Player Matchup

Kukulkan
Kukulkan
BeardedBatman91
Kukulkan
Level 118
God Stats
6W - 3L
1,431 SR
Queue Stats
51W - 50L
1,477 Elo+
Party 1
Janus
Janus
GvLUCKY13
Janus
Level 145
God Stats
3W - 3L
1,374 SR
Queue Stats
35W - 36L
1,443 Elo+
Party 1
Ymir
Ymir
chris5172
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,387 Elo+

VS

Team Averages
Level 90
1,605 SR
1,494 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cobraneitor0406
Artemis
Level 128
God Stats
1W - 0L
1,764 SR
Queue Stats
107W - 100L
1,521 Elo+
Party 2
Discordia
Discordia
ll Diego610
Discordia
Level 26
God Stats
4W - 0L
1,552 SR
Queue Stats
43W - 30L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 2 / 0
8,506
709
7,510
8,110
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
GvLUCKY13
Janus
11
0 / 1 / 1
8,162
680
6,599
6,439
2,638
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 3 / 0
7,845
654
1,603
19,058
24,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 6
8,865
739
3,833
9,631
8,260
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 1
10,709
892
20,616
11,582
4,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ll Diego610
Discordia
12
1 / 1 / 3
9,210
768
5,620
7,613
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
6
3
L
Kukulkan
1
2
0
0.5
W
5
0
1
5.5
L
Janus
GvLUCKY13
Janus
0
1
1
0.5
L
Ymir
0
3
0
0
W
Discordia
ll Diego610
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
30,069
33,607
Taken
28,826
30,150
Mitigated
15,372
33
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,833
1,475
0
5,020
9,631
8,260
252
3,996
5,635
0
10,336
L
Kukulkan
7,510
148
0
33
8,110
3,476
0
1,885
6,225
34,197
0
W
20,616
12,277
0
6,617
11,582
4,110
2,823
6,231
5,351
0
87,851
L
Janus
GvLUCKY13
Janus
6,599
137
0
0
6,439
2,638
0
1,149
5,290
33,114
0
L
Ymir
1,603
338
0
0
19,058
24,036
0
3,189
15,869
13,269
0
W
Discordia
ll Diego610
Discordia
5,620
377
0
2,405
7,613
3,002
536
6,065
1,548
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
28,784
113
Minions Killed
163
0
Camps Cleared
0
700,717
Distance Traveled
683,244
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,865
739
8
1
0
248,043
0
L
Kukulkan
8,506
709
55
5
0
248,270
4
W
Artemis
10,709
892
108
9
0
204,289
0
L
Janus
8,162
680
46
4
0
231,191
4
L
Ymir
7,845
654
12
1
0
221,256
0
W
Discordia
9,210
768
47
4
0
230,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role