Player Matchup

Hel
Hel
Ahoy_Deajis
Hel
Level 37
God Stats
21W - 30L
1,450 SR
Queue Stats
68W - 86L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
BelligerentBlair
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,320 Elo+
Party 1
Yemoja
Yemoja
M3dK1t
Yemoja
Level 3
God Stats
0W - 12L
1,150 SR
Queue Stats
0W - 15L
1,077 Elo+
Party 1
Team Averages
Level 53
1,367 SR
1,241 Elo+

VS

Team Averages
Level 73
1,427 SR
1,304 Elo+
Neith
Neith
CaptainFYB5799
Neith
Level 26
God Stats
28W - 26L
1,435 SR
Queue Stats
96W - 91L
1,369 Elo+
Party 2
Ah Puch
Ah Puch
ViciousVie7
Ah Puch
Level 67
God Stats
9W - 8L
1,500 SR
Queue Stats
16W - 15L
1,166 Elo+
Party 2
Merlin
Merlin
oKingKaiju
Merlin
Level 125
God Stats
1W - 0L
1,345 SR
Queue Stats
30W - 40L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
9,715
747
3,230
15,066
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
BelligerentBlair
Danzaburou
14
5 / 8 / 1
10,574
813
12,017
15,578
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
M3dK1t
Yemoja
11
0 / 9 / 3
8,921
686
2,628
14,230
5,125
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 15
10,491
807
7,299
9,310
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
ViciousVie7
Ah Puch
16
18 / 1 / 6
14,086
1,084
22,851
10,035
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
oKingKaiju
Merlin
14
5 / 3 / 14
11,540
888
9,797
5,435
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
25
25
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Danzaburou
BelligerentBlair
Danzaburou
5
8
1
0.69
W
2
3
15
3.17
L
Yemoja
M3dK1t
Yemoja
0
9
3
0.17
W
Ah Puch
ViciousVie7
Ah Puch
18
1
6
21
W
Merlin
oKingKaiju
Merlin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
39,947
44,874
Taken
24,780
16,200
Mitigated
10,095
6,299
Healing
2,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,230
291
1,744
2,775
15,066
5,328
0
11,765
3,301
32,961
0
L
Danzaburou
BelligerentBlair
Danzaburou
12,017
4,943
0
1,220
15,578
5,747
0
10,848
4,730
0
41,949
W
7,299
3,049
0
1,117
9,310
3,668
1,278
1,481
7,829
0
23,950
L
Yemoja
M3dK1t
Yemoja
2,628
540
560
0
14,230
5,125
0
10,311
3,919
10,448
0
W
Ah Puch
ViciousVie7
Ah Puch
22,851
687
0
1,170
10,035
4,479
819
2,365
7,670
63,172
0
W
Merlin
oKingKaiju
Merlin
9,797
507
0
0
5,435
1,948
316
2,405
3,030
48,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
36,117
119
Minions Killed
169
0
Camps Cleared
0
535,484
Distance Traveled
658,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,715
747
55
4
0
190,965
0
L
Danzaburou
10,574
813
45
3
0
177,598
0
W
Neith
10,491
807
23
2
0
178,707
0
L
Yemoja
8,921
686
19
1
0
166,921
0
W
Ah Puch
14,086
1,084
86
7
0
245,604
0
W
Merlin
11,540
888
60
5
0
234,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role