Player Matchup

Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ALLAHUAKBAAAR
Cabrakan
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,556 Elo+
Solo
Ne Zha
Ne Zha
MrBlood67
Ne Zha
Level 285
God Stats
0W - 3L
1,531 SR
Queue Stats
160W - 167L
1,522 Elo+
Solo
Zeus
Zeus
Saerоs
Zeus
Level 106
God Stats
39W - 33L
1,542 SR
Queue Stats
114W - 105L
1,507 Elo+
Solo
Neith
Neith
xNAFx
Neith
Level 126
God Stats
2W - 4L
1,521 SR
Queue Stats
279W - 270L
1,591 Elo+
Solo
Team Averages
Level 124
1,519 SR
1,535 Elo+

VS

Team Averages
Level 117
1,587 SR
1,536 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Acidatwork
Kukulkan
Level 155
God Stats
44W - 46L
1,576 SR
Queue Stats
259W - 255L
1,528 Elo+
Solo
Sol
Sol
MargoJakc
Sol
Level 117
God Stats
7W - 3L
1,389 SR
Queue Stats
251W - 238L
1,526 Elo+
Solo
Medusa
Medusa
meulin333
Medusa
Level 153
God Stats
17W - 6L
1,706 SR
Queue Stats
554W - 493L
1,571 Elo+
Solo
Horus
Horus
nooooNOOBoooob
Horus
Level 69
God Stats
41W - 23L
1,763 SR
Queue Stats
661W - 650L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 4
5,218
1,044
1,398
1,785
666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cabrakan
ALLAHUAKBAAAR
Cabrakan
10
0 / 1 / 5
5,408
1,082
1,945
7,025
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
MrBlood67
Ne Zha
10
0 / 0 / 4
5,396
1,079
2,520
4,932
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
Saerоs
Zeus
10
2 / 4 / 3
5,844
1,169
4,155
7,229
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xNAFx
Neith
10
0 / 2 / 3
5,070
1,014
1,986
4,178
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

330

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 5
5,999
1,200
3,491
7,163
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Acidatwork
Kukulkan
10
1 / 1 / 5
5,766
1,153
7,219
2,640
516
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 1
6,889
1,378
2,835
3,383
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
meulin333
Medusa
10
1 / 1 / 4
5,661
1,132
4,903
2,998
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 6
6,104
1,221
4,762
6,479
3,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
2
Kills
7
7
Deaths
5
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
4
2
W
Athena
 
Athena
0
1
5
2.5
L
Cabrakan
ALLAHUAKBAAAR
Cabrakan
0
1
5
2.5
W
Kukulkan
Acidatwork
Kukulkan
1
1
5
3.5
W
5
0
1
5.5
L
Ne Zha
MrBlood67
Ne Zha
0
0
4
2
L
Zeus
Saerоs
Zeus
2
4
3
0.88
W
Medusa
meulin333
Medusa
1
1
4
3
W
0
2
6
1.5
L
Neith
xNAFx
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
23,210
25,149
Taken
22,663
11,251
Mitigated
10,688
812
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,398
264
0
0
1,785
666
0
1,096
689
5,749
0
W
Athena
 
Athena
3,491
687
0
1,753
7,163
4,067
0
2,248
2,853
6,527
0
L
Cabrakan
ALLAHUAKBAAAR
Cabrakan
1,945
208
0
304
7,025
5,392
0
2,699
4,040
3,696
0
W
Kukulkan
Acidatwork
Kukulkan
7,219
600
0
319
2,640
516
0
272
1,109
11,695
0
W
2,835
1,231
69
970
3,383
1,461
0
476
2,867
17,107
1,380
L
Ne Zha
MrBlood67
Ne Zha
2,520
450
0
418
4,932
1,957
0
3,035
1,897
0
11,702
L
Zeus
Saerоs
Zeus
4,155
464
0
30
7,229
1,691
0
3,620
3,459
10,303
0
W
Medusa
meulin333
Medusa
4,903
2,056
0
205
2,998
657
0
1,165
505
0
12,299
W
4,762
1,263
501
1,589
6,479
3,987
0
2,889
1,691
179
7,026
L
Neith
xNAFx
Neith
1,986
726
0
60
4,178
1,545
0
2,706
1,472
0
5,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
30,419
55
Minions Killed
112
2
Camps Cleared
4
298,232
Distance Traveled
500,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,218
1,044
14
3
0
36,067
0
W
Athena
5,999
1,200
15
3
1
99,895
0
L
Cabrakan
5,408
1,082
1
0
0
65,672
0
W
Kukulkan
5,766
1,153
40
8
1
99,375
0
W
Sol
6,889
1,378
44
9
1
90,790
0
L
Ne Zha
5,396
1,079
16
3
1
86,851
0
L
Zeus
5,844
1,169
18
4
1
75,511
0
W
Medusa
5,661
1,132
12
2
1
103,019
0
W
Horus
6,104
1,221
1
0
0
107,121
0
L
Neith
5,070
1,014
6
1
0
34,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role