6,512
6,203
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 2
9,062
1,133
11,338
4,128
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ShyLeviathan
Danzaburou
14
0 / 0 / 6
8,058
1,007
5,021
4,917
1,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 4
8,580
1,073
7,178
8,848
7,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
reillk
Thor
14
0 / 2 / 6
7,885
986
5,578
7,394
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

309

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 1 / 1
8,298
1,037
4,309
6,842
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Alpha-Red205
Bakasura
13
2 / 6 / 1
8,537
1,067
10,073
17,786
11,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
7,902
988
4,865
11,645
5,813
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FadeSoftly
Amaterasu
12
0 / 0 / 0
6,978
872
0
0
0
Kukulkan
rudypro777
Kukulkan
14
1 / 0 / 2
8,817
1,102
8,887
3,425
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
8
Kills
4
4
Deaths
8
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
L
Bakasura
Alpha-Red205
Bakasura
2
6
1
0.42
L
0
1
2
1
W
Artemis
DemonGi3066
Artemis
1
1
4
3
L
Amaterasu
FadeSoftly
Amaterasu
0
0
0
0
W
5
1
2
6
W
Danzaburou
ShyLeviathan
Danzaburou
0
0
6
3
W
2
0
4
4
W
Thor
reillk
Thor
0
2
6
1.5
L
Kukulkan
rudypro777
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
28,134
31,490
Taken
39,698
15,689
Mitigated
21,310
2,820
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,309
104
0
0
6,842
3,129
0
2,959
3,726
21,121
0
L
Bakasura
Alpha-Red205
Bakasura
10,073
6,896
0
2,482
17,786
11,017
0
7,625
9,712
0
15,553
L
4,865
648
1,149
1,126
11,645
5,813
0
5,329
6,078
16,626
0
W
Artemis
DemonGi3066
Artemis
6,512
1,970
0
490
6,203
2,125
0
3,622
1,720
0
15,872
L
Amaterasu
FadeSoftly
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
11,338
472
0
0
4,128
1,683
0
2,662
1,136
24,147
0
W
Danzaburou
ShyLeviathan
Danzaburou
5,021
1,854
0
880
4,917
1,788
0
2,339
1,998
0
24,037
W
7,178
1,423
486
625
8,848
7,159
0
3,704
3,950
21,564
0
W
Thor
reillk
Thor
5,578
729
0
339
7,394
2,934
0
5,134
1,871
0
8,711
L
Kukulkan
rudypro777
Kukulkan
8,887
45
0
222
3,425
1,351
0
1,566
1,666
30,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
40,532
175
Minions Killed
171
3
Camps Cleared
8
813,196
Distance Traveled
615,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,298
1,037
44
6
2
165,563
0
L
Bakasura
8,537
1,067
29
4
4
148,217
0
L
Yemoja
7,902
988
23
3
2
142,002
0
W
Artemis
8,111
1,014
17
2
0
165,673
0
L
Amaterasu
6,978
872
0
0
0
0
0
W
Agni
9,062
1,133
37
5
1
156,444
0
W
Danzaburou
8,058
1,007
58
7
0
171,737
0
W
Cthulhu
8,580
1,073
58
7
2
178,038
0
W
Thor
7,885
986
5
1
0
141,304
0
L
Kukulkan
8,817
1,102
75
9
0
159,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role